I want to chime in also.
Earlier today I also had a 4 DC attack in 1.5 hours. It was destructive.
20 villagers killed
4k caps spent to revive (in vain)
60 to 70 stims used (in vain)
2 mr handys destroyed with 1 at 5% health.
At the end of the carnage I had 10 corpse with no stims, no caps, economy descimated and spirits down.
I found the old blog to complain.
Yeah I feel like I'm a low complainer too. I get needing a challenge. But come on!
If I had known that past 60 dwellers would triggered the deathclaw I would've def stayed under that limit.
I mean I was working on a goal of having enough dwellers to support my economy and explore the waste land for items and caps. I was working to have 10 or 15 explorers. I didn't know that deathclaw were going to be sooooo much worse than regular raiders. Its like the raiders are level 5 and the DC are level 50!
So after I complained on the old blog I figured it fall on deaf ears anyway. And I did spend the 4 bucks on Mr handy pack so I wasn't going to give up just yet. BTW until deathclaws are balanced some way then I wont spend any money on this game.
And I worked very hard to get my 78 dwellers back on track. Reassigned dwellers to replace the dead ones. And my poor dwellers were very depressed working around all these corpses. Got my economy back chugging again. Couldnt build a cache of stims because I kept getting pest attack and regular raids and all my good weapons were in the hands of dead dwellers. But I did it. Although through it I did lose another Mr Handy I got all my dwellers revived. Everything was golden. All I had left was 3 Mr Handys to revive.
I had been working on luck for some dwellers for exploring. I got 4 up to 7 luck, equiped one with a weapon and +3 uniform sent him out.
BAM another DC attack came.
But this time I had only 8 stims. I got ready for the massacre. I used up the last of my stims and then sat back and watched the carnage.
After it was done 10 more villagers were lying on the ground dead and I was pissed. Still am.
Then I hunted down the blog post I whinned in earlier. I realized it was dead. So I found this forum and thread. And here I am to complain.
The DC are too powerful. They need to scale with vault age or score not vault population. The game should warm you up to the DC. NOT burn like a hot pocket right out of the microwave and cheese squirts to the roof of your mouth cooking the flesh off the bone.
DC should be cooled on the plate a little bit, if you will, before one goes right in for that first bite. Maybe send only 1 first for a while. Then 2.
Maybe tie the level to a better equation like:
score/100 and scale the hp and damge better
NOT
Is population 60+ then rain death like this is game of thrones!
I hope developers read these post. Please please rework the DC to balance em more.
edit:
I know one needs high level weapons to defend but My vault is only 3 days old and I've got 78 dwellers. I have explored some and got some decent weapons. At least I can defend againt raiders and pest attacks. I was just about to start really long term exploring since i just got the extra dweller to do that and now it's constant DC attacks, I'm stuck.
Edit #2; I now have 27 corpses out of 78. DC is overpower. I wasted 3.99 on this..........