Deadliest Warrior of Oblivion: Sons of Skyrim Tournament

Post » Thu Apr 07, 2011 5:52 pm

It's been a while since we've had one of these and with Skyrim being anounced last week I think this would be the perfect opportunity to host a new one.

INTRODUCTION

Some of you may be wondering what a Deadliest Warrior Tournament is all about. Basically the contestants tell me what their characters are like, I recreate the characters as an NPCs, they fight it out in the arena, and I record the fights and upload them to youtube. Here are links to the previous torunaments:
http://www.gamesas.com/index.php?/topic/1090766-deadliest-warrior-your-character-in-oblivion/
http://www.gamesas.com/index.php?/topic/1092482-second-deadliest-warrior-oblivion-tournament
http://www.gamesas.com/index.php?/topic/1093547-modded-oblivion-tournament/

Note: 16 people have already applied and submissions are closed.

RULES

The rules section is rather long so I put it in spoiler tags. Click on the spoiler buton to show/hide the rules.

1. ORGANISATION OF THE TOURNAMENT

Spoiler
1.1 Participation

The first 16 people who submit a character that fits the rules get to participate in the tournament. However, people who submit Nord characters have priority over people who submit characters of other races. We are celebrating the annoucnement of TES V: Skyrim afterall. What this means is that if 16 people have already submited their characters and one of them isn't a Nord you can still enter the competition by submiting a Nord character. I will be accepting submission until Thursday the 23rd of December or until 16 people submit Nord characters, whichever comes first.

1.2 Time of submission

If you edit the post in which you submited your character I will count the time of editing as the time you submited your character. This means that placeholder posts will do you no good and while you may edit your character as often as you like before the tournament starts you should be careful that your edit doesn't make you into the officially 17th person who subimted a character. It's best to get it right the first time. ;)

1.3 Multiple characters

You can submit multiple characters, but each one has to be submited in a separate post. Any characters beyond the first will only get to participate in the tournament if less than 16 people enter. Note that the first character is the one with the earlier time of submission. So if you submit two characters the one you edited last will be the second one.

1.4 The tournament

The tournament is composed of 4 rounds. In each round your characters fights a match against another character. To win a match your character has to defeat the other character a specified number of times before the other character does the same to you. In rounds 1 and 2 the first one to win two fights wins. In round 3 (semifinals) the first one to win 3 fights wins. And in round 4 (grand finale) the first one to win 5 fights wins.

Characters will take the form of autocalculated NPCs under AI control. Their level will increase throughout the tournament. Round 1 will be fought at level 16. Round 2 will be fought at level 21. Round 3 will be fought at level 26, and round 4 will be fought at level 31.

Note that autocalulated NPCs spread their skill incrases about equally among all skills. Major skills that match specialization are increased by 1,5 per level and major skills that don't match specialization are increased by 1 point per level. Not counting racial boni (boni is the proper Latin plural of bonus) this means that your major skills will be Journeyman level (if they match class specialization) or even only Apprentice level (if they don't match class specialization) throughout much of the tournament. This is especially important for spellcasters.


2. CHARACTERS

Spoiler
2.1 You submit your character using the following form:

Name:
Gender:
Race:
Birthsign:
Appearance:
Class:
Specialization:
Favored attributes:
Major skils:
1.
2.
3.
4.
5.
6.
7.
Magic item budget:
Total magic item value:
Weapons:
Armor/clothes:
Magic apparel:
Alchemy items:
Spells:
AI Combat Style:
Desired Artifacts:
1.
2.


2.2 Name, race, and bithsign
You can only use the 10 vanilla races and 13 vanilla birthsigns. Note: Fortified Endurance from birthsigns and enchantments has no effect on NPC health. Because of that I am changing the effect of the Lady and the Warrior birthsign to give 40 Fortify Health instead of 10 Fortify Endurance.

2.3 Apperance

Specify desired hairstyle, hair color, eye color, and unusual skin color (if applicable). Vanilla options only.

2.4 Class

Fill out the information about your class.

2.5 Magic item budget

This is the gold you have available to buy magic items for your character. The default budget is 5000 gold but certain skills and character choices can increase it.

2.6 Weapons

Specify which weapons your character has (this includes staves).

If you have Blade as a major skill you can get a free Ebony sword or increase your magic item budget by 1000 gold.

If you have Blunt as a major skill you can get a free Ebony axe or blunt weapon or you can increase your magic item budget by 1000 gold.

