Ingnoring message.
Pre Hook
RESZ format supported.
Depth buffer texture (INTZ) (1680,1050) created OK.
Depth buffer attached OK. 0
Ingnoring message.
Received load game message.
Loading a game.
Creating vertex buffers.
Creating shader textures.
Width = 1680, Height = 1050
Setting shader surfaces.
Setting depth texture.
Loading the shaders.
Loading shader (data\shaders\NormalFilterAA.fx)
Shader compilation errors occured - trying legacy compiler.
Setting effects screen texture.
Loading shader (data\shaders\Ring_SSAO.fx)
Setting effects screen texture.
Loading shader (data\shaders\DepthOfField.fx)
Setting effects screen texture.
Loading shader (data\shaders\Godrays.fx)
Setting effects screen texture.
Loading shader (data\shaders\ColorMood.fx)
Setting effects screen texture.
Added to list OK.
Loading the shaders.
Loading shader (data\shaders\NormalFilterAA.fx)
Shader compilation errors occured - trying legacy compiler.
Setting effects screen texture.
Loading shader (data\shaders\Ring_SSAO.fx)
Setting effects screen texture.
Loading shader (data\shaders\DepthOfField.fx)
Setting effects screen texture.
Loading shader (data\shaders\Godrays.fx)
Setting effects screen texture.
Loading shader (data\shaders\ColorMood.fx)
Setting effects screen texture.
Save file links 48 textures.
Found TNUM record = 0.
Found TPAT record = data\textures\Effects\DeadlyReflex data\screen\S9T1.dds
Found TFFL record = 0
Loading texture (data\textures\data\textures\Effects\DeadlyReflex data\screen\S9T1.dds)
Error loading texture list: texture (data\textures\Effects\DeadlyReflex data\screen\S9T1.dds) no longer exists.
Found TNUM record = 1.
Found TPAT record = data\textures\Effects\DeadlyReflex data\screen\S9T2.dds
Found TFFL record = 0
Loading texture (data\textures\data\textures\Effects\DeadlyReflex data\screen\S9T2.dds)
Error loading texture list: texture (data\textures\Effects\DeadlyReflex data\screen\S9T2.dds) no longer exists.
Found TNUM record = 2.
Found TPAT record = data\textures\Effects\DeadlyReflex data\screen\S9T3.dds
Found TFFL record = 0
Loading texture (data\textures\data\textures\Effects\DeadlyReflex data\screen\S9T3.dds)
Error loading texture list: texture (data\textures\Effects\DeadlyReflex data\screen\S9T3.dds) no longer exists.
Found TNUM record = 3.
Found TPAT record = data\textures\Effects\DeadlyReflex data\screen\S9T1.dds
Found TFFL record = 0
Loading texture (data\textures\data\textures\Effects\DeadlyReflex data\screen\S9T1.dds)
Error loading texture list: texture (data\textures\Effects\DeadlyReflex data\screen\S9T1.dds) no longer exists.
Found TNUM record = 4.
Found TPAT record = data\textures\Effects\DeadlyReflex data\screen\S9T2.dds
Found TFFL record = 0
Loading texture (data\textures\data\textures\Effects\DeadlyReflex data\screen\S9T2.dds)
Error loading texture list: texture (data\textures\Effects\DeadlyReflex data\screen\S9T2.dds) no longer exists.
Found TNUM record = 5.
Found TPAT record = data\textures\Effects\DeadlyReflex data\screen\S9T3.dds
Found TFFL record = 0
Loading texture (data\textures\data\textures\Effects\DeadlyReflex data\screen\S9T3.dds)
Error loading texture list: texture (data\textures\Effects\DeadlyReflex data\screen\S9T3.dds) no longer exists.
Found TNUM record = 6.
Found TPAT record = data\textures\Effects\DeadlyReflex data\screen\S9T1.dds
Found TFFL record = 0
Loading texture (data\textures\data\textures\Effects\DeadlyReflex data\screen\S9T1.dds)
Error loading texture list: texture (data\textures\Effects\DeadlyReflex data\screen\S9T1.dds) no longer exists.
