Do you think they should have any sort of drop from a player in PVP after they have been killed? This drop could be gear or weapons (but I don't think that would work great) or maybe something easier like some of their money they had with them or something. This would just be a way to reward the person who kills someone in PVP. If you think about it, if I were to 1v1 someone in Cyrodil, I would want some sort of prize for killing them (all other monsters will drop things like gold and weapons/armor) and it make sense if they dropped something besides just experience. Do you think they should have any drops of some sort or just be experience to you towards PVP?