If you have Marksman as a major skill you can get a free Ebony bow or you can increase your magic item budget by 1000 gold. You also get 100 free Ebony arrows (as long as you have any bow as your weapon).

If you have Hand-to-hand as a major skill you can get a free +5 Fortify Hand-to-hand ability or 1000 gold.

If you do not qualify for any of the above free weapons (if none of your major skills are weapon skills) you can still get a free Ebony Dagger. You can't get any extra gold in exchange for this dagger.

If you have Armorer as a major skill these free weapons are Daedric instead of Ebony.

In addition to these free weapons you can also have any number of magic weapons (including staves) that you bought with your magic item budget. The weapons have to be chosen from among http://www.uesp.net/wiki/Oblivion:Generic_Magic_Weapons and http://www.uesp.net/wiki/Oblivion:Generic_Staves.

Limitations to magic weapons: you can only buy magic weapons that are based on a Daedric weapon (such as for example a Longsword of the Inferno) if you have Armorer as a major skill. You can't buy a staff that uses any of the following magic effects: Calm, Command Humanoid, or Command Creature. You also can't buy a staff that costs more than 1000 gold.

2.7 Armor

If you have Heavy Armor as a major skill you can get a free full suit of heavy armor or increase your magic item budget by 1000 gold.

If you have Light Armor as a major skill you can get a free full suit of light armor or increase your magic item budget by 1000 gold.

The exact choice of this free armor is aesthetic. All heavy armor will be adjusted to have the stats of Ebony armor and all light armor will be adjusted to have the stats of Glass armor. You are encnouraged to come up with an unique look that will distinguish you from the other competitors. You can choose from any armor in unmodded Oblivion except artifacts, though Halperin reported some trouble with KOTN gear.

2.8 Magic apparel

This includes magic jewlery, magic clothes, and magic armor. You can use your magic item budget to buy items from among http://www.uesp.net/wiki/Oblivion:Generic_Magic_Apparel and http://www.uesp.net/wiki/Shivering:Armor#Random_Armor. Note that the SI armor page also lists unique magic armor that you can't choose. You can only select the random armor.

2.9 Alchemy items

If you have Alchemy as a major skill you can buy 100 gold worth of potions and poisons from http://www.uesp.net/wiki/Oblivion:Potions. If your character is an apprentice in Alchemy you will get what you chose. If your character is a Journeyman of Alchemy you will get 2x as many of each potion as poison as you chose. And if your character is an Expert of Alchemy you will get 3x as many potions and poisons as you chose.

2.10 Spells

You can select one magic effect from each magic skill that is a major skill for your character. You must also specify whether the spell effect is on target, on target area, on touch, or on self. You will then be given the best possible http://www.uesp.net/wiki/Oblivion:Spells that you can cast. As the tournament progresses and yur characters level and skills increase weaker spells will get replaced by stronger ones.

Conjuration is a special case because the various summoned creatures are not the same spell effect. To simplify things you can choose between "Summon Daedra" and "Summon Skeleton" as magic effect. Summoned Daedra is Scamp at Apprentice levels, Dremora at Journeyman level, and Daedroth at Expert level. The summoned Skeleton is a Skeleton at Apprentice level, a Skeleton Guardian at journeyman level, and a Skeleton Champion at Expert level.

In the previous tournament it was also found to be overpowered because the NPCs always attacked the summoned creature instead of the summoner. Because of that I will try to mod the spells in such a way that they can only be used once. But if I fail to do that summoning spells will be prohibited and you will get a +1000 gold bonus to your magic item budget instead.

If you have Mysticism as a major skill you can select "extra spell" as your magic effect for Mysticism. This allows you to select one additional spell effect for another magic skill. For example a mage can normally only select one of Fire Damage (on target) and Shock Damage (on target), but if he picks "extra spell" as his Mysticism spell effect he can select both types of damage. This rule allows you to swap your Mysticism spell for a spell from another school of magic.

If you have Alteration as a major skill you can increase your magic item budget by 1000 gold instead of selecting one Alteration spell. This simulates picking Open as your magic effect and using Alteration as an alternative to Security.

If you have Illusion as a major skill you can increase your magic item budget by 1000 gold instead of selecting one Illusion spell. This simulates picking Invisibility/Chameleon as your magic effect and using Illusion as an alternative to Sneak. You can still select Invisibility to use it in combat, but then you don't get 1000 gold for it. Personally I think the gold would do you more good because the AI svcks at stealth, but it's your choice.

Chameleon spells are not allowed. Your skill is too low to cast anything that will protect you from th AI so they would only make it harder to follow the fight when I record it.


