So i modified a deathclaw a bit in the geck and when I get to him in the game he always runs. What is causing this and how can I fix it?
When you edit your creature, in the 'AI packages' tab there are different packages for patrols, sandboxs, dialog etc. In some of these packages, under the 'flags' tab there is an option you can place a check in for 'always run'. That is probably the culprit, uncheck that and it should walk and run normally.