Deadliest Warrior Oblivion: New Beginning

Post » Mon May 16, 2011 4:37 am

@John123
All your characters are named John, so yes, you really are predictable. ;) And I'll need to know Gaiden's specialization and attributes.

:rofl:

Added those things in to Gaiden;s form. Now you cant say ALL my chars are named that!
User avatar
Da Missz
 
Posts: 3438
Joined: Fri Mar 30, 2007 4:42 pm

Post » Mon May 16, 2011 3:03 am

@TheNord
Thuadra will need some fixing up. Your budget is 8000 gold and you don't get to pick your own arrows. All archers get the standard Silver Arrows and that's final. I can give her a cobat style that will always use a bow, but if enmies go to melee with her she might still waste some time putting her bow away and taking it out again. I'd recommend giving her something that will help her stay away from enemies. ;)

Fixed her
User avatar
Mr. Ray
 
Posts: 3459
Joined: Sun Jul 29, 2007 8:08 am

Post » Mon May 16, 2011 12:25 am

If Vanilla Oblivion doesn't have Mohawks then explain this guy

http://uesp.net/wiki/Oblivion:Modryn_Oreyn


Looks like I was mistaken.
User avatar
megan gleeson
 
Posts: 3493
Joined: Wed Feb 07, 2007 2:01 pm

Post » Mon May 16, 2011 4:31 am

Absolutely..can't have a fanatical Indoril retainer without a distinctly Dunmer hairstyle can we?

Make it red. Blood red.
User avatar
Joey Bel
 
Posts: 3487
Joined: Sun Jan 07, 2007 9:44 am

Post » Sun May 15, 2011 10:11 pm

Once I was done editing Fae'jun I realized that I turned her almost exactly into the 'Mage' class :P

I am tempted to delete Gurkog just to see how I could do with a mage... but I want someone to beat the champ... last tourney I thought for sure he would lose!
User avatar
Manuel rivera
 
Posts: 3395
Joined: Mon Sep 10, 2007 4:12 pm

Post » Mon May 16, 2011 5:52 am

The sun never sets on House Indoril. Gordol was one of her very last living champions..before the hated Hist-Lizards overran the mainland that is.

As his spirit fled his broken and lifeless body to be recycled, it was snared by Azura, who whispered harsh things in his metaphorical ear. "Your soul shall not know rest until you learn respect. I fear you are tainted by hatred and madness, as was another of your House's greatest champions. She slew her own husband and later her best friend for political gain and earned her just reward for her sins. You are far better than the wretched false Goddess. The Khajiit you once scorned and enslaved are my children, and the Argonians have virtue and intellect that would shame you Dunmer if you only could learn to see it. I will give you one last opportunity to find respect for them. You shall be given a new body - a passable imitation of your original - and some of your old belongings. Do not disappoint me or your soul shall be mine for eternity."

When his eyes opened he was in the Arena, in a different place and time from when he drew his last breath. "Is this to be my destiny? Not to find glory in victory but to find victory in tolerance? Is this possible for me? This demoness of the ancient world has entrapped me against my will to do this profane thing. She has mocked and scorned my Goddess, the blessed Almalexia. And yet...there may be truth in her words."

Gordol decided to silently meditate in a private corner until his name was called to fight. He would speak no more to any living person, and his Ancestor Guardian who took the form of a powerful Wraith hovered in front of him to discourage any annoying gawkers.
User avatar
Kelsey Hall
 
Posts: 3355
Joined: Sat Dec 16, 2006 8:10 pm

Post » Sun May 15, 2011 5:47 pm

Once I was done editing Fae'jun I realized that I turned her almost exactly into the 'Mage' class :P

I am tempted to delete Gurkog just to see how I could do with a mage... but I want someone to beat the champ... last tourney I thought for sure he would lose!



Korgan the Fluffy's brother will have his revenge one day!
User avatar
Hayley O'Gara
 
Posts: 3465
Joined: Wed Nov 22, 2006 2:53 am

Post » Mon May 16, 2011 2:58 am

What mods would I need to do this kinda tourney thing? ... because I like watching NPCs fight!
User avatar
priscillaaa
 
Posts: 3309
Joined: Sat Dec 30, 2006 8:22 pm

Post » Sun May 15, 2011 11:37 pm

@Gurkog- http://tesnexus.com/downloads/file.php?id=36894 and the CS. The link is to Dragatus' rebalance changes and the CS is what you'll need to do the editing.
User avatar
Jose ordaz
 
Posts: 3552
Joined: Mon Aug 27, 2007 10:14 pm

Post » Sun May 15, 2011 3:32 pm

I have never used a construction set before, so I am playing around with the 'tutorial'. It is not all that complicated.... just takes time getting to know it.
User avatar
Multi Multi
 
Posts: 3382
Joined: Mon Sep 18, 2006 4:07 pm

Post » Sun May 15, 2011 6:53 pm

Yup thats about it XD
Does require the PC version of Ob be installed, JIC your on the console XD
User avatar
Tessa Mullins
 
Posts: 3354
Joined: Mon Oct 22, 2007 5:17 am

Post » Mon May 16, 2011 12:49 am

Yup thats about it XD
Does require the PC version of Ob be installed, JIC your on the console XD



Of course I play on a PC! The consoles can not display 2560x1600 resolution.
User avatar
daniel royle
 
Posts: 3439
Joined: Thu May 17, 2007 8:44 am

Post » Sun May 15, 2011 4:07 pm

Of course I play on a PC! The consoles can not display 2560x1600 resolution.

