(Politicians. And I was wondering why this thread is going in a bad direction.)
@Peachykeen,
This will be a tweak. So adding one might mean removing another tweak at most. I don't think the limited space is a problem here. Fixes have the high priority, always.
@BrodieSWR,
I have something to say to you.
Spoiler When you said "this is a broken and useless concept" you didn't do anything wrong. This is your opinion. But when you put this in the OP as "for people who want to play their game with broken and useless concepts"... There are no people who want to play games with broken and useless concepts. Are there anyone? Nope. Can you see the difference here? Normally, it wouldn't concerned me, though you are a poster who seeks a common ground from community. This should prevent you from becoming opinionated, at least in OP. Others don't have this burden so you should stand strong. So I tried to point this but you didn't remove that part. So I thought maybe you missed that, until now. But now you effectively removed different votes. :facepalm: Funny thing is I really believe this wasn't your intention at all. I liked your courage. You have my sympathy. We learn as we go.
I hope you can understand me.
Morrowind can use some gameplay tweaking, why not? I don't use fortify health either. The one time I used, I thought it was hurting more than helping. It is because I can't really keep track of it in the heat of battle. I end up with a time bomb.
Although further thinking reveals, you can check the fortify health number and compare it to current health to understand the situation. If health is lower, you are gonna die. So the real problem is you can't have track of the time.
If we see it as an adrenalin shot, here look at this image from Left 4 Dead:
http://fc08.deviantart.net/fs50/f/2009/332/b/7/left_4_dead_screenshot_by_kei_chan96.jpg
See you can keep track of it in this. I think it lowers as time passes. Oblivion also shows the remaining time.
So there can be a fade effect. The effect can wear off slowly(3 points per second) after duration or during duration. A visual clue as a separate mod can help too.
But the real problem with Fortify Health is, why should I use it when I have restore health?
I think Fortify Health needs something over Restore Health. And my personal opinion is, after some tinkering on the matter,
there is nothing wrong with Fortify Health actually, it is Restore Health that needs tweaking/balancing. Restore Health affects
instantly. This is the real problem here. IF restore health had a slow recovering rate, instant effect fortify health would triumph and become extremely useful. This would be a complicated tweak, I know. But I just need to point it.
The poll lost its credibility. So it would be better if it is closed altogether at this moment. We can discuss it maybe two or more full threads before opening a fresh free poll. Let's have an open discussion. I want to hear more opinions.
[censored] a nasty looking spider just jumped in front of my monitor. I had to turn on the lights. Now I lost it. :unsure: