Daggerfall: Veteran Tips for Beginners #2

Post » Tue May 17, 2011 12:17 am

Quest related NPCs are not under location>general, they are under where is>people. I know it's a long shot but did you try there?


Oh, my God - I clicked on People - and there it was! I have never thought about clicking on People before, because it's always grayed out and so I assumed I hadn't high enough Personality or something for me to have that topic open. :banghead:

Thanks! :D
User avatar
Jonathan Egan
 
Posts: 3432
Joined: Fri Jun 22, 2007 3:27 pm

Post » Tue May 17, 2011 2:36 pm

Oh, my God - I clicked on People - and there it was! I have never thought about clicking on People before, because it's always grayed out and so I assumed I hadn't high enough Personality or something for me to have that topic open. :banghead:

Thanks! :D

No problem! :celebration:
User avatar
Logan Greenwood
 
Posts: 3416
Joined: Mon Jul 30, 2007 5:41 pm

Post » Tue May 17, 2011 10:31 am

Quest related NPCs are not under location>general, they are under where is>people. I know it's a long shot but did you try there?

They'll show up in both places sometimes. Sometimes you are looking for a person's name, sometimes you are looking for the building they are in. So if the keyword is "Eadwyn Mastercroft" look under people. If it's "the Mastercroft Residence" look under general.
User avatar
Josh Dagreat
 
Posts: 3438
Joined: Fri Oct 19, 2007 3:07 am

Post » Tue May 17, 2011 2:07 am

Does anyone know what the following items are for?

Holy Tome
Icon
Scarab
Bandages

They're under Clothing & Misc. The only one I seem to be able to sell is the Bandages, which isn't worth much at all. The Holy Tome on the other hand is worth around 1500 gold, if I recall correctly.

By the way, like Tabris, I assumed the People section was unavailable to me and so never considered clicking it. Thanks for that!
User avatar
Lisa
 
Posts: 3473
Joined: Thu Jul 13, 2006 3:57 am

Post » Tue May 17, 2011 11:46 am

Does anyone know what the following items are for?

Holy Tome
Icon
Scarab
Bandages

They're under Clothing & Misc. The only one I seem to be able to sell is the Bandages, which isn't worth much at all. The Holy Tome on the other hand is worth around 1500 gold, if I recall correctly.

By the way, like Tabris, I assumed the People section was unavailable to me and so never considered clicking it. Thanks for that!
They were going to try to have the bandages be useable but didn't get it done. The others are just personal items of citizens. The holy tome and the icon of course are for religious purposes. You can sell them at pawn shops.
User avatar
Stephanie Valentine
 
Posts: 3281
Joined: Wed Jun 28, 2006 2:09 pm

Post » Tue May 17, 2011 3:33 am

Can I get help for a veteran please? I have levelled up three times and trained in Restoration, Destruction and Mythology, and my spell points haven't gone up. What do I raise to get spell points added to my current total?
User avatar
Emmanuel Morales
 
Posts: 3433
Joined: Sat Oct 06, 2007 2:03 pm

Post » Mon May 16, 2011 11:52 pm

Can I get help for a veteran please? I have levelled up three times and trained in Restoration, Destruction and Mythology, and my spell points haven't gone up. What do I raise to get spell points added to my current total?

Intelligence raises spell points, raising magic skills just makes them more successful to cast. Are you a mage? Did you take "increased magery x3"? That advantage multiplies your int x3 to get your total spell points, otherwise I think it's just the same as your total INT.
User avatar
Becky Cox
 
Posts: 3389
Joined: Thu Jun 22, 2006 8:38 am

Post » Tue May 17, 2011 2:46 pm

Can I get help for a veteran please? I have levelled up three times and trained in Restoration, Destruction and Mythology, and my spell points haven't gone up. What do I raise to get spell points added to my current total?

I'm fairly sure you have to increase your Intelligence for mana to go up.
User avatar
Robert Devlin
 
Posts: 3521
Joined: Mon Jul 23, 2007 2:19 pm

Post » Tue May 17, 2011 3:59 am

Well,my intelligence is 70, so i'll try raising that when I level up, but is that the only way to add on spell points? If it is,then every single gamer needs an avatar with 80 INT to start, because with 70 I can;t even use recall!
User avatar
Marine Arrègle
 
Posts: 3423
Joined: Sat Mar 24, 2007 5:19 am

Post » Tue May 17, 2011 2:54 pm

You need the advantage increased spell points, which can be set from cargen, to have a decent amount of them. Mages need at least 2x increase in int, while 3x gives you more breathing room. If you are saying you can't cast recall, chances are you didn't set those up. You can't add those advantages after chargen.

