DarkRider's [RELz] Project Compendium

Post » Tue May 03, 2011 8:21 am

The DarkRider's
:|::|:[RELz] Project Compendium :|::|:

This is a one stop shop for all of my collective Oblivion works, if you are looking for something that is missing from this list, please let me know. You may also use this thread to seek support for any of the listed mods that no longer have threads of their own due to locks or pruning.
:)

===============

Houses:

Weynon Retreat- Cabin Edition

Description: Includes a mini quest tie in to Reclaiming Sancre Tor and the Oblivion Main Quest and a winnable homestead for your questing troubles. My first release project ever; will be updated follow RST's release.

Screens: | http://i244.photobucket.com/albums/gg21/Darkrder/Screenshots/NewRetreat02.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Screenshots/ThreadAerial02.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Screenshots/ThreadNewEntry.jpg |

Download: http://tesalliance.org/forums/index.php?/files/file/1-weynon-retreat-house-cabin-edition/


Longwinter's Nap

Description: Adds a winter themed player cabin east of Bruma, free for the claiming if you can find the key from the pocket of it's former master. Created as part of PRE's 12 Mods of Christmas for 2009

Screens: | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/WinterCabinExt.jpg |

Download: http://tesalliance.org/forums/index.php?/files/file/228-longwinter%E2%80%99s-nap/


Eagle's Rest

Description: Adds a claimable manor house, lordly in every way, set atop a rocky crag with ocean views and steeped in lore. The climb up and view from the top are unique and great for screenshots.

Screens: | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/Arriving-1.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/InMist-1.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/GreatHallDay.jpg |

Download: http://tesalliance.org/forums/index.php?/files/file/426-eagles-rest-v10/

===============

Settlements/Towns:

Stalhrim Village

Description: Adds a fully functional Nordic village high in the mountains of Cyrodiil overlooking the wilds of Skyrim beyond. Village includes a treasure hunting quest and a unique player home.

Screens: | http://i244.photobucket.com/albums/gg21/Darkrder/Screenshots/Village06.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Screenshots/Village10.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Screenshots/Village09.jpg |

Download: http://tesalliance.org/forums/index.php?/files/file/730-stalhrim-village/


Bogwater Downs

Description: Created for instruction in the CS Basics class on TES Alliance, Bogwater Downs adds a small farming settlement in the swamps of Blackwood, with a claimable player home.

Screens: | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/Burrow01.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/Burrow09.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/Burrow03.jpg |

Download: http://tesalliance.org/forums/index.php?/files/file/222-bogwater-downs/

===============

Resources:

Violent Storms

Description: Not a Playable Mod, A storm resource for Modders who wish to add violent wind storms to their world via the region editor.

Screens: | http://i244.photobucket.com/albums/gg21/Darkrder/Screenshots/sandstorm.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Screenshots/snowstorm.jpg |

Download: http://tesalliance.org/forums/index.php?/files/file/37-violent-storms/


Celtic Decor I

Description: A modders resource, a collection of celtic theme decor as seen in Eagle's Rest.

Screens: | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/Tapestries02-1.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/Tapestries-1.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/Rugs-1.jpg |

Download: http://tesalliance.org/forums/index.php?/files/file/113-celtic-decor/


Celtic Decor II

Description: A modders resource, a collection of celtic theme decor as seen in WhoGuru's Wellspringn Village and more.

Screens: | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/Tapestries-2.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/Paintings.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/InAction.jpg |

Download: http://tesalliance.org/forums/index.php?/files/file/267-celtic-decor-ii/


Mage Portals

Description: A collection of non Mage Guild magic portals.

Screens: | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/Lotus.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/Trinity.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/AllPortals.jpg |

Download: http://tesalliance.org/forums/index.php?/files/file/161-mage-portals/


Casual Sweaters

Description: Adds playable sweaters to the game, can used in other mods.

