Dear Obsidian Entertainment

Post » Wed Aug 25, 2010 12:48 am

Greetings, everyone.

I just wanted to get on here and give a pre-emptive "thank you" to the guys and gals at Obsidian for their work on "Fallout: New Vegas." "Fallout 3," while good, wasn't quite the game for which I remember ditching college classes. I am absolutely thrilled to have the originators (at least, many of them) back at the helm for this new installment. To my way of thinking, there simply isn't a better purveyor of RPGs. Bioware, Squarenix, CD Projekt; none of these studios can hold a candle to the level of creativity and thoughtfulness that Obsidian consistently produce. My level of anticipation is almost unbearable with regards to "Fallout: New Vegas." Everything I've read about it (and I've read everything) tells of quality, and even better, hundreds of hours to spend in one of the most fascinating and engaging settings ever created.


Anyway, I really wanted to congratulate you folks on the game (which, I'm sure, will be a smashing success). I cannot wait to get a hold of it.


Regards,

The Wordsmith


P.S.

I'd like to get this off my chest: I absolutely loved "Alpha Protocol." If that game has anything less than 30 different endings, I'll eat my hat. How a game like "Alpha Protocol," with its complex, bifurcating storyline could be dismissed by critics while tripe like "Call of Duty: Modern Warfare 2" receives accolades for its poorly construed plot and simian dialogue is beyond my ken. I nearly fell out of my chair from laughter the first time I heard Steven Heck say, "Hey, buddy, you like those TV cookin' shows?" And Michael Thorton's line about not wanting to shoot bellboys because, "They look like sad little clowns," is hands down some of the best writing to come out of gaming in a long, long time.

As for the critics' mention of "game-breaking bugs," well, I honestly did not encounter them. The graphics were serviceable, if not stellar. But, if I wanted beauty and not brains, I'd go to the aforementioned "Call of Duty" camp. And if you don't enjoy turning invisible, sidling up to a terrorist, and then stabbing them in the face without repercussion, well, you're just letting the best moments in gaming pass you by.
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Robert
 
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Post » Wed Aug 25, 2010 4:30 am

Another "Thank you" thread.
Well, welcome to the forums, and most of us think the same way you do :foodndrink:

It's sad that I couldn't stand Alpha Protocol gameplay, but I still believe it's a very complex game with a great writing. Obsidian should have just taken more of their time to improve it.
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Kirsty Wood
 
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Post » Wed Aug 25, 2010 1:32 am

Thank you Obsidian
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JESSE
 
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Post » Wed Aug 25, 2010 8:01 am

Yes. Thank you Obsidian for making a (hopefully) EPIC fallout game. :fallout:
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Monika
 
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Post » Tue Aug 24, 2010 10:20 pm

Another "Thank you" thread.
Well, welcome to the forums, and most of us think the same way you do :foodndrink:


Guilty as charged.

I just wanted the Obsidian people to know that some of us understand the work they put into these things.


Bit of a non sequitur here: it angers me that Obsidian has been called out for not creating a completely new game engine for "Fallout: New Vegas," yet Infinity Ward, Bungie, Nintendo, and every other developer house out there may reuse their assets ad infinitum with the critics' blessing. It rankles.
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CRuzIta LUVz grlz
 
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Post » Wed Aug 25, 2010 5:16 am

It's sad that I couldn't stand Alpha Protocol gameplay, but I still believe it's a very complex game with a great writing. Obsidian should have just taken more of their time to improve it.


Well, if you look at the publisher's (Sega) track record, you will find a disturbing sequence of botched releases.

I do agree, though, that more time could have improved it. But, I blame Sega for that lack of time to polish, not Obsidian.
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Ebou Suso
 
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Post » Wed Aug 25, 2010 3:24 am

Guilty as charged.

I just wanted the Obsidian people to know that some of us understand the work they put into these things.


Bit of a non sequitur here: it angers me that Obsidian has been called out for not creating a completely new game engine for "Fallout: New Vegas," yet Infinity Ward, Bungie, Nintendo, and every other developer house out there may reuse their assets ad infinitum with the critics' blessing. It rankles.


Mainstream garbage is always praised by critics. I still think there is some sort of conspiracy between these companies and the websites that reviews these games.


Yes. Thank you Obsidian for making a (hopefully) EPIC fallout game. :fallout:


You don't hope that FNV will be epic, you know it is going be. :wink_smile:


Well, if you look at the publisher's (Sega) track record, you will find a disturbing sequence of botched releases.

I do agree, though, that more time could have improved it. But, I blame Sega for that lack of time to polish, not Obsidian.