2.11 Benefits of other skills

This section specifies the benefits of all the other non-combat skills.

If you have Acrobatics as a major skill you get a 3% Shield ability if it's Apprentice rank (25-49), 6% Shield if it's Journeyman rank (50-74), and 9% Shield if it's Expert rank (75-99). This is because the AI doesn't know how to properly use mobility to it's advantage.

If you have Mercantile as a major skill you get a 1000 gold bonus to your magic item budget.

If you have Security as a major skill you get a 1000 gold bonus to your magic item budget.

If you have Sneak as a major skill you get a 1000 gold bonus to your magic item budget.

If you have Speechcraft as a major skill you can coerce the judges. If you lose a fight and your Speechcrat skill is higher than the Speechcraft skill of your opponent the fight you just lost becomes invalid and you get to refight it, but only if your Speechcraft is higher than the Speechcraft skill of your opponent. You also get a 500 gold bonus to your magic item budget.

2.12 AI Combat Style

The available combat styles are Default, DefaultArcher, NPCCnjurer, and NPCNecromancer.

Default is the combat style of most NPCs in the game. This combat style seems to involve engaging the enemy in melee and casting spells from time to time.

DefaultArcher is the combat style used by NPC archers. It involves trying to keep a distance from your enemy and shooting him with a bow. However, if the enemy comes too close this style will pull out a melee weapon and engage in close combat.

I'm not sure if there is any difference between NPCConjurer and NPCNecromancer combat styles, but just to be on the safe side pick NPCConjurer if you'll be summoning daedra and NPCNecromancer if you'll be summoning undead. This is the style used by Conjurers and Necromancers. It will start combat by summoning a creature and then try to keep a bit of a distance and use ranged spells or a staff. However, once it runs low on Magicka or the staff runs out of charges this style is likely to engage the enemy in melee.

According to Hairdo Galosh Jam the difference between NPCConjurer and NPCNecromancer is that necromancers are more likely to engage in melee.

2.13 Desired artifacts

Artifacts only come into play in round 4 (the grand finale) and there can only be one of each artiact in the game. An Artifact is any item with a unique appearance. You can find most artifacts http://www.uesp.net/wiki/Oblivion:Artifacts, but unique looking items from SI (like Nerveshatter and the Diadem of Euphoria) are also valid choices. You choose two potential artifacts, but you will only get one. List the artifacts in the order of how much you want to get them.

If you were the first to ask for your first choice of artifact you will get it. If your opponent asked for it before you, you won't. Who asked for what first is determined by the time they submited their character (remeber that editing a character makes the time of the edit into the official time of submission). If you don't get your first choice of artifact you'll get your second choice instead.


3. RULES SUMMARY

In case that was too long for you to read, here is the tl;dr version:

Copy the form from the beginning of 2. Characters and fill it out. You can only use vanilla options (no modded races or birthsigns or items). Nord characters have priority over other races. You can't use any custom items, but you get 5000 gold to spend on buying generic magic items (the sort you find in random loot). Some skills (such as Mercantile and Sneak) can increase your budget by 1000 gold each. You can only choose one spell effect for each school of magic that you have as major skill. You only get to use standard spells with only one magic effect.


SAMPLE CHARACTER

Name: Hilvor Stormfist
Gender: male
Race: Nord
Birthsign: Mage
Appearance: brown hair, brown eyes
Class: Spellsword
Specialization: Magic
Favored attributes: Endurance, Willpower
Major skils:
1. Blade
2. Block
3. Heavy Armor
4. Alteration
5. Destruction
6. Illusion
7. Restoation
Magic item budget: 7000 gold (no free sword, no Alteration spell)
Total magic item value: 6633 gold
Weapons: Longsword of Lightning (2354)
Armor/clothes: Ebony armor, Blades helm
Magic apparel: Ring of Nihilism (2430 gold), Grand Ring of Aegis (1840 gold)
Alchemy items: none
Spells: Paralyze (touch), Restore Health (self), Shock Damage (touch)
AI Combat Style: default
Desired Artifacts:
1. Escutcheon of Chorrol
2. Spellbreaker
User avatar
JR Cash
 
