Deadra politics and interaction (princes)

Post » Fri May 27, 2011 2:23 pm

I'm curious about the Daedra Princes and their "politics". I mean from in-game we have only minimal info on their interactions. For example it is known they do have a sort of competition and "sport" between each other. From SI ending I think it's clear however that there's also more than just that.

The questions are:
1. How "organized" do you think the princes are? (see eg: Jyg's story, how "the others" were afraid of his power etc.)
2. How do they communicate in the first place? Do they send avatars to others' realms? (is that even possible? Do they just use a "quasi telepathy"? etc.)
3. Can they fight each other? (if we take SI ending seriously, they can affect each other so why not outright fight?)
4. How does all of the above translate into the whole "purpose/sphere" thing? (how can Destruction communicate with Madness? :D)

I'm just curious on your take on this, I don't really expect any source-backed answer since I think it's too far out, but any kind of backing would be of course welcome.
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BethanyRhain
 
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Post » Fri May 27, 2011 5:51 am

I think http://www.imperial-library.info/sheogoraths.shtml said it best:
"Oh, Oblivion is full of games to make you scream and chortle,
Like, Guess the Disaster’s Path, or Pin The Madness on the Mortal.
And there’s always poetry involved, for it is the Princes’ duty
To take the ugly in your world and give it our own beauty
The marble jaws of Oblivion forever opening and shutting
Like poetry, you let Mundus run, and then do a lot of cutting.
A plague here, pestilence there, it’s so difficult choosing,
But when we’re not doing that, we trying to be amusing."


Unbrothers and notsisters they are, a quite... special family. They play their games - often involving a certain playground called Mundus - like Sheogorath with Azura when they bet against each other whether an Azura worshipper could remain in meditation on Azura for 100 years or not (or somesuch). Sheogorath also likes to dance. As to the purpose and sphere thing, sure, they are embodiments of spheres, but they are also personified. So there's no hindrance of Mehrunes Dagon having a little hunting party with Hircine or Sheogorath peeking into Azura's dressing room while she changes from scantily dressed to scantily dressed..
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Kelsey Hall
 
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Post » Fri May 27, 2011 5:59 am

I think http://www.imperial-library.info/sheogoraths.shtml said it best:
"Oh, Oblivion is full of games to make you scream and chortle,
Like, Guess the Disaster’s Path, or Pin The Madness on the Mortal.
And there’s always poetry involved, for it is the Princes’ duty
To take the ugly in your world and give it our own beauty
The marble jaws of Oblivion forever opening and shutting
Like poetry, you let Mundus run, and then do a lot of cutting.
A plague here, pestilence there, it’s so difficult choosing,
But when we’re not doing that, we trying to be amusing."


Unbrothers and notsisters they are, a quite... special family. They play their games - often involving a certain playground called Mundus - like Sheogorath with Azura when they bet against each other whether an Azura worshipper could remain in meditation on Azura for 100 years or not (or somesuch). Sheogorath also likes to dance. As to the purpose and sphere thing, sure, they are embodiments of spheres, but they are also personified. So there's no hindrance of Mehrunes Dagon having a little hunting party with Hircine or Sheogorath peeking into Azura's dressing room while she changes from scantily dressed to scantily dressed..


Yes I knew that but 2 questions remain:
1. do they even organize bigger things? (is there perhaps a crisis-council? again, see Jyg's story)
2. how EXACTLY do they interact? I mean say Molag Bal wanted to ask Dagon for a bit of support in that next mutation thing, would he send a messager, go "himself" (avatar) into Dagon's realm, or just telepathy like boring stuff?
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David Chambers
 
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Post » Fri May 27, 2011 8:24 am

Rain's Hand
Book Four of 2920, The Last Year of the First Era
3 Rain's Hand, 2920
Coldharbour, Oblivion

Sotha Sil proceeded as quickly as he could through the blackened halls of the palace, half-submerged in brackish water. All around him, nasty gelatinous creatures scurried into the reeds, bursts of white fire lit up the upper arches of the hall before disappearing, and smells assaulted him, rancid death one moment, sweet flowered perfume the next. Several times he had visited the Daedra princes in their Oblivion, but every time, something different awaited him.

He knew his purpose, and refused to be distracted.