Raising magic skills only decreases the amount of magic you expend with each casting, but doesn't gives you more magic to expend.
User avatar
Karine laverre
 
Posts: 3439
Joined: Tue Mar 20, 2007 7:50 am

Post » Tue May 17, 2011 3:17 am

They were going to try to have the bandages be useable but didn't get it done. The others are just personal items of citizens. The holy tome and the icon of course are for religious purposes. You can sell them at pawn shops.


Thank you very much. I managed to sell them.

The Holy Tome was actually worth 2500 gold.
User avatar
Leah
 
Posts: 3358
Joined: Wed Nov 01, 2006 3:11 pm

Post » Mon May 16, 2011 11:49 pm

A newbie question in a way, but I want to be sure. If I equip a enchanted diamond or mark or whatever, does the equipping of it make them 'used' so thy start working and continue working? I understand the concept of enchanted weapons and armour and assuming other equipped items are the same, but I just want to make sure.....! :)
User avatar
Kayla Bee
 
Posts: 3349
Joined: Fri Aug 24, 2007 5:34 pm

Post » Tue May 17, 2011 10:15 am

the only other way to increase spellpoints is enchanted items.
User avatar
Gemma Archer
 
Posts: 3492
Joined: Sun Jul 16, 2006 12:02 am

Post » Tue May 17, 2011 3:19 pm

A newbie question in a way, but I want to be sure. If I equip a enchanted diamond or mark or whatever, does the equipping of it make them 'used' so thy start working and continue working? I understand the concept of enchanted weapons and armour and assuming other equipped items are the same, but I just want to make sure.....! :)


It depends on the item. Items that are in effect while wearing them work by "casting" the spell every eight hours or so (I don't know the actual number). So, for example, you can equip a Eudoric of Wisdom (or whatever its called) and you'll immediately hear the "spell cast" sound, and the icon (a white starry looking thing) indicating you're under a magical effect. And every so often, the effect will recast. This recasting consumes a charge, as does donning the item, so I'd recommend taking it off before fast traveling.

However, a Eudoric of Fireballs will only work when used (for obvious reasons). Weapons and armor are the same way. Some take effect by casting when you put them on. Some take effect when you use them. Some take effect when you hit something with them. And some items provide skill increases, and take effect when you put them on WITHOUT consuming a charge.

The description will indicate what they do, so you'll figure it all out with experience.
User avatar
FoReVeR_Me_N
 
Posts: 3556
Joined: Wed Sep 05, 2007 8:25 pm

Post » Tue May 17, 2011 4:05 am

Thanks Tarvok! :)
User avatar
Jamie Lee
 
Posts: 3415
Joined: Sun Jun 17, 2007 9:15 am

Post » Tue May 17, 2011 7:16 am

Hello,

can someone tell my, how I can swim? I am currently in a dungeon, where I have to swim through, but my char is somehow walking underwater... I won't need any special spells (I suppose, water walking works like in morrowind, so it won't be useful in that situation)? except of water breathing, which is essential if you not intend to die after ten seconds..

and how does climbing exactly work? I walk against a wall and wait till there's a message telling me, I am in climbing mode. sometimes, I climb up the wall, sometimes only one meter or less. underwater climbing seems also impossible.
User avatar
D LOpez
 
Posts: 3434
Joined: Sat Aug 25, 2007 12:30 pm

Post » Tue May 17, 2011 1:56 pm

Hello,

can someone tell my, how I can swim? I am currently in a dungeon, where I have to swim through, but my char is somehow walking underwater... I won't need any special spells (I suppose, water walking works like in morrowind, so it won't be useful in that situation)? except of water breathing, which is essential if you not intend to die after ten seconds..

and how does climbing exactly work? I walk against a wall and wait till there's a message telling me, I am in climbing mode. sometimes, I climb up the wall, sometimes only one meter or less. underwater climbing seems also impossible.

Swimming is heavily affected by your encumbrance. If you are carrying a lot (and by a lot, I really mean practically anything at all) you will sink straight to the bottom and have trouble getting back up, and you'll move slowly. Anyhow, you're looking for whatever is mapped to "float up/float down" in your control scheme, those will help you control your depth.

