Deadly Dragons Bonus bug

Post » Wed Mar 02, 2016 1:54 pm

So I have used deadly Dragons in a lot of my games and I never had that bug before:



When I fight Dragons from Worldwall that have respawned they seem to get twice the bonus they should have.Instead of 50% Magic resistance they get 100%,also more health and damage,etc. other Dragons from new Dragon lairs or encounters are fine.Does anyone know how to fix that (apart from uninstalling)or had that happen?



Ps:I don't use any other mod that modifies dragons.

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Rebecca Clare Smith
 
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Post » Wed Mar 02, 2016 4:42 am

So nothing?Even after unistalling the changes seem to be permenent even after a cell reset, but they don't get the new bonus ontop anymore and I have no clue how that can happen even with Skyrims script [censored] ups it should be a different Dragon right?I also tested it a bit more with DD active and it seems that whenever a respawing dragon(who seem have the same refID even after respawining-)respawns it keeps the stat bonuses from DD that the old dragon got and gets the same or the current settings on top.I can't disable them for some reason and markfordelete doesnt help either.Any normal spawned Dragon or those from Lair not yet visited with DD installed are fine.




"Solved" it by deleting the spawn points for that dragons in the CS killing them and waiting for the Cell reset,then deactivaiting the mod I made and then waiting again.They were back to normal after that.

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Rebekah Rebekah Nicole
 
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