Exactly!!
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LuBiE LoU
 
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Post » Wed Aug 25, 2010 8:42 am

Mainstream garbage is always praised by critics. I still think there is some sort of conspiracy between these companies and the websites that reviews these games.


Money talks.

Which gaming Web site would have dared pan "Call of Duty: Modern Warfare 2" or "Starcraft II?" Answer: no one. I found those two to be enormously bad titles.
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Lakyn Ellery
 
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Post » Tue Aug 24, 2010 7:47 pm

Many thanks, Obsidian Entertainment.
From what I have read this game sounds like a fun RPG I'll play for a long time.
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phil walsh
 
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Post » Tue Aug 24, 2010 9:26 pm

I hope you all know that Fallout: New Vegas is the same "mainstream garbage" you guys are complaining about. It isn't garbage, no, it looks like it will be great, however it's ad campaign is on par with Halo or Call of Duty, and it's had dozens of magazine previews, dozens of magazine covers, and dozens of interviews about it. It is very "mainstream," yet if it gets perfect scores, you guys will be happy. But god forbid Halo or Starcraft 2 gets good reviews, it must be some sort of conspiracy. Does that logic make much sense to any of you? Critics are good if they like a game you like, but evil if they like a game you don't like?

I'm not trying to defend critics here. Many critics, such as IGN or Gamespot, are incredibly biased. All I'm trying to do is remind you guys that you can't just say critics svck when they don't like a game you like, but are awesome if they do.

Modern Warfare 2 and Halo 3 are both good games for their genre. Fans of their genre like them. We RPG fans find tons of faults in those games, such as how they're incredibly short, that FPS fans don't see because the majority of FPS's are, inherently, incredibly short, compared to RPGs that can last hundreds of hours. Thus, FPS fans don't complain. You can't say a game svcks because you aren't a fan of it's genre. If you were to make a list of all the things you don't like about them, how many of those things can be chocked up to the game being an FPS and not a RPG? A lot of them, I bet.

Anyway, on topic, I will thank Obsidian when I play the game and can judge for myself how it is. I have a good feeling I will be able to thank them for taking Bethesda's already amazing Fallout 3 and making it even better, but as I haven't gotten the game yet, I can't be entirely sure about that.
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Ian White
 
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Post » Wed Aug 25, 2010 4:43 am

snip


Quote for truth, forget about all I said. This guy speaks words of wisdom.
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Prisca Lacour
 
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Post » Wed Aug 25, 2010 12:30 am

Don't thank anyone yet!
Wait for release then play it then you can finally thank them or tell them where you think they should improve.
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Vahpie
 
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Post » Wed Aug 25, 2010 9:15 am

I hope you all know that Fallout: New Vegas is the same "mainstream garbage" you guys are complaining about. It isn't garbage, no, it looks like it will be great, however it's ad campaign is on par with Halo or Call of Duty, and it's had dozens of magazine previews, dozens of magazine covers, and dozens of interviews about it. It is very "mainstream," yet if it gets perfect scores, you guys will be happy. But god forbid Halo or Starcraft 2 gets good reviews, it must be some sort of conspiracy. Does that logic make much sense to any of you? Critics are good if they like a game you like, but evil if they like a game you don't like?

I'm not trying to defend critics here. Many critics, such as IGN or Gamespot, are incredibly biased. All I'm trying to do is remind you guys that you can't just say critics svck when they don't like a game you like, but are awesome if they do.

Modern Warfare 2 and Halo 3 are both good games for their genre. Fans of their genre like them. We RPG fans find tons of faults in those games, such as how they're incredibly short, that FPS fans don't see because the majority of FPS's are, inherently, incredibly short, compared to RPGs that can last hundreds of hours. Thus, FPS fans don't complain. You can't say a game svcks because you aren't a fan of it's genre. If you were to make a list of all the things you don't like about them, how many of those things can be chocked up to the game being an FPS and not a RPG? A lot of them, I bet.

Anyway, on topic, I will thank Obsidian when I play the game and can judge for myself how it is. I have a good feeling I will be able to thank them for taking Bethesda's already amazing Fallout 3 and making it even better, but as I haven't gotten the game yet, I can't be entirely sure about that.


I could not agree with you more. Particularly since storyline is usually just a pretense for multiplayer in fps genre. Just in call of duty 4 i have over 25000 multiplayer kills and about two weeks of online playtime plus the campaign. I have 200 hours of gameplay on my main save in oblivion and a little more than that if you combine both my playthroughs in fallout. I am not saying either is better, not at all. I simply think it is juvenile to decry fps for brevity when they have dynamic adaptability and merits which lend them to a different fan base.
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Ebony Lawson
 
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Post » Tue Aug 24, 2010 9:11 pm

Thanks in advance, I really wish it comes out in my holidays but no, a couple weeks in when I start school again.

