~ DarNified UI F3 ~
by DarN
Thread history: http://www.gamesas.com/bgsforums/index.php?showtopic=900230&hl= http://www.gamesas.com/bgsforums/index.php?showtopic=906998 http://www.gamesas.com/bgsforums/index.php?showtopic=912730 http://www.gamesas.com/bgsforums/index.php?showtopic=915859 http://www.gamesas.com/bgsforums/index.php?showtopic=920812 http://www.gamesas.com/bgsforums/index.php?showtopic=924267 http://www.gamesas.com/bgsforums/index.php?showtopic=929918 http://www.gamesas.com/bgsforums/index.php?showtopic=949858 http://www.gamesas.com/bgsforums/index.php?showtopic=967619 http://www.gamesas.com/bgsforums/index.php?showtopic=976205 http://www.gamesas.com/bgsforums/index.php?showtopic=984736 http://www.gamesas.com/bgsforums/index.php?showtopic=1032080 http://www.gamesas.com/bgsforums/index.php?showtopic=1045221 http://www.gamesas.com/bgsforums/index.php?showtopic=1063937 http://www.gamesas.com/index.php?/topic/1077483-wipzbeta-darnified-ui-f3/ http://www.gamesas.com/index.php?/topic/1085562-wipzbeta-darnified-ui-f3/
If you're unfamiliar with http://www.tesnexus.com/downloads/file.php?id=10763, the goal is to make the UI look more at home on the PC. This means smaller fonts, more visible items in the lists, and scaling of some elements. Though improved, the F3 ui is a little too big for my taste, hence DUI F3. As with the other version, I will try to implement settings where appropriate. Settings can be found in Data\menus\prefabs\DUIF3Settings.xml.
≈ Dialog Menu
The NPC name has been moved, the font changed, and the number of items is dynamic.
Screens:
http://ui.darnified.net/wip/F3/font6_wip2.jpg - http://ui.darnified.net/wip/F3/font6_wip1.jpg
≈ Barter Menu
Number of visible items in the lists is dynamic (typically ~21 with font size 14), and the font changed.
Screens:
http://ui.darnified.net/wip/F3/barter_menu_default.jpg - http://ui.darnified.net/wip/F3/barter_menu_darn.JPG
≈ Container Menu
Same modifications as the Barter Menu.
Screens:
http://ui.darnified.net/wip/F3/cont1.JPG
≈ Pipboy Menus
This includes the Stats, Inventory, Repair, and Map Menus.
Screens:
http://ui.darnified.net/wip/F3/stats_menu_p1.jpg - http://ui.darnified.net/wip/F3/stats_menu_p2.jpg - http://ui.darnified.net/wip/F3/stats_menu_p3.jpg - http://ui.darnified.net/wip/F3/stats_menu_p4.jpg - http://ui.darnified.net/wip/F3/stats_menu_p5.jpg
http://ui.darnified.net/wip/F3/inventory_p1.jpg - http://ui.darnified.net/wip/F3/inventory_p2.jpg
http://ui.darnified.net/wip/F3/map_menu_p1.jpg - http://ui.darnified.net/wip/F3/map_menu_p2.jpg - http://ui.darnified.net/wip/F3/map_menu_p3.jpg - http://ui.darnified.net/wip/F3/map_menu_p4.jpg - http://ui.darnified.net/wip/F3/map_menu_p5.jpg
http://ui.darnified.net/wip/F3/repair.jpg
≈ System Menus
This includes all the menus reachable from the Start Menu. Currently only has the Start Menu itself. You can remove the LIVE button in the config (I'm sick of clicking it when I don't mean to). Also added DUI and F3 version numbers.
Screens:
http://ui.darnified.net/wip/F3/dui_start_menu.jpg
≈ Sleep/Wait Menu
Shows when you Sleep/Wait...!
Screens:
http://ui.darnified.net/wip/F3/sleep.jpg
≈ Repair Services Menu
Comes up when you choose to repair items at a vendor.
Screens:
http://ui.darnified.net/wip/F3/repair_services.jpg
≈ Quantity Menu
Goes with the Barter Menu.
Screens:
http://ui.darnified.net/wip/F3/quantity1.jpg
≈ Message Menu
Used for short messages, and undoubtedly in many mods to come.
Screens:
http://ui.darnified.net/wip/F3/msg_menu.jpg
≈ LevelUp Menu
Shows when you get enough XP to level up.
Screens:
http://ui.darnified.net/wip/F3/lvlup_wip2.jpg - http://ui.darnified.net/wip/F3/lvlup_wip3.jpg
≈ Tutorial Menu
Shows when you click help in the Pause Menu, and at various stages at the beginning of the game.
Screens:
http://ui.darnified.net/wip/F3/duitut.jpg
≈ HUD
The HUD has been completely transformed. You have full control over scale, color, visibility, and positions. Open the config file to see what more can be done to it.
Screens:
http://ui.darnified.net/wip/F3/duihud1.jpg - http://ui.darnified.net/wip/F3/duihud2.jpg
≈ Chargen Pack
This pack contains the Racesix, Chargen and the TextEdit Menus.
The Racesix Menu list has been reworked with new sliders and numbers for these. A substitution for font 5 was made to make the list more readable. The numbers mimic the values you'll see in the CS (* 100). The Chargen Menu is modeled after the LevelUp Menu.