Screens: | http://i244.photobucket.com/albums/gg21/Darkrder/Screenshots/GreyInGame.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Screenshots/6InGame.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Screenshots/Huzzah03.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Screenshots/Huzzah05.jpg |

Download: http://tesalliance.org/forums/index.php?/files/file/35-male-sweater-mod/ http://tesalliance.org/forums/index.php?/files/file/36-female-sweater-mod/

===============

Miscellaneous:

Classed Beginnings

Description: Adds a player house and class specific goods and steed to the game. This is a new character starter mod, give new characters an instant leg up with some money, a home, and a horse, so they don't start as nobody.

Screens: | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/PlayerHouse.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/HouseStable.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/Entry.jpg |

Download: http://tesalliance.org/forums/index.php?/files/file/667-classed-beginnings/

===============

Collaborations:

The Temple of Five Lanterns

Description: Adds a monastic temple in the mountains north of Bruma. A perfect cozy retreat for a player looking to leave the world behind for a sabbatical.

Screens: | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/ScreenShot735-1.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/ScreenShot730.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Serenity/ScreenShot731.jpg |

Download: http://tesalliance.org/forums/index.php?/files/file/238-the-temple-of-five-lanterns/


The Oubliette

Description: TESA's 2009 Halloween Challenge dungeon crawl. Adds a horror themed world with a 13 level dungeon crawl primed with prizes, if you survive it.

Screens: | http://i244.photobucket.com/albums/gg21/Darkrder/TES%20Alliance/Halloween%20Challenge/OublietteSwamp02.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/TES%20Alliance/Halloween%20Challenge/OublietteSwamp01.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/TES%20Alliance/Halloween%20Challenge/OublietteSwamp04.jpg |

Download: http://tesalliance.org/forums/index.php?/files/file/190-v120-the-oubliette-tesas-2009-halloween-challenge/


Darkness Hollows

Description: TESA's 2010 Halloween Challenge dungeon crawl. Adds a horror themed world with a 15 level dungeon crawl with an epic reward in the end.

Screens: | http://i244.photobucket.com/albums/gg21/Darkrder/TES%20Alliance/Halloween%20Challenge/HollowCabinFlip.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/TES%20Alliance/Halloween%20Challenge/Village.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/TES%20Alliance/Halloween%20Challenge/Castle01.jpg |

Download: http://tesalliance.org/forums/index.php?/files/file/659-darkness-hollows-tesas-2010-halloween-challenge/

===============

Coming Soon:

[WIPz] Terras

Description: Adds a small populated world created for the purpose of worldbuilding instruction in the worldbuilding class for TES Alliance. Terras can be reached by boat that sails from the Anvil harbor every Saturday.

Screens: | http://i244.photobucket.com/albums/gg21/Darkrder/Screenshots/Terras00.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Screenshots/Terras01.jpg |


[BETA] Reclaiming Sancre Tor

Description: A Main Quest continuing Expansion Pack surrounding the Blades Faction and the Reclaiming of Sancre Tor as the hub of their spywork in the Empire. Includes a long Main Quest, several sidequests, new worlds to explore, dungeons to crawl and more. See the http://www.gamesas.com/index.php?/topic/1120809-beta-reclaiming-sancre-tor-thread-i/page__p__16482525#entry16482525 for more info.

Screens: | http://i244.photobucket.com/albums/gg21/Darkrder/Sancre%20Tor%20Ext/Temple01.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Sancre%20Tor%20Ext/Quest03.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Sancre%20Tor%20Ext/Isle02-1.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Sancre%20Tor%20Ext/Goth03-1.jpg | http://i244.photobucket.com/albums/gg21/Darkrder/Sancre%20Tor%20Ext/Calvary03.jpg |
User avatar
Allison C
 
Posts: 3369
Joined: Mon Dec 18, 2006 11:02 am

Post » Tue May 03, 2011 9:07 am

DarkRider Mod F.A.Q and Hints :goodjob:

Weynon Retreat: Quest Hints
Please note that Weynon Retreat cannot be played before you reach the point in the vanilla Main Quest where you are rooting out the Mythic Dawn in the sewers with Baurus.