Found TNUM record = 7.
Found TPAT record = data\textures\Effects\DeadlyReflex data\screen\S9T2.dds
Found TFFL record = 0
Loading texture (data\textures\data\textures\Effects\DeadlyReflex data\screen\S9T2.dds)
Error loading texture list: texture (data\textures\Effects\DeadlyReflex data\screen\S9T2.dds) no longer exists.
Found TNUM record = 8.
Found TPAT record = data\textures\Effects\DeadlyReflex data\screen\S9T3.dds
Found TFFL record = 0
Loading texture (data\textures\data\textures\Effects\DeadlyReflex data\screen\S9T3.dds)
Error loading texture list: texture (data\textures\Effects\DeadlyReflex data\screen\S9T3.dds) no longer exists.
Found TNUM record = 9.
Found TPAT record = data\textures\Effects\DeadlyReflex data\screen\S9T1.dds
Found TFFL record = 0
Loading texture (data\textures\data\textures\Effects\DeadlyReflex data\screen\S9T1.dds)
Error loading texture list: texture (data\textures\Effects\DeadlyReflex data\screen\S9T1.dds) no longer exists.
Found TNUM record = 10.
Found TPAT record = data\textures\Effects\DeadlyReflex data\screen\S9T2.dds
Found TFFL record = 0
Loading texture (data\textures\data\textures\Effects\DeadlyReflex data\screen\S9T2.dds)
Error loading texture list: texture (data\textures\Effects\DeadlyReflex data\screen\S9T2.dds) no longer exists.
Found TNUM record = 11.
Found TPAT record = data\textures\Effects\DeadlyReflex data\screen\S9T3.dds
Found TFFL record = 0
Loading texture (data\textures\data\textures\Effects\DeadlyReflex data\screen\S9T3.dds)
Error loading texture list: texture (data\textures\Effects\DeadlyReflex data\screen\S9T3.dds) no longer exists.
Found TNUM record = 12.
Found TPAT record = data\textures\Effects\DeadlyReflex data\screen\S9T1.dds
Found TFFL record = 0
Loading texture (data\textures\data\textures\Effects\DeadlyReflex data\screen\S9T1.dds)
Error loading texture list: texture (data\textures\Effects\DeadlyReflex data\screen\S9T1.dds) no longer exists.
Found TNUM record = 13.
Found TPAT record = data\textures\Effects\DeadlyReflex data\screen\S9T2.dds
Found TFFL record = 0
Loading texture (data\textures\data\textures\Effects\DeadlyReflex data\screen\S9T2.dds)
Error loading texture list: texture (data\textures\Effects\DeadlyReflex data\screen\S9T2.dds) no longer exists.
Found TNUM record = 14.
Found TPAT record = data\textures\Effects\DeadlyReflex data\screen\S9T3.dds
Found TFFL record = 0
Loading texture (data\textures\data\textures\Effects\DeadlyReflex data\screen\S9T3.dds)
Error loading texture list: texture (data\textures\Effects\DeadlyReflex data\screen\S9T3.dds) no longer exists.
Error loading texture list: too small.
No shader data in save file.
Ingnoring message.
Alt Render target - width = 1680, height = 1050
Shader (DRSplatter.fx) - Script refID = 8c000800
Loading shader (data\shaders\DRSplatter.fx)
Setting effects screen texture.
Shader (RealisticHealth.fx) - Script refID = 71000ce7
Loading shader (data\shaders\RealisticHealth.fx)
Setting effects screen texture.
Shader (ScreenEffects.fx) - Script refID = 9000ed4
Loading shader (data\shaders\ScreenEffects.fx)
Setting effects screen texture.
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 256, height = 256
Received save game message.
Ingnoring message.
Saving a game.
Calling TextureManager::SaveGame
ShaderManager::SaveGame
Shader index = 3
Shader DRSplatter.fx has 10 parameters.