Water walking is NOT like it is in Morrowind. Water walking lets you walk through water without resistance. Water breathing, yea, is self evident. Basically, anyone who can cast a spell should cast water walking and breathing before doing anything underwater. Doing otherwise is just silly ;)
User avatar
Skrapp Stephens
 
Posts: 3350
Joined: Mon Aug 06, 2007 5:04 am

Post » Tue May 17, 2011 4:48 am

I am not given any message when I get a disease. It's only if I want to fast travel I get a message warning me. That sometimes is too late. When you're running around a town or wherever, you are used to not seeing the bars full. Should there be message?If not,this is another bad design decision by Bethesda.
User avatar
J.P loves
 
Posts: 3487
Joined: Thu Jun 21, 2007 9:03 am

Post » Tue May 17, 2011 2:17 am

Right, so, you know how sometimes (a lot of times?) early in the game levelwise, dungeons often have creatures the player is completely incapable of killing? And the advice in this thread was to run from them? Well, if you're running from one through a door, and close it, then use one of those lock spells, will it keep them from coming through after you?
User avatar
Tamara Primo
 
Posts: 3483
Joined: Fri Jul 28, 2006 7:15 am

Post » Tue May 17, 2011 3:46 am

Right, so, you know how sometimes (a lot of times?) early in the game levelwise, dungeons often have creatures the player is completely incapable of killing? And the advice in this thread was to run from them? Well, if you're running from one through a door, and close it, then use one of those lock spells, will it keep them from coming through after you?

No, any creature capable of opening a door can open all locked doors.

I am not given any message when I get a disease. It's only if I want to fast travel I get a message warning me. That sometimes is too late. When you're running around a town or wherever, you are used to not seeing the bars full. Should there be message?If not,this is another bad design decision by Bethesda.

You don't get a notice when you get a disease, but you'll usually notice that your stats are in red and have gone down, if you see this then click on health and it will say if you are diseased.
User avatar
Keeley Stevens
 
Posts: 3398
Joined: Wed Sep 06, 2006 6:04 pm

Post » Tue May 17, 2011 2:59 pm

Hm. Does the lock spell serve any purpose at all then?
User avatar
Fiori Pra
 
Posts: 3446
Joined: Thu Mar 15, 2007 12:30 pm

Post » Tue May 17, 2011 12:00 am

No, any creature capable of opening a door can open all locked doors.


I've never noticed that.

My favourite tactic is to close a door on a lich, lock it and shoot the creature to death.
User avatar
GLOW...
 
Posts: 3472
Joined: Thu Aug 03, 2006 10:40 am

Post » Tue May 17, 2011 2:33 pm

I used a shadow spell to sneak past an Elder Lich (that could've killed me with one blow easily!) - and it died as I snuck past! Very kind of it, if you ask me!
User avatar
Genocidal Cry
 
Posts: 3357
Joined: Fri Jun 22, 2007 10:02 pm

Post » Tue May 17, 2011 6:01 am

I used a shadow spell to sneak past an Elder Lich (that could've killed me with one blow easily!) - and it died as I snuck past! Very kind of it, if you ask me!


It probably saw you, unleashed a massive area-effect spell and blew itself up in the process.

You probably saved against magic (or picked immunity to magic in the character creation screen) and was unaffected... This is unfortunately my second tactic in killing liches, I tend to die around half the time
User avatar
helen buchan
 
Posts: 3464
Joined: Wed Sep 13, 2006 7:17 am

Post » Tue May 17, 2011 1:27 pm

It probably saw you, unleashed a massive area-effect spell and blew itself up in the process.

You probably saved against magic (or picked immunity to magic in the character creation screen) and was unaffected... This is unfortunately my second tactic in killing liches, I tend to die around half the time



Actually, at level 2, I have none of that magic stuff! So who can say!


Also, earlier on I asked about using magic, and got answers like they automatically go off every 8 hours etc. Well, for the first time, I have discovered the 'U' key (using the View mode, don't know what key it is in regular mode), this bring up you magic items for use, like my stamina giving bracer, It comes up as a grey box in the bottom middle of the screen. As I didn't know about it, I thought there might be one or two others..... Although maybe there aren't! :)
User avatar
Natasha Callaghan
 
Posts: 3523
Joined: Sat Dec 09, 2006 7:44 pm

PreviousNext

Return to The Elder Scrolls Series Discussion