Hint to Clue #1
Spoiler

Clue Number one is a tattered hood belonging to the missing prior. It's inside a sack, left at a roadside camp along the mountain pass toward the shrine of Hermaeus Mora. This clue will not appear until after you speak to the sister at Weynon Retreat and receive the quest


Hint to Clue #2
Spoiler

Clue Number Two is a crumbled piece of paper near the wooden bench outside the Hermaeus Mora Shrine. Not inside the shrine. This clue will not appear until the previous clue is in your inventory


Hint to Clue #3
Spoiler

Down the hill from Hermaeus Mora Shrine, Clue Number Three is the prior's horse, a black and white appaloosa just off the road in the woods. Approach the horse to advance the quest.

User avatar
NAtIVe GOddess
 
Posts: 3348
Joined: Tue Aug 15, 2006 6:46 am

Post » Tue May 03, 2011 8:10 am

Took ya long enough :rofl:
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Kelli Wolfe
 
Posts: 3440
Joined: Thu Aug 23, 2007 7:09 am

Post » Tue May 03, 2011 2:53 am

How is Reclaiming Sancre Tor progressing? That is to say, the beta testing.
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DAVId Bryant
 
Posts: 3366
Joined: Wed Nov 14, 2007 11:41 pm

Post » Mon May 02, 2011 11:00 pm

How is Reclaiming Sancre Tor progressing? That is to say, the beta testing.


Testing on RST is going well, I'm trying to expedite the testing as much as possible without losing any quality. As soon as I have the first release candidate ready and up for download I'll be able to focus on the voice work while I have some pro level actors still on board. I don't foresee it taking too long now provided the bugs remain moderate. The testers are passed the most complicated parts of the questing now and are moving into the dungeon crawl section so that should go fairly quickly by comparison. Should be released long before Skyrim. :goodjob:
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rolanda h
 
Posts: 3314
Joined: Tue Mar 27, 2007 9:09 pm

Post » Tue May 03, 2011 10:34 am

Just a polite bump to keep my compendium off the prune list. :lmao:
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Tania Bunic
 
Posts: 3392
Joined: Sun Jun 18, 2006 9:26 am

Post » Tue May 03, 2011 10:01 am

:woot: All your modded goodness in one place. Sign me up. :P You already know I adore Weynon Retreat. My girl would be lost without her boy Savior. Bestest horse ever.
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Taylor Thompson
 
Posts: 3350
Joined: Fri Nov 16, 2007 5:19 am

Post » Tue May 03, 2011 11:22 am

Wow you've been busy, never realised you released soooo many mods already :lmao:
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Causon-Chambers
 
Posts: 3503
Joined: Sun Oct 15, 2006 11:47 pm

Post » Tue May 03, 2011 3:42 am

Just a polite bumpity bump to avoid pruning. :foodndrink:
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Ray
 
Posts: 3472
Joined: Tue Aug 07, 2007 10:17 am

Post » Tue May 03, 2011 1:06 am

Will RST be compatible with Dremora Companion Amoz?

Anyway, keep up the excellent work!
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Mrs. Patton
 
Posts: 3418
Joined: Fri Jan 26, 2007 8:00 am

Post » Tue May 03, 2011 9:15 am

Oh, neat, how did I miss those portals before? Could have used one in Frostcrag Village :P
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R.I.P
 
Posts: 3370
Joined: Sat Dec 01, 2007 8:11 pm

Post » Tue May 03, 2011 8:55 am

Will RST be compatible with Dremora Companion Amoz?


Sorry, can't really say for sure as I'm not familiar with that mod or what it does. If it only adds a companion, and the companion is only in the player faction it should be fine, albeit a little odd to take a companion on such a personal journey. :lmao: If the mod adds the player and/or the companion to an evil faction, there will likely be conflicts. :nod:
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Rachel Tyson
 
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Joined: Sat Oct 07, 2006 4:42 pm


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