:rofl:

Big enough resolution?
User avatar
Kira! :)))
 
Posts: 3496
Joined: Fri Mar 02, 2007 1:07 pm

Post » Sun May 15, 2011 5:17 pm

We only need a few more people.... Dragatus should enter a couple characters!
User avatar
Laura Mclean
 
Posts: 3471
Joined: Mon Oct 30, 2006 12:15 pm

Post » Mon May 16, 2011 3:48 am

No. The host shouldn't enter any characters because that disrupts his (o her) neutrality. Besides, I wrote in the original post that entries are open until Friday the 25th so we still have a week to gather 3 more people. We'll get there.
User avatar
alyssa ALYSSA
 
Posts: 3382
Joined: Mon Sep 25, 2006 8:36 pm

Post » Sun May 15, 2011 10:09 pm

hmm just a thought, I wonder how practical the balance changes would be as a regular use mod for Oblivion? They could make quite a difference in game
User avatar
JaNnatul Naimah
 
Posts: 3455
Joined: Fri Jun 23, 2006 8:33 am

Post » Sun May 15, 2011 4:29 pm

You could always try it out as a plugin and see.

I hate level scaling in the vanilla game and am willing to play the game again if someone can find a good solution.
User avatar
Yung Prince
 
Posts: 3373
Joined: Thu Oct 11, 2007 10:45 pm

Post » Sun May 15, 2011 6:36 pm

You could always try it out as a plugin and see.

I hate level scaling in the vanilla game and am willing to play the game again if someone can find a good solution.

Are you a console or PC player? If your on PC there is a number of mods that deal with it. I think I may just try it out.
User avatar
Tyrone Haywood
 
Posts: 3472
Joined: Sun Apr 29, 2007 7:10 am

Post » Mon May 16, 2011 4:00 am

hmm just a thought, I wonder how practical the balance changes would be as a regular use mod for Oblivion? They could make quite a difference in game


When I upload the new version of my balances changes I'll also upload a "playable" version.
User avatar
Jessie
 
Posts: 3343
Joined: Sat Oct 14, 2006 2:54 am

Post » Sun May 15, 2011 7:07 pm

When I upload the new version of my balances changes I'll also upload a "playable" version.

:D
Looking forward to them!
User avatar
Ricky Meehan
 
Posts: 3364
Joined: Wed Jun 27, 2007 5:42 pm

Post » Mon May 16, 2011 12:47 am

Name: Deslith
Gender: Male
Race: Breton
Birthsign: Lady
Appearance: Random
Class: Spellweaver
Specialization: Magic
Favored attributes: Intelligence, Speed
Major skills:
1. Conjuration
2. Alteration
3. Destruction
4. Mysticism
5. Alchemy
6. Speechcraft
7. Mercantile
Item budget: 7000
Total item value: 6907
Weapons: Dagger of Depletion (366)
Shield: Shield of Frost (720)
Head: Helmet of Magicka Resistance (1715)
Upper body: Aegis Robe (1802)
Hands:
Legs:
Feet: Boots of the Cheetah (604)
Amulet:
Ring: Base Ring of Nihilism (1700)
Alchemy items: Potion of Healing, strong (149)
Spells: Bear Summon (conj), Shield, self (alt), shock damage, target (dest), weakness to magic, target (mysticism).
AI Combat Style: NPCConjurer

A second char, incase we need them. Ive found its much harder to find useful items for a mage than a fighter type :/
User avatar
Cash n Class
 
Posts: 3430
Joined: Wed Jun 28, 2006 10:01 am

Post » Sun May 15, 2011 7:30 pm

Squally, I'm not sure if this is different due to the balance changes but Weakness to anything is Destruction, not Mysticism.
User avatar
trisha punch
 
Posts: 3410
Joined: Thu Jul 13, 2006 5:38 am

Post » Sun May 15, 2011 7:22 pm

Weakness is Destruction, but Squally is using the Extra Spell rule where a Mysticism spell can be swaped for a spell from any other school.

Added Deslith, however I don't see the point of having Shock Damage and Weakness to Fire spells. I'd personally want to have my weakness spell match my damage spell.

Another thing is that the standard spells ahve only one version for each of the weakness spells. It's 25% weakness for 30 seconds. The elemental weaknesses are Apprentice spells and the Weakness to Magic is a Journeyman spell. Deslith will start out as a journeyman of Destruction so you could have either.
User avatar
KRistina Karlsson
 
Posts: 3383
Joined: Tue Jun 20, 2006 9:22 pm

Post » Mon May 16, 2011 8:15 am

whoops! typo there, and good to know *scribbles up changes*
User avatar
Trevi
 
Posts: 3404
Joined: Fri Apr 06, 2007 8:26 pm

Post » Mon May 16, 2011 12:16 am

I think I will try making an archer type character next tourney... if there is a next! :P
User avatar
Andrew Lang
 
Posts: 3489
Joined: Thu Oct 11, 2007 8:50 pm

PreviousNext

Return to IV - Oblivion