Dark Nut Weapons Complete

Post » Sat Nov 20, 2010 3:00 pm

I downloaded this and when i entered a castle in Morrowind it said Could not find Meshes/W/W_Broadsword.Imperial.Nif, TX.W.Imperial_Broadsword_Blade01 And I checked my folders for them and I had them -..-. Broadsword Imperial.Nif was in my Meshes/W folder and The Tx/W Imperial_Broadsword_Blade01 was in my 1024 folder. Am i suppose to name the 1024 folder W? or something.
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Alexandra Ryan
 
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Post » Sat Nov 20, 2010 6:56 pm

Pick either 1024 or 512 not both and all the textures in there go in the root /Textures
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MarilĂș
 
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Post » Sat Nov 20, 2010 11:09 pm

Pick either 1024 or 512 not both and all the textures in there go in the root /Textures


Oh so you bring them out of the 1024 folder and put it in the textures?
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Syaza Ramali
 
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Post » Sat Nov 20, 2010 10:53 pm

Oh so you bring them out of the 1024 folder and put it in the textures?


That is correct. Not all mods are like this but these particular mods have an odd file structure.
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Miss Hayley
 
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Post » Sat Nov 20, 2010 9:46 pm

1024 and 512 are resolutions.

So the 1024 files are higher resolution and may or may not affect performance while the 512 folder should be used for low-end computers.
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pinar
 
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Post » Sat Nov 20, 2010 3:09 pm

Yeah, this is a "bug" in his file structure. The file you need is there, only it's in the wrong place. If I remember correctly, you will find 512 and 1024 folders in your texture folder that aren't supposed to be there--the game doesn't go looking in them for textures. You need to move the file from the erroneous folder into the \Textures folder, and the problem is solved, if I remember correctly.

And he never goes back and fixes his mistakes once he uploads content....
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Kat Ives
 
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Post » Sat Nov 20, 2010 11:21 pm

Yeah, this is a "bug" in his file structure. The file you need is there, only it's in the wrong place. If I remember correctly, you will find 512 and 1024 folders in your texture folder that aren't supposed to be there--the game doesn't go looking in them for textures. You need to move the file from the erroneous folder into the \Textures folder, and the problem is solved, if I remember correctly.

And he never goes back and fixes his mistakes once he uploads content....

Ay carumba, you really sound very judgemental there.

In the version of DNWeapons Complete that I have, the installation procedure is documented in the readme, so it can hardly be considered a "bug" that needs to be "fixed". PEBKAC!
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Max Van Morrison
 
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Post » Sat Nov 20, 2010 8:21 am

PEBKAC!

Unless he was speaking in riddles like this ;)
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Robert Bindley
 
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