Oh dear, are we playing as Martin?

Post » Sun Jun 26, 2011 1:53 pm

So, I don't know about the rest of you, but I'm a little concerned about Skyrim's main quest. To me, it seems really similar to the main quest in Oblivion, although it's obviously presented in a much,much cooler way. Let's anolyse the facts!

1. "The High King of Skyrim has been murdered, triggering a civil war among the Nords" and blah blah blah. Right off the bat, a king is murdered. http://www.uesp.net/wiki/Oblivion:Oblivion!
2. Dragons show up all over the damn place. Sounds like something that's http://www.uesp.net/wiki/Oblivion:Oblivion_Gate http://www.uesp.net/wiki/Shivering:Obelisk_of_Order http://fallout.wikia.com/wiki/Enclave_Camps!
3. The main character is a Dragonborn, just like Tiber Septim. Characters in Oblivion often refer to the Septim dynasty as having "dragon's blood"
3a. Martin Septim, evidentally, was a Dragonborn as well, as at the end of the game,
Spoiler
he turns into a http://images.uesp.net//7/7b/OB-Avatar_of_Akatosh.jpg.
Now, obviously we don't know exactly what being Dragonborn entails beyond "having the soul of a dragon", but it's safe to assume that what Martin did at the end of the game would almost definitely fall into that category.

So, basically, I'm wondering if Skyrim is basically an answer to the fan complaints about being Martin's sidekick. And, instead of giving us something completely original, we've got ourselves another "god of destruction sends his minions to destroy the world" quest, dressed up to look pretty and new, but with ultimately, the only difference being that we're Martin this time around instead of the Champion of Cyrodiil.
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michael danso
 
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Post » Sun Jun 26, 2011 4:06 pm

We have all thought of that, but now you spell it out, its pretty much the same plot, but beth will make it different this time around. Hopefully in the next game the leader doesnt die.
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Oyuki Manson Lavey
 
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Post » Sun Jun 26, 2011 6:12 pm

The dragonblood is not all Septims though
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Jack
 
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Post » Sun Jun 26, 2011 7:31 pm

We have all thought of that, but now you spell it out, its pretty much the same plot, but beth will make it different this time around. Hopefully in the next game the leader doesnt die.


Don't get me wrong, I'm sure it'll play out very differently, but yeah, the basic elements are pretty much the same. I'm a little worried!
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Matt Gammond
 
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Post » Sun Jun 26, 2011 11:47 am

Yes we play as Martin Sanchez.

EDIT: I doubt we play as Martin Septim.
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Peter lopez
 
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Post » Sun Jun 26, 2011 3:16 pm

Don't get me wrong, I'm sure it'll play out very differently, but yeah, the basic elements are pretty much the same. I'm a little worried!


Think of it this way, you are kinda right but something original is gonna happen, or a plot twist. Oblivion MQ was 10-15 hours, Skyrim is confirmed 25-30 hours! I believe Shor is gonna be involved somehow :D
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Manny(BAKE)
 
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Post » Sun Jun 26, 2011 10:40 am

Well think about it like this, elder scrolls games have generally revolved around some grand disaster and political turmoil. This is just continuing that pattern.
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Alexis Estrada
 
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Post » Sun Jun 26, 2011 8:32 pm

It's the same basic plot they've been recycling since Morrowind, namely "Ancient threat to [province] has returned, you are the chosen one, go deal with it." As such, there will probably be subplots about uniting the major factions of the land and stopping an evil cult trying to bring about the Big Bad's return. Like I said, nothing new.
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chirsty aggas
 
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Post » Sun Jun 26, 2011 6:47 pm

wasnt there some famous person that says that every story can be condensed to 3 or 4 core stories

and you are going by one paragraph we know about the storyline
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steve brewin
 
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Post » Sun Jun 26, 2011 7:08 pm

I'm pretty sure that if you anolyze most of the plots of the Elder Scrolls series, you'll find just as many similarities.

In Arena, the emperor was murdered. In Daggerfall, the murdered King of Daggerfall came back as a wraith. Not sure on Morrowind, haven't played it yet. In Oblivion, the emperor was murdered. In Skyrim, the king was murdered. Yeah, it's been done and it'll keep being done, most likely. Think of it as the classic opening for a D&D campaign "You all meet in a tavern...". Same thing with almost always starting out as a prisoner.

Also, I'm pretty sure the Dragonborn we play as isn't even related to the Septims. After all, Martin was the last, not that they needed another Septim since he defeated the purpose of the royal bloodline (the dragonfires).
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lillian luna
 
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Post » Sun Jun 26, 2011 8:54 pm

When martin turned into the dragon,
he sacrificed his life by doing so.

I also recall a mention that the only way to turn into a dragon was to
be born with the soul of a dragon, and use the amulet of kings.
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Brandon Bernardi
 
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Post » Sun Jun 26, 2011 7:11 pm

You are finding unfounded connections between the games. You see it because you want to see it. Until we play the game, no one can say for sure how similar the stories are. Many many fantasy stories follow a similar setup of tragedy, grand adventure, etc, etc, conflict, end. But its about what is between the story that makes it different.

And regardless of how similar the stories are, the adventure part will be amazing either way. Hell, if they remade Oblivion or Morrowind using their new engine and whatnot, I would buy it again!
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Steve Fallon
 
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Post » Sun Jun 26, 2011 5:44 am

If that were so, then I demand the ability to turn into a dragon, and have dragon-on-dragon combat ending with the winner and loser turning into statues for no apparent reason.
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sara OMAR
 
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Post » Sun Jun 26, 2011 7:29 pm

wasnt there some famous person that says that every story can be condensed to 3 or 4 core stories


True, but I didn't condense Skyrim quite that far.
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Tom Flanagan
 
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Post » Sun Jun 26, 2011 8:15 pm

You are finding unfounded connections between the games. You see it because you want to see it. Until we play the game, no one can say for sure how similar the stories are. Many many fantasy stories follow a similar setup of tragedy, grand adventure, etc, etc, conflict, end. But its about what is between the story that makes it different.

And regardless of how similar the stories are, the adventure part will be amazing either way. Hell, if they remade Oblivion or Morrowind using their new engine and whatnot, I would buy it again!

definitely this
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Damned_Queen
 
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Post » Sun Jun 26, 2011 7:28 am

Martin didn't turn into a dragon

It's been 200 years since the Oblivion Crisis

Septims aren't the only ones that can be Dragonborn
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Roberta Obrien
 
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Post » Sun Jun 26, 2011 2:12 pm

If I remember correctly, he didn't turn into a dragon, but infused his soul with the soul of Akotash so Akotash's avatar could materialize in Tamriel to stop Mehrunes Dagon.
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KU Fint
 
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Post » Sun Jun 26, 2011 4:44 pm

True, but I didn't condense Skyrim quite that far.

you condensed an over 300 hour game to literally 84 words 3 of them being blah
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Lucie H
 
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Post » Sun Jun 26, 2011 8:37 pm

Martin didn't turn into a dragon

It's been 200 years since the Oblivion Crisis

Septims aren't the only ones that can be Dragonborn


I never said they were the only ones.

I'm also not saying that we'll literally be playing AS Martin Septim. Jesus.
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Carolyne Bolt
 
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Post » Sun Jun 26, 2011 2:06 pm

I don't see a strong connection between the high king of Skyrim, and Uriel Septim when it comes to plot. The death of the high king leads to Civil War for Skyrim. Uriel's death in Oblivion led to Oblivion Gates. You say that Oblivion gates are similar to dragons? Tons of games have sorts of reoccurring enemies that act as bosses. An Oblivion gate could be said to parallel castles in Mario. Dragons are dragons, and in this game, they happen to be chasing after you. Just because the plot includes a single type of enemy doesn't mean it's the same plot. As far as Martin being dragonborn? Yes. You are both dragonborn. You are certainly no longer anyone's sidekick. In this case, you have your own sidekick (Esbern). Let me share my opinion on all this, though.

In Daggerfall, you had the option to help a certain dragonborn Septim bring about a miracle of peace and unite the world. Aren't you trying to bring unity and peace? The Numidium popped up in Daggerfall, too. Then, in Morrowind, you had to stop the new type of Numidium. Very similar, right? In most of The Elder Scrolls games, you start off by leaving prison. You are typically surrounded by important people, and you are often an important person. The most important people are dragonborn, mostly because the empire is at the center of all of these games. Martin had to be dragonborn in Oblivion so that he could keep Mehrunes Dagon at bay. You have to be dragonborn in Skyrim so that you can keep Alduin at bay. To be Dragonborn is to have the power to face off against the gods themselves. Elder Scrolls has incorporated gods and dragonborns in previous games, and they've always asked you to fight against a great, insurmountable power. Now, though, it's the character's turn to face off against the god all on their own because now you're the only one with enough power. Don't think of this as a repetition of previous storylines, but as an evolution of previous stories. It is finally your opportunity to be the greatest being that there has ever been. Think of the power of the Nerevarine. You had to destroy the Heart of Lorkhan (and wield Wraithguard in the process) in order to strip Dagoth Ur and the Tribunal of their god-like powers. Only then could you defeat them. In Oblivion, you had to destroy the top general so that Martin could go up against the enemy king.