Found int: name - flgBlood, size - 1, data[0] - 0
Found float: name - tmrBlood, size - 1, data[0] - 0.000000
Found float: name - rcpres, size - 2, data[0] - 0.000595
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Found texture: name - mapBlood - not in texture list.
Found float: name - blurDiv, size - 1, data[0] - 5.200000
Shader RealisticHealth.fx has 8 parameters.
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.000000
Found float: name - radialcontrast, size - 1, data[0] - 0.000000
Found float: name - radialbrightness, size - 1, data[0] - 0.000000
Found float: name - radialsaturation, size - 1, data[0] - 0.000000
Found texture: name - thisframe - not in texture list.
Shader ScreenEffects.fx has 13 parameters.
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - shadows, size - 1, data[0] - 1.020000
Found float: name - highlights, size - 1, data[0] - 1.150000
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.200000
Found int: name - p_steps, size - 1, data[0] - 0
Found float: name - blurdist, size - 1, data[0] - 0.000000
Found float: name - gfoffset, size - 1, data[0] - 0.278563
Found float: name - gfmagnitude, size - 1, data[0] - 0.020000
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 256, height = 256
Received save game message.
Ingnoring message.
Saving a game.
Calling TextureManager::SaveGame
ShaderManager::SaveGame
Shader index = 3
Shader DRSplatter.fx has 10 parameters.
Found int: name - flgBlood, size - 1, data[0] - 0
Found float: name - tmrBlood, size - 1, data[0] - 0.000000
Found float: name - rcpres, size - 2, data[0] - 0.000595
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Found texture: name - mapBlood - not in texture list.
Found float: name - blurDiv, size - 1, data[0] - 5.200000
Shader RealisticHealth.fx has 8 parameters.
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.000000
Found float: name - radialcontrast, size - 1, data[0] - 0.000000
Found float: name - radialbrightness, size - 1, data[0] - 0.000000
Found float: name - radialsaturation, size - 1, data[0] - 0.000000
Found texture: name - thisframe - not in texture list.
Shader ScreenEffects.fx has 13 parameters.
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - shadows, size - 1, data[0] - 1.020000
Found float: name - highlights, size - 1, data[0] - 1.150000
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.200000
Found int: name - p_steps, size - 1, data[0] - 0
Found float: name - blurdist, size - 1, data[0] - 0.000000
Found float: name - gfoffset, size - 1, data[0] - 0.508594
Found float: name - gfmagnitude, size - 1, data[0] - 0.020000
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 256, height = 256
Received save game message.
Ingnoring message.
Saving a game.
Calling TextureManager::SaveGame
ShaderManager::SaveGame
Shader index = 3
Shader DRSplatter.fx has 10 parameters.
Found int: name - flgBlood, size - 1, data[0] - 0
Found float: name - tmrBlood, size - 1, data[0] - 0.000000
Found float: name - rcpres, size - 2, data[0] - 0.000595
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Found texture: name - mapBlood - not in texture list.
Found float: name - blurDiv, size - 1, data[0] - 5.200000
Shader RealisticHealth.fx has 8 parameters.
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.000000
Found float: name - radialcontrast, size - 1, data[0] - 0.000000
Found float: name - radialbrightness, size - 1, data[0] - 0.000000
Found float: name - radialsaturation, size - 1, data[0] - 0.000000
Found texture: name - thisframe - not in texture list.
Shader ScreenEffects.fx has 13 parameters.
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - shadows, size - 1, data[0] - 1.020000
Found float: name - highlights, size - 1, data[0] - 1.150000
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.200000
Found int: name - p_steps, size - 1, data[0] - 0
Found float: name - blurdist, size - 1, data[0] - 0.000000
Found float: name - gfoffset, size - 1, data[0] - 0.551566
Found float: name - gfmagnitude, size - 1, data[0] - 0.020000
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 256, height = 256
Received save game message.
Ingnoring message.
Saving a game.
Calling TextureManager::SaveGame
ShaderManager::SaveGame
Shader index = 3
Shader DRSplatter.fx has 10 parameters.
