[WIP]Dark Brotherhood: Continued

Post » Wed Mar 30, 2011 4:55 am

http://files.filefront.com/DBContinuedBeta+07rar/;13665388;/fileinfo.html
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Amysaurusrex
 
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Post » Wed Mar 30, 2011 2:35 am

Now....I can't be certain, but I do recall that there was talk of mixing this mod with the Chronicles, as running4cover said above. I know there's a thread in our management section about this mod, but I just don't know if we're still using it. I think we might be.
Hell, I'm fairly certain pluke agreed that he wouldn't release "Continued" until we released "Chronicles" or something. I'd have to go look...
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xxLindsAffec
 
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Post » Wed Mar 30, 2011 9:20 am

thanks phoenix1213 :)
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Kayla Oatney
 
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Post » Wed Mar 30, 2011 12:09 pm

I sure hope there is a future to this!
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Harry Leon
 
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Post » Wed Mar 30, 2011 6:20 am

Okay, amazing mod. I played some of it for a while, but then I can't use it. Arquen just doesn't have the quest.
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Noely Ulloa
 
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Post » Wed Mar 30, 2011 12:13 pm

d-link broken , Time of death : sometimes before today and after may 10th :(
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sas
 
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Post » Wed Mar 30, 2011 8:25 am

d-link broken , Time of death : sometimes before today and after may 10th :(


Ah, PLuke quit Oblivion about six months ago, and I no longer have the mod thanks to a my Hard Drive wiping itself :(
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Oscar Vazquez
 
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Post » Wed Mar 30, 2011 3:16 pm

d-link broken , Time of death : sometimes before today and after may 10th :(
http://files.filefront.com/DBContinuedBeta+07rar/;13665388;/fileinfo.html

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David Chambers
 
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Post » Wed Mar 30, 2011 11:25 am

Adds 3 types of mushrooms, as well as 3 types of mushroom seeds


I hate nitpicking posts, but im a nerd so I have to say... Mushrooms don't have seeds, they reproduce via spores. Sorry. :facepalm:
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alicia hillier
 
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Post » Wed Mar 30, 2011 12:29 am

This sounds great.

I'll be checking this out later on! (Haven't finished the DB yet, but that won't take long with this motivation :D)
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Dustin Brown
 
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Post » Wed Mar 30, 2011 11:09 am

So is this idea officially over?
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Johnny
 
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Post » Wed Mar 30, 2011 1:42 pm

Obviously it is, unless Pluke comes back or someone else wants to pick it up....
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CHANONE
 
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Post » Wed Mar 30, 2011 3:28 am

Obviously it is, unless Pluke comes back or someone else wants to pick it up....

Or unless another modder takes it up...HINT HINT HINT
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Facebook me
 
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Post » Wed Mar 30, 2011 12:44 am

How stable / complete is the current version?

Is it well enough to call it 'complete' or is still lacking some features?
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Danel
 
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Post » Wed Mar 30, 2011 12:51 am

Yes, other then the fact that none of the voices have been added; I'd say its stable and complete.
But I'm sure there are a few bugs in it, I just haven't seen anyone post them yet.
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Amy Melissa
 
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Post » Wed Mar 30, 2011 7:27 am

Do you mind uploading this mod to the Nexus?
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Mackenzie
 
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Post » Wed Mar 30, 2011 3:49 pm

Umm, is there any way to download this mod? This mod seems brilliant but Pluke did not upload to nexus or pes. Seriously, why aren't there more people on this thread, this mod sounds awesome! You are able to continue doing assassinations for DB for pete's sake!!!
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Patrick Gordon
 
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Post » Wed Mar 30, 2011 12:58 pm

DEATH HAPPENS TO EVERYTHING...TIME TO MOVE ON
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Lavender Brown
 
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Post » Wed Mar 30, 2011 10:52 am

http://www.filefront.com/13665388/Dark-Brotherhood-continued-0.7/
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Raymond J. Ramirez
 
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Post » Wed Mar 30, 2011 1:10 pm

Also I did host it on http://www.tesnexus.com/downloads/file.php?id=25689, and made a minor edits version which fixes: one incompatibility, 2 spelling errors, and adds silent voice files.
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Katy Hogben
 
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Post » Wed Mar 30, 2011 3:10 pm

>SNIP< NVM
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Kayla Oatney
 
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Post » Wed Mar 30, 2011 3:51 am

Sorry for the necro but is this compatible with open cities?
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DeeD
 
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Post » Wed Mar 30, 2011 7:52 am

Sorry for the necro but is this compatible with open cities?


I believe it worked fine with OpenCities, but I don't think itworked with BetterCities... I could be totally wrong though, I just feel inclined to comment in some way as I really miss testing this mod :P

CC
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Louise Lowe
 
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Post » Wed Mar 30, 2011 2:12 pm

Should be fully compatible with Open Cities as well as Better Cities. There are no edits to exterior worldspaces.
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jadie kell
 
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Post » Wed Mar 30, 2011 1:29 am

Cool, thanks. :)
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Eddie Howe
 
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