Eight of the more prominent Daedra princes were awaiting him in the half-melted, domed room. Azura, Prince of Dusk and Dawn; Boethiah, Prince of Plots; Herma-Mora, Daedra of Knowledge; Hircine, the Hunter; Malacath, God of Curses; Mehrunes Dagon, Prince of Disaster; Molag Bal, Prince of Rage; Sheogorath, the Mad One.

Above them, the sky cast tormented shadows upon the meeting.

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Christine Pane
 
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Post » Fri May 27, 2011 4:24 am

Thanks, that explains a lot :)
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Lucky Boy
 
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Post » Fri May 27, 2011 5:08 am

Muthsera,

Although some may disagree, it is still my contention that the Good Daedra and Bad Daedra from the Dunmeri religion (See http://www.imperial-library.info/mwbooks/house_of_troubles.shtml) still war against one another, such as http://www.gamesas.com/bgsforums/index.php?showtopic=792993&hl=Boethiah+Hunger+Sheogorath+daedra#.

Yours in the Scrolls,

___TWM
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Irmacuba
 
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Post » Fri May 27, 2011 5:02 am

Mehrunes Dagon: Avast ye lily livered spearladen fistjackeled [censored]monger, I prune ye best a huntress ten-buckles eh?

Hircine: Commonplaced a filce barge-raqueled pompliquor stiltsewing candycrackler. Guess yew maltgrog a... oh yeah sure.

Sheogorath*nudges Hircine with elbow*: He's breaking the contract under freshmaplewallaby ittybittytexty-twos.

Hircine: I daresay a flipping burse crandle... *squints at rulebook*. Say why are we speaking in code again?
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Setal Vara
 
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Post » Fri May 27, 2011 9:21 am

Sotha Sil held council with Daedra, so I'm assuming that they interacted with each other politically, by association at least.
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Spooky Angel
 
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Post » Fri May 27, 2011 6:53 am

And Malacath is not fun at parties.
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Wane Peters
 
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Post » Fri May 27, 2011 11:00 am

Thanks, that explains a lot :)

I'd like to remind you to be careful with 2920. Carlovac Townway is a writer of historical fiction, so everything should be taken with a grain of salt. It's a great story, but that doesn't say everything happened like it says it did. The Tribunal is described far more "normal" than would be expected of the religious writings of the Dunmer and other stories.
Nontheless, though, I see no reason why Daedra shouldn't "meet" in a neutral spot in their personified images. After all, it's much more comfortable to speak to a person than to a concept.
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Mimi BC
 
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Post » Fri May 27, 2011 4:49 pm

I'd like to remind you to be careful with 2920. Carlovac Townway is a writer of historical fiction, so everything should be taken with a grain of salt. It's a great story, but that doesn't say everything happened like it says it did. The Tribunal is described far more "normal" than would be expected of the religious writings of the Dunmer and other stories.
Nontheless, though, I see no reason why Daedra shouldn't "meet" in a neutral spot in their personified images. After all, it's much more comfortable to speak to a person than to a concept.


I'd be pretty uncomfortable in a room with Vaermina and Molag Bal.
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Jamie Lee
 
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Post » Fri May 27, 2011 2:03 pm

I'd be pretty uncomfortable in a room with Vaermina and Molag Bal.

I'd worry about you if you weren't.
I was actually referring to the Princes meeting with each other, but since you brought it up, I think that would be the case when they face mortals, too. After all, the Princes have no interest in making a mortal's head burst prematurely.
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Richard
 
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Post » Fri May 27, 2011 3:37 am

Well Daedra would rather meet in being than send surrogates or encoded messages.

Didn't Sheogorath meet the PC in the Mantellan Crux?

Hircine fought the PC in Morrowind?

Clavicus Vile bargaining with Cyrus?
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Lizs
 
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Post » Fri May 27, 2011 7:21 am

I'd worry about you if you weren't.
I was actually referring to the Princes meeting with each other, but since you brought it up, I think that would be the case when they face mortals, too. After all, the Princes have no interest in making a mortal's head burst prematurely.


You're right. I'd rather see a giant four armed demon than the restless alien terror that is god.
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Rex Help
 
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Post » Fri May 27, 2011 2:15 am

Imagine a massive woodland with a bunch of animals in it. Each animal has their own motives, for reasons unknown. Also in the woodland are a bunch of wonderfully pliable insects. The animals find out they like toying with the insects. So each animal gathers a group of the little insects to toy with. The keep away from the other animals usually, unless feeling exceedingly bored. And there would be no sense in using insects to fight the other animals, because the other animals could simply trod on the insects. So under this agreement, the animals go about their business having all kinds of fun with the little insects.