Found int: name - flgBlood, size - 1, data[0] - 0
Found float: name - tmrBlood, size - 1, data[0] - 0.000000
Found float: name - rcpres, size - 2, data[0] - 0.000595
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Found texture: name - mapBlood - not in texture list.
Found float: name - blurDiv, size - 1, data[0] - 5.200000
Shader RealisticHealth.fx has 8 parameters.
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.000000
Found float: name - radialcontrast, size - 1, data[0] - 0.000000
Found float: name - radialbrightness, size - 1, data[0] - 0.000000
Found float: name - radialsaturation, size - 1, data[0] - 0.000000
Found texture: name - thisframe - not in texture list.
Shader ScreenEffects.fx has 13 parameters.
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - shadows, size - 1, data[0] - 1.020000
Found float: name - highlights, size - 1, data[0] - 1.150000
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.200000
Found int: name - p_steps, size - 1, data[0] - 0
Found float: name - blurdist, size - 1, data[0] - 0.000000
Found float: name - gfoffset, size - 1, data[0] - 0.536413
Found float: name - gfmagnitude, size - 1, data[0] - 0.020000
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 256, height = 256
Received save game message.
Ingnoring message.
Saving a game.
Calling TextureManager::SaveGame
ShaderManager::SaveGame
Shader index = 3
Shader DRSplatter.fx has 10 parameters.
Found int: name - flgBlood, size - 1, data[0] - 0
Found float: name - tmrBlood, size - 1, data[0] - 0.000000
Found float: name - rcpres, size - 2, data[0] - 0.000595
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Found texture: name - mapBlood - not in texture list.
Found float: name - blurDiv, size - 1, data[0] - 5.200000
Shader RealisticHealth.fx has 8 parameters.
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.000000
Found float: name - radialcontrast, size - 1, data[0] - 0.000000
Found float: name - radialbrightness, size - 1, data[0] - 0.000000
Found float: name - radialsaturation, size - 1, data[0] - 0.000000
Found texture: name - thisframe - not in texture list.
Shader ScreenEffects.fx has 13 parameters.
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - shadows, size - 1, data[0] - 1.020000
Found float: name - highlights, size - 1, data[0] - 1.150000
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.200000
Found int: name - p_steps, size - 1, data[0] - 0
Found float: name - blurdist, size - 1, data[0] - 0.000000
Found float: name - gfoffset, size - 1, data[0] - 0.144766
Found float: name - gfmagnitude, size - 1, data[0] - 0.020000
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 256, height = 256
Received save game message.
Ingnoring message.
Saving a game.
Calling TextureManager::SaveGame
ShaderManager::SaveGame
Shader index = 3
Shader DRSplatter.fx has 10 parameters.
Found int: name - flgBlood, size - 1, data[0] - 0
Found float: name - tmrBlood, size - 1, data[0] - 0.000000
Found float: name - rcpres, size - 2, data[0] - 0.000595
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Found texture: name - mapBlood - not in texture list.
Found float: name - blurDiv, size - 1, data[0] - 5.200000
Shader RealisticHealth.fx has 8 parameters.
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.000000
Found float: name - radialcontrast, size - 1, data[0] - 0.000000
Found float: name - radialbrightness, size - 1, data[0] - 0.000000
Found float: name - radialsaturation, size - 1, data[0] - 0.000000
Found texture: name - thisframe - not in texture list.
Shader ScreenEffects.fx has 13 parameters.
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - shadows, size - 1, data[0] - 1.020000
Found float: name - highlights, size - 1, data[0] - 1.150000
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.200000
Found int: name - p_steps, size - 1, data[0] - 0
Found float: name - blurdist, size - 1, data[0] - 0.000000
Found float: name - gfoffset, size - 1, data[0] - 0.414056
Found float: name - gfmagnitude, size - 1, data[0] - 0.020000
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Alt Render target - width = 256, height = 256
Received save game message.
Ingnoring message.
Saving a game.
Calling TextureManager::SaveGame
ShaderManager::SaveGame
Shader index = 3
Shader DRSplatter.fx has 10 parameters.
