Dead Money is the true Fallout experience!

Post » Mon Apr 11, 2011 4:10 am

I played Dead Money, well, not through the entire thing yet but I am impressed by the fact that this is what Fallout should be. New Vegas is great and all, but many times I forget that this is post apocalyptic America. The scenery in DM is very gloomy, with all the red clouds. The environment is deadly, those toxic clouds more hurtful than radiation. I went over at a lower leveled character and realized the value of collecting those chips and using the hotplates to your advantage. Not to mention the local inhabitants, the "Ghost People" aren't very nice.


Whenever the next Fallout comes out, which won't be for a long time, I hope it goes back to right after the bombs dropped, and trying to survive. That would be one hell of an experience, since everybody will be killing and looting. Looking at clear blue skies are nice and all, but everything seriously looks like you are just in the desert :/


I just thought I'd put that out there.
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Katy Hogben
 
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Post » Mon Apr 11, 2011 8:33 pm

Fallout should be more like a horror flick with puzzle elements?
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Claire
 
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Post » Mon Apr 11, 2011 4:43 am

Fallout should be more like a horror flick with puzzle elements?




not a horror flick, but I'm just saying NV doesn't feel very post apocalyptic.
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BrEezy Baby
 
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Post » Mon Apr 11, 2011 4:36 pm

not a horror flick, but I'm just saying NV doesn't feel very post apocalyptic.


Rebuilding Society after Nukes > Post apocolypse 200+ years ago
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Dylan Markese
 
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Post » Mon Apr 11, 2011 7:44 am

not a horror flick, but I'm just saying NV doesn't feel very post apocalyptic.

/looks at Caesars Legion.
/looks at Khans.
/looks at half-assed wall of streetsigns that cover The Strip.
/looks at Kings.
/looks at next to every single human wielding some kind of weapon even out on the streets.
/looks at cannibal casino.
/looks at drugged up psychopaths by the name of Fiends.

I'm sorry, I fail to understand.

Seems pretty post-apocalyptic to me.
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Trevor Bostwick
 
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Post » Mon Apr 11, 2011 4:42 am

Whenever the next Fallout comes out, which won't be for a long time, I hope it goes back to right after the bombs dropped, and trying to survive. That would be one hell of an experience, since everybody will be killing and looting. Looking at clear blue skies are nice and all, but everything seriously looks like you are just in the desert :/

Won't happen. Obsidian wanted to make New Vegas closer to when the bombs fell and Bethesda told them each new Fallout title had to move the time-line forward.

not a horror flick, but I'm just saying NV doesn't feel very post apocalyptic.

Time moves forward. It's over 200 years after the war now. Unless they re-boot the timeline and start over it's as post-apoc as you're going to get. I personally felt that NV felt post-apoc...all except for the Strip, which was an exception that made sense given the back-story.
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Eve Booker
 
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Post » Mon Apr 11, 2011 9:04 am

Won't happen. Obsidian wanted to make New Vegas closer to when the bombs fell and Bethesda told them each new Fallout title had to move the time-line forward.

Don't understand why though.
Is it cause it would be too hard for them to actually keep an eye on the lore and timeline so that nothing contradicts previous/future material or what?
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carrie roche
 
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Post » Mon Apr 11, 2011 2:02 pm

Don't understand why though.
Is it cause it would be too hard for them to actually keep an eye on the lore and timeline so that nothing contradicts previous/future material or what?

No idea. When I heard that FO3 was going to move the time-line forward so far I was like, "why?" Then when I played FO3 I was like, "this doesn't feel like 200 years after the war." I really don't understand any of the time-line decisions Bethesda has made since buying the IP.
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Nims
 
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Post » Mon Apr 11, 2011 4:32 am

not a horror flick, but I'm just saying NV doesn't feel very post apocalyptic.


It does to me. I think some people, after FO3, have gotten a little bit rigid about what constitutes a post apocalyptic feel. A mighty civilization like The United States being reduced to a sparsly populated 3rd world country with Super Mutants, Deathclaws and Cazadors running around feels pretty much like the world after the apocolypse (not to mention no real law of the land). It doesn't HAVE to have a bunch of flippin rubble and radiation saturated metros.

I already did the DC rubble. Don't need to repeat the same experience over and over so the change in scenery was fine for me.

As long as the CONTENT is top notch, I'm a happy panda.

/looks at Caesars Legion.
/looks at Khans.
/looks at half-assed wall of streetsigns that cover The Strip.
/looks at Kings.
/looks at next to every single human wielding some kind of weapon even out on the streets.
/looks at cannibal casino.
/looks at drugged up psychopaths by the name of Fiends.

I'm sorry, I fail to understand.

Seems pretty post-apocalyptic to me.


Yes this, this and this. Well said much better than I.

Like I said, I think some people have developed a very rigid picture in their minds.
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NO suckers In Here
 
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Post » Mon Apr 11, 2011 7:06 am

No idea. When I heard that FO3 was going to move the time-line forward so far I was like, "why?" Then when I played FO3 I was like, "this doesn't feel like 200 years after the war." I really don't understand any of the time-line decisions Bethesda has made since buying the IP.

Hmm, I'll just rename BOS to "The Guardians", Enclave to "Skeletor Fanatics", Jet to "liquidized sentenced candle" and cut the years back from 2277 to 2098 and it'll all make sense. :)

Oh and every dialogue line which mentions BOS or Enclave or anything from the West Coast is replaced with the word "rake".

Super mutants are humans with gigantism which has painted themselves yellow.

And Behemoths.... They're cut...

And ghouls are replaced with being called burned victims and feral ghouls with starving krazies.

See, now it makes sense! :D

[edit - CRAP! Too many edits, now it's not funny anymore... :sadvaultboy: ]
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kennedy
 
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Post » Mon Apr 11, 2011 6:38 am

not a horror flick, but I'm just saying NV doesn't feel very post apocalyptic.

Its not supposed to. Fallout 2 and NV are Post-Post-Apocolyptic. What happened after that which happened following the falling of the bombs.
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Da Missz
 
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Post » Mon Apr 11, 2011 1:02 pm

The premise of NV is the same as every other FO title: war, war never changes...
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Marquis deVille
 
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