I've seen gameplay of this game and the combat looks great, but all the reviews say the comat is stupid and repetitive...is it?
Not really. Oblivions combat is stupid and repetitive by comparison.
I remember playing Dark Messiah again just for the combat. You could parry attacks, have duels of strength where you and your opponent have swords crossed and try to push the other one over. You could also kick enemies to put down their defenses and throw stuff at them, like chairs and barrels.
The game itself is pretty dumb, but I throughly enjoyed the combat.
There was also cool feature where you pretty much crafted your weapon in real time. Smelted the ore, molded it into a cast, heat it in the oven, hit it with hammer to shape it, cool it down in water and added wrapping for the hilt.
Will stuff like that end up in Skyrim, can't tell. I hope they have something similar in store for us. I'm personally wishing daggefall type move your mouse to swing your weapon combat.
I also wish that Skyrim uses the same technology that GTA 4 used where the game calculates the animations and throwing objects at them they react rather realistically, lose balance and so on. So much stuff could be done with that by modders if Bethesda doesn't add kicks, shield bashing etc in.
Guy can hope.