Dawnguard out, post your BUGS and GLITCHES here !

Post » Tue May 07, 2013 5:30 am

I'm trying to find the 9th page of Jiub's Opus, its not there. I just spent 3hrs of my life searching for that last one only to realize its glitched and not where its suppose to be
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stephanie eastwood
 
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Post » Tue May 07, 2013 2:45 am

I've had the system freeze twice yesterday ( Double the total its frozen this past year playing Skyrim ) and the frame rates hit pretty bad, most noticeablle in Castle Volkihar and -oddly enough - the Dark Brotherhood Sanctuary in Dawnstar.

I'm really hoping these get addressed and not left as is the way the bugs in Fallout 3 GOTY did....because that beautiful game was marred beyond playability by the post level 20 freezes that happened every 30 minutes to an hour.
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Johanna Van Drunick
 
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Post » Tue May 07, 2013 10:21 am


I had the same issue last night. What I did was go under the bridge that the chest is on where the note is suppose to be and (hopefully you have the fireball spell). Aim at where the page is suppose to be above you and fire a couple of fireballs. I went back up and the page was on the ground down the steps from the chest. It seems it was glitched under the surface there and the blast from the fireball knocks it out.
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Jade Barnes-Mackey
 
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Post » Tue May 07, 2013 1:13 pm

Okay, so i played for about 2 hours, 1 hour in skyrim and then moved to solstheim and it was flawless. I guess my tip for anyone playing would be this: if you want to play for a long time, be sure to restart your game in about 2-3 hours of play, that will make it good.
EDIT: Even if you move between skyrim and solstheim.
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Marquis deVille
 
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Post » Tue May 07, 2013 1:11 pm

still doesnt work
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Johanna Van Drunick
 
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Post » Tue May 07, 2013 1:15 am

Anyone else getting lag?
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lolli
 
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Post » Tue May 07, 2013 3:53 am

seems to be performing on par with what i had pre-dawnguard, enjoying it so far!

i am experiencing the quest marker bug atm tho, seems to be the only thing so far, fingers crossed
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Hairul Hafis
 
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Post » Tue May 07, 2013 2:06 pm

I didn't get that one , but man are the load times crazy now, I spend more time looking at loading screens than I do playing the game.
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Maddy Paul
 
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Post » Tue May 07, 2013 6:46 am

Love that they decided to keep the silent wolves after all these months. I was worried that they might fix it
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joannARRGH
 
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Post » Tue May 07, 2013 2:24 pm

Was there ever an option included to sell Urag gro-Sub the Elder Scroll a second time if you had to buy it back from him to do the quest? That weight of 20 is pretty heavy in my inventory. Just a word of warning to people. Don't sell it because you're stuck with it if you have to buy it back.
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hannaH
 
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Post » Tue May 07, 2013 2:26 pm

silent wolves? whats that??
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Lil Miss
 
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Post » Tue May 07, 2013 3:08 pm

no i recall the issue being there on the pc version too... so yeah dont sell it to urag or youll have to buy it back for the DG questline and get stuck with it
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Jon O
 
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Post » Tue May 07, 2013 12:27 am


Oh it's not so much of an issue on the PC version because I'm sure they have a mod to fix that. We're not so lucky on the console versions. That's a pretty bad glitch they could have fixed before the PS3 release. We could at least say we had one less problem than the other platforms.
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abi
 
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Post » Tue May 07, 2013 1:08 pm

yeah i just used a console command to "removeitem" on the pc but the only "fix" on consoles is to not sell it i guess...
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yessenia hermosillo
 
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Post » Tue May 07, 2013 1:49 pm

I guess this is a known issue. I noticed last night that wolves go through the howl animation but make no sound. I was hoping for a quick fix. Oh well.
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Sabrina garzotto
 
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Post » Tue May 07, 2013 4:16 am


bah!!!! i just sold it like 2 days ago wtf lol
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sophie
 
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Post » Tue May 07, 2013 2:26 am

The expansion's running surprisingly well so far! I've played about six hours since installing and haven't encountered any bugs, even common ones like the Moth Priest one. There's been a little lag but that's because I was in the Rift after five hours of straight play.
Character stats:
350+ hours, level 71, 21mb save file. 90% of non-DLC Skyrim is done (I had a platinum before the DLC, so all of that is done) and about a third of Solstheim. Have two Hearthfire houses and carry one to two hundred items at any time.
It probably doesn't matter, but it's a 120gb slim with about 3/5ths of the HDD full. I started saving in two new files upon starting Dawnguard and autosaves are off.

So far the game's performing the same as it was before Dawnguard was installed. No change, apart from SLIGHT lag in some spots. Basically performance is just as great as it was when it was just Dragonborn, with small quality drops occasionally. No bugs with Serana either.
Now with all three DLCs installed, it looks like for the most part Bethesda have put a lot into fixing all the issues! They've mostly succeeded, evidently. There's still a decent amount of people who do have those big bugs though, obviously.
If someone with a save file like mine is getting little to no issues, the case may be that for the most part it should be safe and bug-free to get them all installed. :3

Oh, it's frozen once since Dawnguard, but I'd been playing for several hours straight at that point and was sprinting in the very-foggy Reach. Wasn't a temporary lockup like the forced autosaves for Dragonborn (boat travel, and entering/leaving a certain realm), but the typical Skyrim's-had-enough-of-this freeze requiring a reset.
Dawnguard also pushed the save file up to 21mb fairly quickly, whereas it took about 30 hours of Dragonborn and Hearthfire to get it from 19 to 20 (though it was almost there anyway).
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Rude Gurl
 
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Post » Tue May 07, 2013 10:42 am

and i guess you havent completed the DG quest that requires the same scroll yet? youre out of luck then
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Calum Campbell
 
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Post » Tue May 07, 2013 2:47 am


hahaha i was thinking of my elder scroll from the vanilla MQ, i just found serana, crisis averted =D
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Laura-Jayne Lee
 
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Post » Tue May 07, 2013 5:55 am

To those worried about having a 20pound elder scroll in their inventory.
It's been said so many times but i'll say it again.
QUEST ITEMS ARE WEIGHTLESS !
If you cared enough, you'd find that out by yourself...
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Lalla Vu
 
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Post » Tue May 07, 2013 11:57 am

(Spoilers?)

Siding with the Dawnguard, during the quest where Serana shows up at the fort and Isran says "it" has something to say, blah, blah, blah.
Afterwards, Serana offered to come along with me but "didn't trust my friend" (Lydia), so I dismissed her right there in the torture room of Fort Dawnguard, and that's where Lydia has remained.
I've now finished the Dawnguard main questline and Lydia is still stuck there.

I'm sure if I dismiss Serana and ask Lydia to follow me, she'll work fine.
Just a small bug I thought I'd report.
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Mariana
 
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Post » Tue May 07, 2013 10:45 am

I'm not getting dawnguard killmoves on humans or mers except for creatures.
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Jade Payton
 
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Post » Mon May 06, 2013 11:48 pm

The doors with 5 tonal resonator lock in Arkngthamz won't open with the correct order and the locks doesn't restart if you activate them in the wrong order.... it is impossible to end the quest Lost to the ages
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Harry Leon
 
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Post » Mon May 06, 2013 11:27 pm

Only what I had before, and that was negligible.
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Marcin Tomkow
 
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Post » Tue May 07, 2013 6:31 am



I had the same problem, but I didn't uninstall any of the patches or the DLCs. I ended up instead simply just turning the PS3 off, turned it back on, then loaded the game back to the last autosave point, which was inside of the castle when you and Serana first arrive. After accepting the "gift", I no longer had any problems.
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Danny Blight
 
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