Screens:
http://ui.darnified.net/wip/F3/dui_chargen2.jpg - http://ui.darnified.net/wip/F3/dui_chargen1.jpg - http://ui.darnified.net/wip/F3/dui_chargen3.jpg - http://ui.darnified.net/wip/F3/dui_chargen4.jpg
≈ V.A.T.S
The V.A.T.S has been redesigned to use the meters from the HUD. You can set the visibility of these independently of their HUD visibility settings. An option to hide the hit % chance info was also added to make things a tad more exiting should you wish it.
Screens:
http://ui.darnified.net/wip/F3/duiVATS.jpg
≈ Settings
In-game settings require FOSE to work. a10 needs FOSE 1.1 b5. These can be accessed from the Pause Menu by clicking the "DUI F3" button.
Screens:
http://ui.darnified.net/wip/F3/duisettings.jpg
? Install FOMOD:
This is the recommended install method. The script will edit the ini with the proper values for you, and copy the files to their proper location.
- Back up your menus folder if you have one.
- Extract zip to Fallout 3\fomm\mods
- Activate the mod in FOMM Package Manager
- Back up your menus folder if you have one.
- Extract to Fallout 3\Data.
- Activate DarNifiedUIF3.esp in FOMM or the F3 launcher.
- Activate DUIF3Extras.esp in FOMM or the F3 launcher if you use FOSE.
- Edit your Fonts section like so in the ini:
[Fonts];sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fntsFontFile_1=Textures\Fonts\DarN_FranKleinBold_14.fnt;sFontFile_2=Textures\Fonts\Monofonto_Large.fntsFontFile_2=Textures\Fonts\DarN_FranKleinBold_16.fntsFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt;sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt;sFontFile_4=Textures\Fonts\DarN_FranKleinBold_Otl_12.fntsFontFile_4=Textures\Fonts\DarN_Sui_Generis_Otl_10.fntsFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt;sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt;sFontFile_6=Textures\Fonts\DarN_PetitaMedium_Outline_18.fnt;sFontFile_6=Textures\Fonts\DarN_Forgotten_Futurist_Otl_18.fntsFontFile_6=Textures\Fonts\DarN_Sui_Generis_Otl_13.fnt;sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fntsFontFile_7=Textures\Fonts\DarN_Libel_Suit_Otl_24.fnt;sFontFile_7=Textures\Fonts\DarN_Klill_Outline_20.fntsFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
This font setup has the original entries commented out, along with some alternatives you can use. The game default will be the first comment for the entry if there are more than one. - Make sure bInvalidateOlderFiles is set to 1 in the ini.
XP = My Documents\My games\Fallout3\FALLOUT.INI
Vista/Win7 = Users\YOUR NAME\Documents\My Games\Fallout3\FALLOUT.INI
? Uninstall FOMOD:
- Deactivate the mod in the FOMM Package Manager
- Remove the files copied. Keep track if you use more UI mods, or just delete the menus folder if this is the only one.
- Delete Meshes\terminals\playerfacelights01.nif
- Delete Texures\darn
- Revert any ini changes made.
The only things you'll notice to begin with are the new fonts and scale changes. I have tried to keep as close to the original look as possible beyond these. To further customize the UI, open the config file (prefabs/DUIF3Settings.xml), and have a look at the options there. I've tried to place comments in there as much as possible to explain the various options. Happy tweaking.
? Troubleshooting:
Should you experience CTD's or other difficulties,
- Make sure to edit the ini properly
- Verify that all files are where they should be
- Make sure none of the files are listed in ArchiveInvalidation.txt
- Test the mod by itself - no other mods installed
- The highlighted limb in V.A.T.S is an imagespace effect hardcoded to use the (game options') HUD color. This can't be fixed from xml, so you might wanna set your HUD color to something matching in the options menu.
http://ui.darnified.net/wip/F3/dui_f3a11.7z - 7z version
http://ui.darnified.net/wip/F3/dui_f3a11_HF.7z - Extract to Data, overwrite all.
NOTE: The hotfix is a patch - you need a11 to be installed first. Users upgrading from a10 should delete DUIF3Extras.esp. Only DarNifiedUIF3.esp is used from now on.
Changes a11 - a11.1
- Fixed FOOK2 NVMeter
- Fixed missing BreathMeter
- Cleaned up some scripts
- DarNified the HotKeys grid
- Fixed wrong color for Encumbrance meter
- Fixed word wrap in Message Menu
- Fixed Map note clipping
- Fixed bug in FOSE version output
- Fixed message bracket showing up for blocked messages (eg. FWE karma)
- Fixed some rare StatsMenu XB360 controller issues (shiholude)
- Fixed DUI settings for XB360 controller users
- Fixed bug with skills > 100
- Skills > 100 now get updated and saved in the LevelUp Menu
- Made Empty/Locked/Requires Key/etc text red
- Merged the esps
- Changed Info area action text/hotkey color to match HUD
- Changed V.A.T.S hotkeys/buttons color to match HUD
- Remade message bracket (dynamic size)
- Improved xtras script time update (wait/sleep)
- Placed scale limits on some elements to prevent text overlap (eg. ammo)
- Some general optimizations in HUD code
- DarNified the Crippled Limbs Indicator
- Added documentation
- Added Energy, EMP, Frost, and Electric Resistances to stats HUD
- Added Combat Indicator to the HUD
- Added setting to override alpha for the crosshair
- Added FWE Primary Needs meters (FWE 4.0) (tmp esp included)
- Added FOOK2 Night Vision recharge meter
? Legal:
This version is not to be edited, mirrored, or anything like that without my permission. If I want this on Nexus, it would be there already - end of story.