Found int: name - flgBlood, size - 1, data[0] - 0
Found float: name - tmrBlood, size - 1, data[0] - 0.000000
Found float: name - rcpres, size - 2, data[0] - 0.000595
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Found texture: name - mapBlood - not in texture list.
Found float: name - blurDiv, size - 1, data[0] - 5.200000
Shader RealisticHealth.fx has 8 parameters.
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.000000
Found float: name - radialcontrast, size - 1, data[0] - 0.000000
Found float: name - radialbrightness, size - 1, data[0] - -0.000000
Found float: name - radialsaturation, size - 1, data[0] - 0.000000
Found texture: name - thisframe - not in texture list.
Shader ScreenEffects.fx has 13 parameters.
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - shadows, size - 1, data[0] - 1.020000
Found float: name - highlights, size - 1, data[0] - 1.150000
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.200000
Found int: name - p_steps, size - 1, data[0] - 0
Found float: name - blurdist, size - 1, data[0] - 0.000000
Found float: name - gfoffset, size - 1, data[0] - 0.623186
Found float: name - gfmagnitude, size - 1, data[0] - 0.020000
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Loading texture (data\textures\Effects\DeadlyReflex data\screen\S9T1.dds)
Loading texture (data\textures\Effects\DeadlyReflex data\screen\S9T2.dds)
Loading texture (data\textures\Effects\DeadlyReflex data\screen\S9T3.dds)
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 256, height = 256
Received save game message.
Ingnoring message.
Saving a game.
Calling TextureManager::SaveGame
ShaderManager::SaveGame
Shader index = 3
Shader DRSplatter.fx has 10 parameters.
Found int: name - flgBlood, size - 1, data[0] - 0
Found float: name - tmrBlood, size - 1, data[0] - 1.962884
Found float: name - rcpres, size - 2, data[0] - 0.000595
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Found texture: name - mapBlood, texnum - 2
Found float: name - blurDiv, size - 1, data[0] - 5.200000
Shader RealisticHealth.fx has 8 parameters.
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.000000
Found float: name - radialcontrast, size - 1, data[0] - 0.000000
Found float: name - radialbrightness, size - 1, data[0] - -0.000000
Found float: name - radialsaturation, size - 1, data[0] - 0.000000
Found texture: name - thisframe - not in texture list.
Shader ScreenEffects.fx has 13 parameters.
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - shadows, size - 1, data[0] - 1.020000
Found float: name - highlights, size - 1, data[0] - 1.150000
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.200000
Found int: name - p_steps, size - 1, data[0] - 0
Found float: name - blurdist, size - 1, data[0] - 0.000000
Found float: name - gfoffset, size - 1, data[0] - 0.510252
Found float: name - gfmagnitude, size - 1, data[0] - 0.020000
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 256, height = 256
Received save game message.
Ingnoring message.
Saving a game.
Calling TextureManager::SaveGame
ShaderManager::SaveGame
Shader index = 3
Shader DRSplatter.fx has 10 parameters.
Found int: name - flgBlood, size - 1, data[0] - 0
Found float: name - tmrBlood, size - 1, data[0] - 1.962884
Found float: name - rcpres, size - 2, data[0] - 0.000595
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Found texture: name - mapBlood, texnum - 2
Found float: name - blurDiv, size - 1, data[0] - 5.200000
Shader RealisticHealth.fx has 8 parameters.
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.000000
Found float: name - radialcontrast, size - 1, data[0] - 0.000000
Found float: name - radialbrightness, size - 1, data[0] - -0.000000
Found float: name - radialsaturation, size - 1, data[0] - 0.000000
Found texture: name - thisframe - not in texture list.
Shader ScreenEffects.fx has 13 parameters.
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - shadows, size - 1, data[0] - 1.020000
Found float: name - highlights, size - 1, data[0] - 1.150000
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.200000
Found int: name - p_steps, size - 1, data[0] - 0
Found float: name - blurdist, size - 1, data[0] - 0.000000
Found float: name - gfoffset, size - 1, data[0] - 0.547495
Found float: name - gfmagnitude, size - 1, data[0] - 0.020000
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Alt Render target - width = 1680, height = 1050
Loading texture (data\textures\Effects\DeadlyReflex data\screen\S9T1.dds)
Loading texture (data\textures\Effects\DeadlyReflex data\screen\S9T2.dds)
Loading texture (data\textures\Effects\DeadlyReflex data\screen\S9T3.dds)
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 256, height = 256
Received save game message.
Ingnoring message.
Saving a game.
Calling TextureManager::SaveGame
ShaderManager::SaveGame
Shader index = 3
Shader DRSplatter.fx has 10 parameters.
Found int: name - flgBlood, size - 1, data[0] - 0
Found float: name - tmrBlood, size - 1, data[0] - 1.934983
Found float: name - rcpres, size - 2, data[0] - 0.000595
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Found texture: name - mapBlood, texnum - 5
Found float: name - blurDiv, size - 1, data[0] - 5.200000
Shader RealisticHealth.fx has 8 parameters.
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.000000
Found float: name - radialcontrast, size - 1, data[0] - 0.000000
Found float: name - radialbrightness, size - 1, data[0] - -0.000000
Found float: name - radialsaturation, size - 1, data[0] - 0.000000
Found texture: name - thisframe - not in texture list.
Shader ScreenEffects.fx has 13 parameters.
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - shadows, size - 1, data[0] - 1.020000
Found float: name - highlights, size - 1, data[0] - 1.150000
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.200000
Found int: name - p_steps, size - 1, data[0] - 0
Found float: name - blurdist, size - 1, data[0] - 0.000000
Found float: name - gfoffset, size - 1, data[0] - 0.663293
Found float: name - gfmagnitude, size - 1, data[0] - 0.020000
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 256, height = 256
Received save game message.
Ingnoring message.
Saving a game.
Calling TextureManager::SaveGame
ShaderManager::SaveGame
Shader index = 3
Shader DRSplatter.fx has 10 parameters.
Found int: name - flgBlood, size - 1, data[0] - 0
Found float: name - tmrBlood, size - 1, data[0] - 1.934983
Found float: name - rcpres, size - 2, data[0] - 0.000595
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Found texture: name - mapBlood, texnum - 5
Found float: name - blurDiv, size - 1, data[0] - 5.200000
Shader RealisticHealth.fx has 8 parameters.
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.000000
Found float: name - radialcontrast, size - 1, data[0] - 0.000000
Found float: name - radialbrightness, size - 1, data[0] - -0.000000
Found float: name - radialsaturation, size - 1, data[0] - 0.000000
Found texture: name - thisframe - not in texture list.
Shader ScreenEffects.fx has 13 parameters.
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - shadows, size - 1, data[0] - 1.020000
Found float: name - highlights, size - 1, data[0] - 1.150000
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.200000
Found int: name - p_steps, size - 1, data[0] - 0
Found float: name - blurdist, size - 1, data[0] - 0.000000
Found float: name - gfoffset, size - 1, data[0] - 0.469400
Found float: name - gfmagnitude, size - 1, data[0] - 0.020000
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 256, height = 256
Received save game message.
Ingnoring message.
Saving a game.
Calling TextureManager::SaveGame
ShaderManager::SaveGame
Shader index = 3
Shader DRSplatter.fx has 10 parameters.
Found int: name - flgBlood, size - 1, data[0] - 0
Found float: name - tmrBlood, size - 1, data[0] - 1.934983
Found float: name - rcpres, size - 2, data[0] - 0.000595
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Found texture: name - mapBlood, texnum - 5
Found float: name - blurDiv, size - 1, data[0] - 5.200000
Shader RealisticHealth.fx has 8 parameters.
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.000000
Found float: name - radialcontrast, size - 1, data[0] - 0.000000
Found float: name - radialbrightness, size - 1, data[0] - -0.000000
Found float: name - radialsaturation, size - 1, data[0] - 0.000000
Found texture: name - thisframe - not in texture list.
