deathclaw packs

Post » Thu Jul 03, 2014 7:25 pm

so earlier this year i finally got into the fallout series

after falling in love with FO3 i started playing NV 2 weeks ago

it is different least to say , what i miss most is the clauustrophobia you feel while crawling.stzlking thru the DC ruins

but still i m getting into the game now and the whole frontier atmosphere the game radiates

Except for one thing

those damn pcks of deathclaws, i know the point is to ster the player character in a certain direction or prevent the pc to roam certain areas

but doesn't this goes against the principle of free exploration and open ended game play and surely there were other ways to prevent the pc to do certain things ,

but how it is done now is pretty cheap and is it really important to prevent the pc to get there

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Maria Leon
 
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Post » Thu Jul 03, 2014 10:41 pm

Maybe so but later on in the game it's great sport to go hunting them, I even added a re-spawn mod because I missed them after killing them all the first time.

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Rachael Williams
 
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