[WIP] Deadly Reflex-6

Post » Mon Jan 10, 2011 8:49 am

Hey Skycaptain,

Can you add an ini option for the time that the emitter is enabled? It's too short in my opinion :D

And yes, my Emitter is not a texture replacer but a emitter replacer. The File is offline and unfortunately this file doesn't exist any more on my hard drive.


You say that you try to release the mod at the end of this month. You men a full release or the release for the beta testers?
User avatar
Justin Hankins
 
Posts: 3348
Joined: Fri Oct 26, 2007 12:36 pm

Post » Mon Jan 10, 2011 8:29 am

Guess its over the post limit.

I wonder if people can wait for Skycaptain to make his own WIP (or even better REL thread) this time? :P
User avatar
Samantha Jane Adams
 
Posts: 3433
Joined: Mon Dec 04, 2006 4:00 pm

Post » Mon Jan 10, 2011 5:08 am

The next thread can be found here:

http://www.gamesas.com/index.php?/topic/1119591-wip-deadly-reflex-6/

This thread can be locked then.
User avatar
Shannon Lockwood
 
Posts: 3373
Joined: Wed Aug 08, 2007 12:38 pm

Previous

Return to IV - Oblivion