Death Physics

Post » Fri Jun 24, 2011 5:32 am

Is it just me, or did you hate the ragdoll effect the deaths had in oblivion? It seemed so obnoxiously unrealistic, I actually didnt like to kill people! Idk if it was a joke or just a really big step backwards, but I hope its fixed in skyrim.
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Nauty
 
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Post » Fri Jun 24, 2011 3:26 am

Is it just me, or did you hate the ragdoll effect the deaths had in oblivion? It seemed so obnoxiously unrealistic, I actually didnt like to kill people! Idk if it was a joke or just a really big step backwards, but I hope its fixed in skyrim.


what do you want instead?
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Elizabeth Davis
 
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Post » Fri Jun 24, 2011 1:07 pm

Riiiight, it wasn't perfect but it was about par for games of the time.

Go play Battlezone and have a look at the death "physics" of the pilots in that game.


Do people on this forum really put this much effort into complaining about games they like?
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butterfly
 
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Post » Fri Jun 24, 2011 8:41 am

what do you want instead?


Euphoria.
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Sista Sila
 
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Post » Fri Jun 24, 2011 6:11 am

what do you want instead?

I mean, I guess the ragdoll is better than just a regular animation... but i think the bodies should remain a bit more solid when they die. So that they dont end up flopping around like a bag in the wind and vibrate uncontrollably haha
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Suzy Santana
 
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Post » Fri Jun 24, 2011 4:07 pm

Euphoria.


:tops:


I mean, I guess the ragdoll is better than just a regular animation... but i think the bodies should remain a bit more solid when they die. So that they dont end up flopping around like a bag in the wind and vibrate uncontrollably haha


Ah i understand, you want more realistic ragdoll, well i'd like that too i guess.
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Blackdrak
 
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Post » Fri Jun 24, 2011 3:49 am

Euphoria
http://www.youtube.com/watch?v=r6F3lT1v79I&feature=related
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Lilit Ager
 
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Post » Fri Jun 24, 2011 4:29 pm

Agree with the OP. Every time I one shotted someone with a bow, they went flying(either backwards or straight up) and If I had an enchanted arrow with an area affect? Forget it! They would fly after getting hit by it.
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MatthewJontully
 
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Post » Fri Jun 24, 2011 4:20 am

I mean, I guess the ragdoll is better than just a regular animation... but i think the bodies should remain a bit more solid when they die. So that they dont end up flopping around like a bag in the wind and vibrate uncontrollably haha


I understand what you're saying.... I hated when the bodies would move uncontrollably effect too, but for the most part, I thought that they did a pretty good job with the deaths.....
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Sarah Bishop
 
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Post » Fri Jun 24, 2011 7:19 am

I remeber I also played Gothic 3 at that time & there dead animals were wobbling down when you killed them at a hillside. Like jelly...it was ridiculous.
I believe they had no skeleton after death any more.
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willow
 
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Post » Fri Jun 24, 2011 3:26 pm

I'll agree its a little far fetched. But its more amusing then anything.

I don't recall it ever being passed off as a life simulator.
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Sarah Bishop
 
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Post » Fri Jun 24, 2011 6:48 am

Euphoria
http://www.youtube.com/watch?v=r6F3lT1v79I&feature=related

YEAH THATS PERFECT
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Trista Jim
 
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Post » Fri Jun 24, 2011 1:12 pm

Euphoria
http://www.youtube.com/watch?v=r6F3lT1v79I&feature=related


Skyrim NEEDS this.
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Samantha Wood
 
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Post » Fri Jun 24, 2011 8:48 am

Is it just me, or did you hate the ragdoll effect the deaths had in oblivion? It seemed so obnoxiously unrealistic, I actually didnt like to kill people! Idk if it was a joke or just a really big step backwards, but I hope its fixed in skyrim.

Fixed! In some old interview the author mentioned a guy falling on his knees horribly bleeding and the falling on then ground.
FACEPLANT! :celebration:
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Ronald
 
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Post » Fri Jun 24, 2011 4:13 am

I didn't really like the rag doll too much but I didn't mind it. It certainly wasn't a huge step back from Morrowind.
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Silvia Gil
 
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Post » Fri Jun 24, 2011 3:37 am

Fixed! In some old interview the author mentioned a guy falling on his knees horribly bleeding and the falling on the ground.
FACEPLANT! :celebration:

can you show me a link?
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Alexxxxxx
 
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Post » Fri Jun 24, 2011 11:59 am

http://www.gamesas.com/index.php?/topic/1194469-swedish-gamereactor-magazine-new-skyrim-article/page__p__17747187__fromsearch__1#entry17747187
direct quata(spelling?)
"A good hit led to the enemy bleeding heavily. Eventually he sank down, sits on his knees for a short moment before he falls down."
edit: thanks hvlr for translation!
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FITTAS
 
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Post » Fri Jun 24, 2011 4:00 pm

I hated it when I hitted someone with that enchanted dagger from the first or second Dark Brotherhood quest. The body just went into air - by a dagger ._.
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NEGRO
 
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Post » Fri Jun 24, 2011 4:09 pm

http://www.gamesas.com/index.php?/topic/1194469-swedish-gamereactor-magazine-new-skyrim-article/page__p__17747187__fromsearch__1#entry17747187
direct quata(spelling?)
"A good hit led to the enemy bleeding heavily. Eventually he sank down, sits on his knees for a short moment before he falls down."

thnaks!
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suniti
 
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Post » Fri Jun 24, 2011 3:54 am

well, after looking at a few of the videos, it looks like ragdolls are in the game due to spells.. :( lets hope thats it though
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Carys
 
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Post » Fri Jun 24, 2011 7:53 am

thnaks!

Not a single problem!
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kasia
 
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Post » Fri Jun 24, 2011 4:26 pm

Euphoria
http://www.youtube.com/watch?v=r6F3lT1v79I&feature=related

Hah I thought everyone was just being a jerk. I didn't know that's really what it's called. It's great though, add's a lot of AI into a simple thing like death animations.
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Adam Porter
 
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Post » Fri Jun 24, 2011 3:39 pm

Euphoria
http://www.youtube.com/watch?v=r6F3lT1v79I&feature=related

You know the part in the vid where the little dude is being hit by the lines and is stumbling back? Yeah, that's what I want it to look like when I shoot someone with an arrow in the shoulder.
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Charlie Sarson
 
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Post » Fri Jun 24, 2011 4:18 am

During the E3 footage it seemed that lightning magic made Draugr go flying, but when he killed the bandits with a bow or the wolves earlier held to the ground nicely. It may be magic, but we still have 5 mos to find out.
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sharon
 
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Post » Fri Jun 24, 2011 7:01 am

I think magic causing characters to fly would be fine, but arrows and swords? no thanks
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Shae Munro
 
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