And why is everyone saying startcraft II is bad? It was great!

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Tyrone Haywood
 
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Post » Wed Aug 25, 2010 5:20 am

All I'm trying to do is remind you guys that you can't just say critics svck when they don't like a game you like, but are awesome if they do.

Critics do svck when they outright lie about a game (like they did with Alpha Protocol), or nitpick about insubstantial things like not being able to carry more then two weapons because they can't think of anything real to complain about (like they did with AP), or just plain shoot the game down because of it's bugs even though other games that got higher scores had far more bugs (like they... oh, you get the idea).
Critics are awesome if they bring up valid criticism about a game and svck if they burn a game just because the reviewer hates RPG's or the game's producer forgot to bribe them. Just saying.

Wait, I just got Alpha Protocol in my New Vegas related post. We can't have that. My main issue with Fallout 3 was it's somewhat lacklustre story. I got good hopes for improvement in this area. Don't let me and your own track-record down, OEI.
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Michelle davies
 
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Post » Tue Aug 24, 2010 11:58 pm

I hope you all know that Fallout: New Vegas is the same "mainstream garbage" you guys are complaining about. It isn't garbage, no, it looks like it will be great, however it's ad campaign is on par with Halo or Call of Duty, and it's had dozens of magazine previews, dozens of magazine covers, and dozens of interviews about it. It is very "mainstream," yet if it gets perfect scores, you guys will be happy. But god forbid Halo or Starcraft 2 gets good reviews, it must be some sort of conspiracy. Does that logic make much sense to any of you? Critics are good if they like a game you like, but evil if they like a game you don't like?

I'm not trying to defend critics here. Many critics, such as IGN or Gamespot, are incredibly biased. All I'm trying to do is remind you guys that you can't just say critics svck when they don't like a game you like, but are awesome if they do.

Modern Warfare 2 and Halo 3 are both good games for their genre. Fans of their genre like them. We RPG fans find tons of faults in those games, such as how they're incredibly short, that FPS fans don't see because the majority of FPS's are, inherently, incredibly short, compared to RPGs that can last hundreds of hours. Thus, FPS fans don't complain. You can't say a game svcks because you aren't a fan of it's genre. If you were to make a list of all the things you don't like about them, how many of those things can be chocked up to the game being an FPS and not a RPG? A lot of them, I bet.

Anyway, on topic, I will thank Obsidian when I play the game and can judge for myself how it is. I have a good feeling I will be able to thank them for taking Bethesda's already amazing Fallout 3 and making it even better, but as I haven't gotten the game yet, I can't be entirely sure about that.


I don't consider is "mainstream" until I've seen a TV commercial about it and I've not seen one yet for Fallout: New Vegas.
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Portions
 
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Post » Wed Aug 25, 2010 5:29 am

Thank you Chris Avellone's mom for giving birth to such a beautiful man. :hugs:

Oh and thanks for the game yadda yadda yadda...
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Cagla Cali
 
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Post » Wed Aug 25, 2010 4:43 am

Thank you Chris Avellone's mom for giving birth to such a beautiful man. :hugs:

Oh and thanks for the game yadda yadda yadda...


Chris and Gabriel sitting in a tree K-I-S-S-I-N-G

hehe sorry couldn′t resist ;3
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hannaH
 
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Post » Wed Aug 25, 2010 5:29 am

I have literally more than a month of in-game playing time on MW2, and I'm around 8th Prestige by now. And to be honest, I don't even know why I play the game. There were so many game breaking bugs, glitches and exploits in the first few months of its release that the game was sometimes virtually unplayable. People glitching into rocks and being impossible to blow up or see, but they could shoot and see you just fine. Javelin glitchers who would run around knifing people and, if they were killed, the Javelin would go off and kill everything within a good 20 yards in every direction. Unlimited care package glitches, which would fill the sky with wave after wave of unstoppable death. Carepackage knifers, who ran around with the carepackage marker grenade and could run faster than a kenyan at the olympics, making them incredibly hard to kill in close quarters. Even now, with a good part of the Infinity Ward staff now fired, there is nobody to fix the balancing issues in the game. In a major title like MW2 with millions of people actively playing, and a mega publisher backing it up, there is no excuse for having to tactically plan for the enemy glitching into rocks on certain levels.