Posts: 3441
Joined: Tue Oct 02, 2007 12:59 pm

Post » Thu Apr 07, 2011 11:31 pm

CHARACTER ROSTER

1. http://www.gamesas.com/index.php?/topic/1150863-deadliest-warrior-of-oblivion-sons-of-skyrim-tournament/page__view__findpost__p__16838709
2. http://www.gamesas.com/index.php?/topic/1150863-deadliest-warrior-of-oblivion-sons-of-skyrim-tournament/page__view__findpost__p__16840273
3. http://www.gamesas.com/index.php?/topic/1150863-deadliest-warrior-of-oblivion-sons-of-skyrim-tournament/page__view__findpost__p__16840944
4. http://www.gamesas.com/index.php?/topic/1150863-deadliest-warrior-of-oblivion-sons-of-skyrim-tournament/page__view__findpost__p__16840645
5. http://www.gamesas.com/index.php?/topic/1150863-deadliest-warrior-of-oblivion-sons-of-skyrim-tournament/page__view__findpost__p__16860486
6. http://www.gamesas.com/index.php?/topic/1150863-deadliest-warrior-of-oblivion-sons-of-skyrim-tournament/page__view__findpost__p__16861785
7. http://www.gamesas.com/index.php?/topic/1150863-deadliest-warrior-of-oblivion-sons-of-skyrim-tournament/page__view__findpost__p__16862866
8. http://www.gamesas.com/index.php?/topic/1150863-deadliest-warrior-of-oblivion-sons-of-skyrim-tournament/page__view__findpost__p__16865269
9. http://www.gamesas.com/index.php?/topic/1150863-deadliest-warrior-of-oblivion-sons-of-skyrim-tournament/page__view__findpost__p__16865656
10. http://www.gamesas.com/index.php?/topic/1150863-deadliest-warrior-of-oblivion-sons-of-skyrim-tournament/page__view__findpost__p__16879050
11. http://www.gamesas.com/index.php?/topic/1150863-deadliest-warrior-of-oblivion-sons-of-skyrim-tournament/page__view__findpost__p__16879796
12. http://www.gamesas.com/index.php?/topic/1150863-deadliest-warrior-of-oblivion-sons-of-skyrim-tournament/page__view__findpost__p__16880187
13. http://www.gamesas.com/index.php?/topic/1150863-deadliest-warrior-of-oblivion-sons-of-skyrim-tournament/page__view__findpost__p__16880708
14. http://www.gamesas.com/index.php?/topic/1150863-deadliest-warrior-of-oblivion-sons-of-skyrim-tournament/page__view__findpost__p__16881416
15. http://www.gamesas.com/index.php?/topic/1150863-deadliest-warrior-of-oblivion-sons-of-skyrim-tournament/page__view__findpost__p__16883469
16. http://www.gamesas.com/index.php?/topic/1150863-deadliest-warrior-of-oblivion-sons-of-skyrim-tournament/page__view__findpost__p__16884786


MATCHES:

ROUND 1:

Spoiler

Match 1: Crazy Jim vs Rythe Arano: http://www.youtube.com/watch?v=3RN6bniF2Qc

Match 2: Tyrone vs Duluk the Conqueror: http://www.youtube.com/watch?v=itRY7nRTm8M

Match 3: Gregnak gro-Nagrog vs Brutis: http://www.youtube.com/watch?v=-jaIePp6UoA

Match 4: Alim Kavatchi vs Hrothgar the Speaker: http://www.youtube.com/watch?v=wPluT2MrnDY

Match 5: Kjelhe Bolthammer vs David: http://www.youtube.com/watch?v=cZBCl2tKw2M

Match 6: Trannigan vs Hjolfyr: http://www.youtube.com/watch?v=YwG0T1Q7SyM

Match 7: Vandir Numdar vs Gurkog: http://www.youtube.com/watch?v=D9DutrUF45o

Match 8: John vs Gregreo: http://www.youtube.com/watch?v=o8q7iVHeVS8


ROUND 2:

Spoiler

Match 1: Crazy Jim vs Duluk the Conqueror

Match 2: Gregnak gro-Nagrog vs Hrothgar the Speaker:

Match 3: Kjelhe Bolthammer vs Trannigan Drattmerr:

Match 4: Vandir Numdar vs John:

User avatar
Kerri Lee
 
Posts: 3404
Joined: Sun Feb 25, 2007 9:37 pm

Post » Thu Apr 07, 2011 8:18 pm

Glad this was started back up. I enjoyed these tournaments.

Name: Kjelhe Bolthammer
Gender: Male
Race: Nord (I wonder how many people will choose nords :P)
Birthsign: Atronach
Appearance: Random, but 50 years old.
Class: Barbarian Shaman
Specialization: Combat
Favored attributes: Endurance, Intelligence
Major skils:
1. Blunt
2. Heavy Armor
3. Block
4. Conjuration
5. Destruction
6. Athletics
7. Mysticism
Magic item budget: 5000
Total magic item value: 4880
Weapons: Ebony Mace
Armor/clothes: Dwemer Helmet, Orcish Cuirass, Orcish Greaves, Dwemer Guantlets, Dwemer Boots, Orcish Shield
Magic apparel: Ring of Stamina (4475), Base Ring of Vigor (405)
Alchemy items: None
Spells: Summon Daedra, Shock Spell on target, Disintegrate Armor on touch
AI Combat Style: DefaultConjurer
Desired Artifacts:
1. Nerveshatter
2. Escutcheon of Chorrol
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LittleMiss
 
Posts: 3412
Joined: Wed Nov 29, 2006 6:22 am

Post » Fri Apr 08, 2011 12:20 am

And we have our first participant. Good!
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Natalie Taylor
 
Posts: 3301
Joined: Mon Sep 11, 2006 7:54 pm

Post » Fri Apr 08, 2011 2:46 am

Name: Tyrone
Gender: Male
Race: Redguard
Birthsign: Atronach
Appearance: Green eyes, otherwise random but young
Class: Mercenary
Specialization: Combat
Favored attributes: Intelligence and Endurance
Major skils:
1. Blade
2. Block
3. Acrobatics
4. Light Armour
5. Destruction
6. Illusion
7. Conjuration
Magic item budget: 5000
Total magic item value:
Weapons: Longsword of Shattering (2407 gold)
Armor/clothes: Kvatch Cuirass, rest should be dwarven but light armour
Magic apparel: Grand ring of Strength (1200 gold), Grand ring of Endurance (1060 gold), Grand Amulet of Luck (1050 gold)
Alchemy items: None
Spells: Shock Damage (touch), Paralyze (touch) and Summon Daedra
AI Combat Style: Default
Desired Artifacts:
1. Escutcheon of Chorrol
2. Goldbrand

With the 1000 gold I get for not using my complimentary longsword, I am left with 283 gold.
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Brandon Bernardi
 
Posts: 3481
Joined: Tue Sep 25, 2007 9:06 am

Post » Fri Apr 08, 2011 3:06 am

Looks good, except for two things. You still have a lot of unspent gold and the standard Demoralize spells are way to weak to be useful. The journeyman version for example only works on level 5 enemies and lower, but in the tournament everybody will be at least level 16.
User avatar
Cat
 
Posts: 3451
Joined: Mon Dec 18, 2006 5:10 am

Post » Fri Apr 08, 2011 9:07 am

Name: Hjolfyr
Gender: Male
Race: Nord
Birthsign: Warrior
Appearance: Blonde hair (natural style), little bit of stubble, otherwise default middle aged.
Class: Beast Hunter
Specialization: Combat
Favored attributes: Endurance, Intelligence
Major skils:
1. Blunt
2. Light Armour
3. Restoration
4. Illusion
5. Destruction
6. Marksman
7. Block
Magic item budget: 5000
Total magic item value: 4844
Weapons: Bow of Lightning. Ebony warhammer.
Armor/clothes: Full fur armour enchanted with protect until budget runs dry.
Magic apparel: Base ring of Aegis, Ring of Aegis.
Alchemy items: None
Spells: Shock damage on touch, Paralyze on touch, Heal on self.
AI Combat Style: Default
Desired Artifacts:
1. Volendrung
2.Nerveshatter
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Euan
 
Posts: 3376
Joined: Mon May 14, 2007 3:34 pm

Post » Fri Apr 08, 2011 3:39 am

Name: Trannigan Drattmer
Gender: male
Race: Imperial
Birthsign: Warrior
Appearance: Black hair, Green eyes Goatee, age all the way down.
Class: Mercenary
Specialization: Combat
Favored attributes: Endurance, Strength
Major skils:
1. Blade
2. Block
3. Heavy Armor
4. Hand to Hand
5. Destruction
6. Armoror
7. Mercantile
Magic item budget: 8,000 gold (no free sword or H2H bonus)
Total magic item value: 6793
Weapons: Sword of wounding (1173)
Armor/clothes: Imperial Horseman Helm, Orcish Cuirass and Gauntlets, Ebony Greaves, Blades Boots, Imperial Shield
Magic apparel: Base Amulet of Reflection (5620)
Alchemy items: none
Spells: Shock Damage (on touch)
AI Combat Style: Default
Desired Artifacts:
1. Thornblade
2. Ring of Eidolon's Edge

Hope I got this all right lol.
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JESSE
 
Posts: 3404
Joined: Mon Jul 16, 2007 4:55 am

Post » Thu Apr 07, 2011 6:30 pm

@ Trannigan

Looks good at first glance, can't see any errors.

@ Hazmick

There are no enchanted silver bows in the list of generic magic weapons, but you could get a Bow of Lightning for 2204 gold. Also, if you aren't taking the free Ebony bow and free Ebony blunt weapon from your skills that gives you 2000 extra gold for your budget. You could then get a Grand Ring of Aegis and Hardened Shield for 4640 gold. That brings your total magic item value to 6844. If that's fine with you please edit your submission with this information. Otherwise pick a weapon from http://www.uesp.net/wiki/Oblivion:Generic_Magic_Weapons and additonal magic items from http://www.uesp.net/wiki/Oblivion:Generic_Magic_Apparel.

Edit: I also like it how all the non-Nords until so far are mercenaries. :)
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Marcia Renton
 
Posts: 3563
Joined: Fri Jan 26, 2007 5:15 am

Post » Thu Apr 07, 2011 9:49 pm

@ Trannigan

Looks good at first glance, can't see any errors.


Thats good cuz the generic items were confusing me with what I could and couldnt have lol.
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Sammygirl500
 
Posts: 3511
Joined: Wed Jun 14, 2006 4:46 pm

Post » Fri Apr 08, 2011 4:45 am

Thanks for telling me about the gold and demoralize spell and such, consider my character slightly edited. :)
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Arnold Wet
 
Posts: 3353
Joined: Fri Jul 07, 2006 10:32 am

Post » Thu Apr 07, 2011 10:06 pm

Tyrone looks all sorted out now, can't see any more problems. :goodjob:
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Rude_Bitch_420
 
Posts: 3429
Joined: Wed Aug 08, 2007 2:26 pm

Post » Fri Apr 08, 2011 2:22 am

I expected there would be more interest. I'm now extending enetering until after Christmas. With 4 people even if we have everybody fight against everybody we still only get 6 matches.

Also, to everyone who took a look at the thread and din't submit a character, could you please post why you didn't do so?
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Kate Murrell
 
Posts: 3537
Joined: Mon Oct 16, 2006 4:02 am

Post » Fri Apr 08, 2011 12:21 am

I expected there would be more interest. I'm now extending enetering until after Christmas. With 4 people even if we have everybody fight against everybody we still only get 6 matches.

Also, to everyone who took a look at the thread and din't submit a character, could you please post why you didn't do so?


The only character I have (or want) is Buffy, the mystic archer bowgirl. She doesn't meet the criteria. She's a half-breed that uses only one bow (self-enchanted of course), she uses almost exclusively custom spells, most of the skills she relies on are not major skills for her.

Beyond that, she has base endurance and typically sports an armor rating of about. . . 6.

She survives just fine, but only through a careful synergy of things that are not permitted in this arena.

She also doesn't care much for fighting for sport. Cyrodiil is dangerous enough as it is without seeking out fights; especially in situations that are short on range and shadows.

Besides, among all these metal-clad titans, she is quite afraid of ending up in a puddle of blood, tears and pee.

Fighting in this Arena is simply not her cup of Tamika's. That said, she is a fine healer and would be happy to serve as such for your wounded. :foodndrink:
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Baby K(:
 
Posts: 3395
Joined: Thu Nov 09, 2006 9:07 pm

Post » Thu Apr 07, 2011 11:51 pm

This is Basically my Oblivion character with a few changes


Name: Rythe Arano
Gender:Male
Race: Dunmer (Dark Elf)
Birthsign: Mage
Appearance: Grey upswept hair, old, stubble on the chin and upper lip.
Class: Battlemage/Spellsword
Favoured Attributes: Intelligence, Willpower
Major Skills:
1- Blade
2- Destruction
3- Illusion
4- Restoration
5- Light Armour
6- Conjuration
7- Alteration
Magic item Budget: 7000 (no free weapon, No Alteration)
Magic Item Cost: 6194
Weapons: Longsword of Lightning(2354)
Armour/Clothes: Elven Helmet & Boots, Chorrol Cuirass, Fur Gauntlets and Chainmail Greaves
Magic Apparel: Shield of Vindication (2820), Ring of Freedom (1020)
Alchemy items: N/A
Spells: Paralyze (target), Shock Damage (Target, area), Absorb Health (Touch), Summon Daedra.
Combat AI Style: Default
Desired Artifacts:
Raiment of the Crimson Scar (if allowed) / Ring of Sunfire
Ring of SUnfire (If Raiment of Crimson Scar allowed) / The Gray Aegis (If Raimant of Crimson Scar not allowed)
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Carlos Rojas
 