Shader ScreenEffects.fx has 13 parameters.
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - shadows, size - 1, data[0] - 1.020000
Found float: name - highlights, size - 1, data[0] - 1.150000
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.200000
Found int: name - p_steps, size - 1, data[0] - 0
Found float: name - blurdist, size - 1, data[0] - 0.000000
Found float: name - gfoffset, size - 1, data[0] - 0.537869
Found float: name - gfmagnitude, size - 1, data[0] - 0.020000
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Loading texture (data\textures\Effects\DeadlyReflex data\screen\S11T1.dds)
Loading texture (data\textures\Effects\DeadlyReflex data\screen\S11T2.dds)
Loading texture (data\textures\Effects\DeadlyReflex data\screen\S11T3.dds)
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Loading texture (data\textures\Effects\DeadlyReflex data\screen\S14T1.dds)
Loading texture (data\textures\Effects\DeadlyReflex data\screen\S14T2.dds)
Loading texture (data\textures\Effects\DeadlyReflex data\screen\S14T3.dds)
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 256, height = 256
Received save game message.
Ingnoring message.
Saving a game.
Calling TextureManager::SaveGame
ShaderManager::SaveGame
Shader index = 3
Shader DRSplatter.fx has 10 parameters.
Found int: name - flgBlood, size - 1, data[0] - 0
Found float: name - tmrBlood, size - 1, data[0] - 1.987000
Found float: name - rcpres, size - 2, data[0] - 0.000595
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Found texture: name - mapBlood, texnum - 11
Found float: name - blurDiv, size - 1, data[0] - 5.200000
Shader RealisticHealth.fx has 8 parameters.
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.000000
Found float: name - radialcontrast, size - 1, data[0] - 0.000000
Found float: name - radialbrightness, size - 1, data[0] - -0.000000
Found float: name - radialsaturation, size - 1, data[0] - 0.000000
Found texture: name - thisframe - not in texture list.
Shader ScreenEffects.fx has 13 parameters.
Found float: name - brightness, size - 1, data[0] - 1.000000
Found float: name - shadows, size - 1, data[0] - 1.020000
Found float: name - highlights, size - 1, data[0] - 1.150000
Found float: name - contrast, size - 1, data[0] - 1.000000
Found float: name - saturation, size - 1, data[0] - 1.200000
Found int: name - p_steps, size - 1, data[0] - 0
Found float: name - blurdist, size - 1, data[0] - 0.000000
Found float: name - gfoffset, size - 1, data[0] - 0.347336
Found float: name - gfmagnitude, size - 1, data[0] - 0.020000
Found texture: name - thisframe - not in texture list.
Found texture: name - lastpass - not in texture list.
Loading texture (data\textures\Effects\DeadlyReflex data\screen\S6T1.dds)
Loading texture (data\textures\Effects\DeadlyReflex data\screen\S6T2.dds)
Loading texture (data\textures\Effects\DeadlyReflex data\screen\S6T3.dds)
Loading texture (data\textures\Effects\DeadlyReflex data\screen\S11T1.dds)
Loading texture (data\textures\Effects\DeadlyReflex data\screen\S11T2.dds)
Loading texture (data\textures\Effects\DeadlyReflex data\screen\S11T3.dds)
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Alt Render target - width = 1680, height = 1050
Shader (RealisticHealth.fx) - Script refID = 71000ce7
Loading shader that already exists. Returning index of existing shader.
Shader (ScreenEffects.fx) - Script refID = 9000ed4
Loading shader that already exists. Returning index of existing shader.
Alt Render target - width = 1680, height = 1050
Received ExitGame message.
Calling Release Device
Releasing thisframe surface.
Releasing thisframe texture.
Releasing lastpass surface.
Releasing lastpass texture.
Releasing lastframe surface.
Releasing lastframe texture.
Releasing shader vertex buffer.
Depth buffer : Lost device callback.
Releasing the depth buffer surface.
Releasing the depth buffer texture.