The game had a lot of problems, but that didn't prevent it from getting near perfect scores and universal acclaim. At the end of the day, it's a relatively fun game that I've sunk a lot of mindless time into. There have been countless moments of great entertainment, but also just as much time spent swearing at my screen. All in all I'd say it's a fairly mediocre, if not competent FPS, mainly due to the balancing issues, glitches and horrible community. And yet I already have CoD: Black Ops on pre-order. Everything I've heard about it seems to be a vast improvement over MW2, but we'll see.

In short, these sorts of games are commonly overrated due to popularity, sales, ad revenue concerns, bias and media corruption. But many of them are still enjoyable multiplayer experiences. Personally, I'm hungering for a great Single Player game to sink my teeth into. I am certain that, come October and the release of New Vegas, that MW2 will be collecting dust on my shelf. And at this point I can honestly say: "good riddance".

So yes....thank you Obsidian.
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JD FROM HELL
 
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Post » Wed Aug 25, 2010 7:15 am

I'm doing what I always do just before a game that I am looking forward to comes out. I am expecting the worst, hoping for the best and am quite sure it will fall somewhere in between for my own personal tastes. And while I may be interested in other's opinions, I tend to use my own criteria to judge.
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Nuno Castro
 
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Post » Wed Aug 25, 2010 1:11 am

Yes thank you Bethesda (and the rest of the crew) for making Fallout 3, Oblivion, Morrowind and all the other games!
Thank you for letting me escape the s.hitty world I (we) live in, if only for a few hours a day!
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Eric Hayes
 
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Post » Wed Aug 25, 2010 3:24 am

Thank you Chris Avellone's mom for giving birth to such a beautiful man. :hugs:



You sound like a Codexer. :P


Thank you Obsidian for all the changes you made.... I'll strengthen or deny this after I know whether or not I like them for sure.
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Princess Johnson
 
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Post » Wed Aug 25, 2010 5:03 am

Critics do svck when they outright lie about a game (like they did with Alpha Protocol), or nitpick about insubstantial things like not being able to carry more then two weapons because they can't think of anything real to complain about (like they did with AP), or just plain shoot the game down because of it's bugs even though other games that got higher scores had far more bugs (like they... oh, you get the idea).
Critics are awesome if they bring up valid criticism about a game and svck if they burn a game just because the reviewer hates RPG's or the game's producer forgot to bribe them. Just saying.

Wait, I just got Alpha Protocol in my New Vegas related post. We can't have that. My main issue with Fallout 3 was it's somewhat lacklustre story. I got good hopes for improvement in this area. Don't let me and your own track-record down, OEI.


You not experiencing any bugs does not mean those bugs don't exist. When I play Fallout 3, it never crashes to desktop, but despite this, plenty of people make topics about it crashing to desktop. Are they all lying? I don't think so, just like all the critics weren't lying.

I don't consider is "mainstream" until I've seen a TV commercial about it and I've not seen one yet for Fallout: New Vegas.


Hate to break it to you but what you as an individual have seen doesn't determine whether or not it's mainstream. :shrug:
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Sammie LM
 
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Post » Wed Aug 25, 2010 5:41 am


Hate to break it to you but what you as an individual have seen doesn't determine whether or not it's mainstream. :shrug:


Not to start an argument but, I've asked literally dozens of people if they have heard of Fallout and only a few have heard of it, and It's usually the hardcoe PC gamer. Now ask people if they've heard of Halo and I'll bet almost everyone you ask has heard of it. Which proves they can make a shallow FPS a mainstream game because they have a gazillion TV commercials for it.

Anyway, I don't care if Fallout is mainstream or not. I love the game, it's my favorite game series, and thank you Obsidian for taking the helm again! I know this one will be the best one yet.
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TIhIsmc L Griot
 
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Post » Wed Aug 25, 2010 1:01 pm

Not to start an argument but, I've asked literally dozens of people if they have heard of Fallout and only a few have heard of it, and It's usually the hardcoe PC gamer. Now ask people if they've heard of Halo and I'll bet almost everyone you ask has heard of it. Which proves they can make a shallow FPS a mainstream game because they have a gazillion TV commercials for it.

Anyway, I don't care if Fallout is mainstream or not. I love the game, it's my favorite game series, and thank you Obsidian for taking the helm again! I know this one will be the best one yet.

If nothing else i would say it is regional. I can't get away from NV advertising in the Portland area, hell there are posters for it in the PSU campus i know that and i don't even go to PSU. Gamestop and Gamecrazy stores have cardboard cutouts and posters. I don't even watch television and i have seen adds for NV. Now i am not complaining about this advertising, i'm just saying, it is there and i haven't seen a more advertised game lately except perhaps Halo.
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Krystina Proietti
 
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