In Skyrim, you will have the chance to become much stronger than any of the previous Elder Scrolls main characters because you are now granted the ultimate power that a mortal can possess, the soul of a dragon. This is something completely new, something we've never experienced. Don't get distracted by the fact that you're still in the same world, and still dealing with great, incredibly challenges. Instead, embrace your place in history, and the enjoy the unique experience that Bethesda is handing you. Maybe you think this is payoff for our grunt work in Oblivion, but I'd have to disagree with that. I think this is just the story of Skyrim, and it happens to be quite the epic one.
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dell
 
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Post » Sun Jun 26, 2011 3:30 pm

Yeah Martin was an Orc shaman who left Ossirian to fight the Nords for his own land.

Yeah Martin is an Argonian who was the son of a slave and has a hatred for all that is dark skinned and blood eyed.

Yeah Martin is a annoying chubby woodelf who enjoys long strolls across the market and a good day to him is not being beat up by the local Nord population.
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Lisa
 
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Post » Sun Jun 26, 2011 6:47 pm

You can't blame Bethesda because they won't change anything.
This is a part of the lore which existed for a long time now... Alduin comes and eats the world...

Also... Oblivion had a Dragon Born in it because Akatosh and Mehrunes Dagon don't have the best relationship since Akatosh turned the Leaper Daemon King into Mehrunes Dagon and sent him to Oblivion so I would think that it was really the best idea to include Akatosh in it... Since who Akatosh gave the Amulet of Kings to? The Septims!
That lore existed, if I"m not mistaken, before Oblivion...

Now we all asked for Skyrim... or at least most of us... and Skyrim ties in with the whole Alduin thing.
The Dragons invading? they are "Time Menders" - Alduin's Minion? Don't know how to explain that... So it's really fair to put them in too...

Also Tamriel, after the Septims' deaths caused a lot of turmoil and trouble... and as we all know, a civil Nord is a dead Nord :P We don't know enough about what caused the Revolution, but it's understandable as Tamriel was in a state of chaos and confusion...

Now if we were the side kick, people would complain... People also complain now... So what can Bethesda do?

I just think that knowing some of the lore can help you understand the difference... Once again we don't know enough about Skyrim's plot to really judge it yet... It sounds familiar now because we only know the general things :/


EDIT:
Yeah Martin was an Orc shaman who left Ossirian to fight the Nords for his own land.

Yeah Martin is an Argonian who was the son of a slave and has a hatred for all that is dark skinned and blood eyed.

Yeah Martin is a annoying chubby woodelf who enjoys long strolls across the market and a good day to him is not being beat up by the local Nord population.


LOL You sir made me laugh :P

And you forgot about Martin who is an Imperial Basta...OH... :P
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Katy Hogben
 
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Post » Sun Jun 26, 2011 5:56 pm

I will also say that I think there is a difference between having the soul of a dragon and having the blood of a dragon. Since Martin died, didn't it mean the last of the Septim line/dragon bloods? If it meant the end of the dragonborn, your character wouldn't even exist in Skyrim. Also, (I think Jauffre said this) you can't wear the Amulet of Kings unless you have the blood of a dragon.
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Hussnein Amin
 
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Post » Sun Jun 26, 2011 11:09 am

You can't blame Bethesda because they won't change anything.
This is a part of the lore which existed for a long time now... Alduin comes and eats the world...

Also... Oblivion had a Dragon Born in it because Akatosh and Mehrunes Dagon don't have the best relationship since Akatosh turned the Leaper Daemon King into Mehrunes Dagon and sent him to Oblivion so I would think that it was really the best idea to include Akatosh in it... Since who Akatosh gave the Amulet of Kings to? The Septims!
That lore existed, if I"m not mistaken, before Oblivion...

Now we all asked for Skyrim... or at least most of us... and Skyrim ties in with the whole Alduin thing.
The Dragons invading? they are "Time Menders" - Alduin's Minion? Don't know how to explain that... So it's really fair to put them in too...

Also Tamriel, after the Septims' deaths caused a lot of turmoil and trouble... and as we all know, a civil Nord is a dead Nord :P We don't know enough about what caused the Revolution, but it's understandable as Tamriel was in a state of chaos and confusion...

Now if we were the side kick, people would complain... People also complain now... So what can Bethesda do?

I just think that knowing some of the lore can help you understand the difference... Once again we don't know enough about Skyrim's plot to really judge it yet... It sounds familiar now because we only know the general things :/


I wasn't aware that "knowing lore" meant "putting up with the same basic plot from Oblivion".

And I guarantee I've got more posts in the lore forum than you. :P
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Adam Baumgartner
 
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Post » Sun Jun 26, 2011 3:34 pm

I wasn't aware that "knowing lore" meant "putting up with the same basic plot from Oblivion".

And I guarantee I've got more posts in the lore forum than you. :P

You probably do :P

But still... there is a reason behind everything and the plot is way too general at this point for us to judge it... From "Dragonborn, Alduin, Dragons, Dead King, Civil War" I'm sure it would expand and that's where the similarities would disappear..

And I'm sure that even if it was a bit similar, you'd still buy the game ;)
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Catharine Krupinski
 
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