:D
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Andrew Tarango
 
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Post » Fri May 27, 2011 2:10 am

While I do like your anology, I think it does a disservice to the Princes in thinking that they'd use mortals for just open fighting with their nonsiblings. Most likely, they use them as that nice little proverbial monkey-wrench to toss into the cogs of whatever little schemes they've got going for them.


Being a middle child, I can certainly understand the sort of schadenfreude-derived joy one would get from seeing their sibling storming off in a huff. My best example, while it doesn't really involve mortals, would probably be the tale about Hircine and Sheogorath's competition in The Sixteen Accords of Madness.
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Abel Vazquez
 
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Post » Fri May 27, 2011 1:20 am

Well Daedra would rather meet in being than send surrogates or encoded messages.

Didn't Sheogorath meet the PC in the Mantellan Crux?

Hircine fought the PC in Morrowind?

Clavicus Vile bargaining with Cyrus?


Short answer, because of CHIM. My general idea is that the princes know CHIM when they see it. I doubt they bother with other mortals.

Imagine a massive woodland with a bunch of animals in it. Each animal has their own motives, for reasons unknown. Also in the woodland are a bunch of wonderfully pliable insects. The animals find out they like toying with the insects. So each animal gathers a group of the little insects to toy with. The keep away from the other animals usually, unless feeling exceedingly bored. And there would be no sense in using insects to fight the other animals, because the other animals could simply trod on the insects. So under this agreement, the animals go about their business having all kinds of fun with the little insects.

:D


This is a nice anology, but they shouldn't underestimate the mortals, if nothing then because as noted before, they are the destined bearers of CHIM. See what Vivec did to Azura. I doubt anyone else ever did anything worse to a Prince :)

And to get myself back on topic, thanks for all the answers, I also think that, between each other the princes talk via avatars mostly.
I think it's also clear that while they do have the occasional spark of cooperative behavior disorder, it seems they're largely incapable of organizing themselves in bigger numbers (say 5+).

In all honesty I asked all this because of a mod I'd love to make one day regarding the continuation of SI :) But it's very questionable if I find enough time to try my hand at modding again.

Say, what do you think the other princes would consider the late MadGod? I know they know he's not a Daedra, that's clear, but otherwise?
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sarah
 
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Post » Fri May 27, 2011 3:00 am

Short answer, because of CHIM. My general idea is that the princes know CHIM when they see it. I doubt they bother with other mortals.
This is a nice anology, but they shouldn't underestimate the mortals, if nothing then because as noted before, they are the destined bearers of CHIM. See what Vivec did to Azura. I doubt anyone else ever did anything worse to a Prince :)

Well, some insects are poisonous. Some are spiny. And some yet emit a foul odor when killed. The animals generally find this out the hard way. :)
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Mrs. Patton
 
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Post » Fri May 27, 2011 1:58 pm

It's Daedra. Daedraaaaaa.
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Cameron Wood
 
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Post » Fri May 27, 2011 11:44 am

It's Daedra. Daedraaaaaa.


Sorry bout that, my bad. There it's fixed.. or was it always fixed? I must've performed a Dragon Break :P But the title is irreversible..
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willow
 
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Post » Fri May 27, 2011 3:11 pm

Didn't Sheogorath said that that Orc Deadra (from the Ashpit Realm, I forgot his name, wasn't he malacath?) wasn't popular on parties, ofcource it was a joke, but they meet soemthings I guess....
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Oyuki Manson Lavey
 
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Post » Fri May 27, 2011 3:10 pm

Asspit? :lol:

You mean old Malacath and his Ashpits? The Asspit, now there's a realm I don't wanna visit.
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Jarrett Willis
 
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Post » Fri May 27, 2011 12:53 pm

Asspit? :lol:

You mean old Malacath and his Ashpits? The Asspit, now there's a realm I don't wanna visit.


Seriously, and I thought the brimstone in the Deadlands was bad!



EDIT:god, my typing has degenerated severely


EDIT2: edit to add the "EDIT"
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Tyler F
 
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Post » Fri May 27, 2011 5:47 am

And Malacath is not fun at parties.

No, but sanguine must be.

I can't see a council with Molag Bal, Dagon and Malacath ever doing anything constructive.
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CSar L
 
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Post » Fri May 27, 2011 1:55 am

Destructive can be Constructive in a way.
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Danel
 
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