Damage or lack of

Post » Thu May 19, 2011 3:21 am

The damage in this game is horrible. I understand you wanted to make it fair for those with less skill than others but come on. It shouldn’t take a whole clip to kill someone. I’m not looking for one shot kills but I do want to kill someone in at least 5 or 6 shots.

Another thing is bullet hit detection there is none you don’t get that sound when your bullets are making contact it kind of leaves you disconnected from the game. Those are my biggest issues with the game otherwise it’s a good game, sure there are some sound issues and what not but it can be patched.
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Devils Cheek
 
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Post » Thu May 19, 2011 6:09 am

I dunno what game you're playing, but you can down anyone in a third of a normal mag of just about any gun, give or take a few bullets.
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Ladymorphine
 
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Post » Thu May 19, 2011 4:14 am

I enjoy low bullet damage in Brink. Too many game have high bullet damage which creates a "see first-shoot first" environment with instant kills that encourages camping. With low bullet damage, players are forced to be less tactical and adopt a more run-and-gun approach. The player with the more skill gets the kill, not the one who has the patience to crouch in a corner and shoot passers by.

With all rifle weapons, it takes an average of seven shots to kill a Medium body-type in Brink. One or two more or less for other body types. If you use entire clips on baddies, I suggest you check your aim. I assigned Crouch to the L2 button so I can crouch while I shoot to improve weapon accuracy. I also use Front Grips and Muzzle Brakes to improve my weapons' stability.
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Tamara Primo
 
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