Posts: 3391
Joined: Thu Aug 16, 2007 11:19 am

Post » Fri Apr 08, 2011 12:22 am

Fighting in this Arena is simply not her cup of Tamika's. That said, she is a fine healer and would be happy to serve as such for your wounded. :foodndrink:


Great to hear that, we really will need all the healers we can get. :)

@Ni!

Great! I'm really glad we got a 5th contestant. Just two issues.

The first one is that the Longsword of Storms is a Daedric weapon and you don't have Armorer as a major skill so you can't take it. You can get a Longsword of Lightning instead for 2354 gold which then leaves you with 1835 gold to spend.

And the second thing is that I don't think it's very wise to use Frost Damage in a tournament where half your opposition are Nords. ;)
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Alexander Lee
 
Posts: 3481
Joined: Sun Nov 04, 2007 9:30 pm

Post » Fri Apr 08, 2011 9:43 am

Here's my character Dragatus' last tournament, if nobody objects to that.

Name: Crazy Jim
Gender: Male
Race: Breton
Birthsign: Atronach
Appearance: if possible, greenish skin.
Class: Butcher
Specialization: Combat
Favored attributes: Strength, Endurance
Major skils:
1. Blade
2. Blunt
3. Hand to Hand
4. Heavy Armor
5. Mercantile
6. Restoration
7. Conjuration
Magic item budget: 9000 (no free sword, axe, or hand to hand bonus, and mercantile class skill)
Total magic item value: 8993
Weapons: Longsword of the Blaze (2353)
Armor/clothes: Ebony Armor, Dwarven Helmet
Magic apparel: Ring of Retribution (4140), Ogre Skin Shield (2500)
Alchemy items: None
Spells: Heal (self), Summon Skeleton
AI Combat Style: Default
Desired Artifacts:
1. Escutcheon of Chorrol
2. Ring of Namira

I'm kind of feeling like summon daedra and a shock sword would be better, but this is how he fought before and he's not changing now.
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Connie Thomas
 
Posts: 3362
Joined: Sun Nov 19, 2006 9:58 am

Post » Thu Apr 07, 2011 6:01 pm

And the second thing is that I don't think it's very wise to use Frost Damage in a tournament where half your opposition are Nords. ;)


Don't tell him that! My Nord was looking forward to crushing the weakling who foolishly used frost against him :tongue:
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RObert loVes MOmmy
 
Posts: 3432
Joined: Fri Dec 08, 2006 10:12 am

Post » Thu Apr 07, 2011 6:27 pm

Here's my character Dragatus' last tournament, if nobody objects to that.


No objections here. Let's see if Jim can hold his title. :chaos:

Don't tell him that! My Nord was looking forward to crushing the weakling who foolishly used frost against him :tongue:


Sorry, but I'm trying to make the fights fair. ;)
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Marcus Jordan
 
Posts: 3474
Joined: Fri Jun 29, 2007 1:16 am

Post » Thu Apr 07, 2011 5:47 pm

Name: Gurkog
Gender: Male
Race: Orc
Birthsign: Atronach
Appearance: Random
Class: Stonecrusher
Specialization: Combat
Favored attributes: Strength, Endurance
Major skils:
1. Blunt
2. Blade
3. Hand to Hand
4. Heavy Armor
5. Armorer
6. Restoration
7. Block
Magic item budget: 7000 (no free sword or hand to hand bonus)
Total magic item value: (6850)
Weapons: Daedric Mace
Armor/clothes: Daedric Armor (give it the orcish armor skin if it is possible)
Magic apparel: Mageslayer's Helmet (3600), Ring of Nhilism (2430), Ring of Heavy Armor (820)
Alchemy items: None
Spells: Heal (self)
AI Combat Style: Default
Desired Artifacts:
1. Spell Breaker
2. Spelldrinker Amulet

EDIT: changed Athletics to Block
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dell
 
Posts: 3452
Joined: Sat Mar 24, 2007 2:58 am

Post » Thu Apr 07, 2011 11:53 pm

i would like to enter my elf arwynn,but seeing as she is a custom race with mods added for weapons and armor she doesnt meet your criteria.if i could enter her as she is that would be interesting as i would like to see how far she would go.the enchantments on her weapons and armors are damn near goddess potential so it would be unfair.
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David John Hunter
 
Posts: 3376
Joined: Sun May 13, 2007 8:24 am

Post » Thu Apr 07, 2011 7:31 pm

The first one is that the Longsword of Storms is a Daedric weapon and you don't have Armorer as a major skill so you can't take it. You can get a Longsword of Lightning instead for 2354 gold which then leaves you with 1835 gold to spend.

