» Tue Oct 27, 2009 1:07 am
Yeah... but... TDM invalidates quite a few abilites, the operative's EMP grenade is really only usable on turrets now, if all objectives are gone. And what about the medics? Is their revive ability completely useless? If you opt to have to finish off the enemy, Gears of War style, this could lead to some drawn out matches with not much ground getting taken. If people are constantly getting revived, then kills won't rack up very easily.
On the other hand, if you opt to take out incapacitation completely in favor of a more CoD-similar approach, then you completely invalidate the cortex bomb, one of the shining stars of being an operative, also no incapacitated people would mean no Comms hack either. Regardless how you do it, I don't see a balanced TDM gametype.
Personally I don't want to see one, it was why I was so excited to leave CoD. Before you say I wouldn't have to play it, just think back to the CoD days and how every game mode would devolve into TDM gameplay at some point in the game, even if it was objective. (i.e. how many Search and Destroy games are won by killing the enemy team?).