Will the commands to initiate kills for the special kills (decaps, and other dismemberment)
be compatible with Oblivion XP?
I'm not sure what commands Oblivion XP uses to tell if the player killed a creature or NPC
but I would think that DR6 would have to use the same commands
to be able to credit experience to the player.
I have not tested it with DR 5 as I've been waiting for DR6 and UV2.
If someone else could let me know if it works with DR5 I would be appreciative
as I'm gussing DR6 and DR5 share the same commands in that respect.
Thanks in advance. :foodndrink:
In fact, I remember in older versions of Oblivion XP, it would actually glitch and give me a [censored]ton of XP for killing someone via decapitation or other special moves. Like killing a level 1 marauder would for some reason would glitch it into saying that I killed a level 50 enemy. But that has since been fixed it seems.