And the second thing is that I don't think it's very wise to use Frost Damage in a tournament where half your opposition are Nords. ;)

:facepalm: Why did I not think of that :poke:
And thanks for telling me about the Daedric, I must of mis-read the rules.
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Erin S
 
Posts: 3416
Joined: Sat Jul 29, 2006 2:06 pm

Post » Fri Apr 08, 2011 5:11 am

Name: David
Gender: Male
Race: Breton
Birthsign: The Mage
Appearance: Copper oiled hair (shortest), blue eyes, Caucasian skin (slightly pale), young
Class: Spellsword
Specialization: Magic
Favored attributes: Intelligence, Endurance
Major skills:
1. Blade
2. Block
3. Destruction
4. Mysticism
5. Illusion
6. Alteration
7. Light Armor
Magic item budget: 8000 (no Ebony sword, no Alteration spell, no Illusion spell)
Total magic item value: 7887
Weapons: Longsword of Shattering (2407) (made to look like Elven longsword)
Armor/clothes: Full Mithril armor, Elven shield, no helm
Magic apparel: Gauntlets of the Battlemage (2410), Grand Ring of Blades(1200), Defender's Shield (1010), Ring of Destruction (860)
Alchemy items: None
Spells: Shock Damage on Target, Shield on Self
AI Combat Style: NPCNecromancer
Desired Artifacts:
1. Oghma Infinium (+10 to Intelligence, Willpower, Conjuration, Restoration, and Destruction)
2. Ring of Sunfire
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Rusty Billiot
 
Posts: 3431
Joined: Sat Sep 22, 2007 10:22 pm

Post » Thu Apr 07, 2011 7:01 pm

I want to redeem myself for my characters' poor performances in the first two tournements, so I'm calling in the big gun: my Orc character!

Name: Gregnak gro-Nagrog
Gender: Male
Race: Orc
Birthsign: The Atronach
Appearance: Nothing special. Skin a little darker than the default green, and black topnot (I forget what it’s called. The one that Agronak gro-Malog has). A couple notches above the young setting. He's in his 30's.
Class: Warrior for Hire
Specialization: Combat
Favored attributes: Strength and Endurance
Major skills:
1. Blade
2. Blunt
3. Heavy Armor
4. Hand to Hand
5. Armorer
6. Mercantile
7. Block
Magic item budget: 9000 (No free sword or hand-to-hand bonus, Mercantile skill)
Total magic item value: 7824
Weapons: Battle Axe of Storms (4454)
Armor/clothes: Full suit of Orcish armor, including helm
Magic apparel: Ring of Aegis (1530), Grand Ring Of Aegis (1840)
Alchemy items: None
Spells: None
AI Combat Style: Default
Desired Artifacts:
1. Nerveshatter
2. Shadowrend (battleaxe version)

EDIT: Changed birthsign.
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Scott
 
Posts: 3385
Joined: Fri Nov 30, 2007 2:59 am

Post » Fri Apr 08, 2011 6:11 am

@ Gurkog

Looks perfect, I'll sign him up.

@ l0new0lf331

The idea of the tournament isn't to enter a character that is exactly as the one you play but an aproximation that still fits the rules. Otherwise the characters of powergamers would have a significant advantage over roleplayers' characters. I could probably make her a Bosmer to preserve her looks (I take it that's her in your avatar, yes?) if you want. As for equipment the roleplaying idea is that our heroes temporarily put down their usual gear and use standardized equipment for the duration of the tournament. Sort of like everybody in the arena has to use the standard battle raiments.

Ultimately it's up to you whether you are willing to enter a character that is so much different from the one you are playing.

@Ni!

Looks good now.

@ Wahoo

David looks good. Sure, I'll put the enchantment from the clothes on his greaves.

@ Broken-Scale

Welcome back! Gregnak fits the rules, but your magic item budget is actually 9000 because you didn't take the free ebony blunt weapon either. ;)
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Sabrina Schwarz
 
Posts: 3538
Joined: Fri Jul 14, 2006 10:02 am

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