Decapitation and crippling

Post » Mon Jul 25, 2011 2:09 am

Has there been any word if they're implementing it? It (IMHO) makes sense to have but you NEVER know.

So I guess it comes down to has it been confirmed? If it hasn't yet, do you think this should be part of Skyrim?

Me, personally, would love to see a kill move to the neck or a down slash which resulted in a decapitation or loss of limb. Crippling would be great if you have a fleeing enemy and you can prevent that with a well placed shot in the leg, as well as the chance of disarmament.
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Rebecca Clare Smith
 
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Post » Sun Jul 24, 2011 8:23 pm

I think they need them both as well, but they haven't been confirmed yet.
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SexyPimpAss
 
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Post » Sun Jul 24, 2011 11:02 pm

I dunno, based on what we've seen it seems dismemberment is NOT in.

Remember that part in the demo where he does a finishing move on that wolf? Judging by the slash, and how they said
Skyrim would be grittier than Oblivion, I expected the wolf's head to come off. But nope.
I'd say that's a clear indication.


UNLESS....!


Unless it can be toggled in the options menu. Maybe they had it turned off for some reason or another.
That's the hope I'm personally clinging to for now.
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Kate Norris
 
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Post » Sun Jul 24, 2011 8:05 pm

Cutting off limbs sure, crippling? Nah. It was annoying in Fallout rather than challenging.
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Cayal
 
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Post » Mon Jul 25, 2011 3:31 am

I'd llike to see both, but I'd prefer it if people didn't fall to pieces quite so easily as they did in fallout
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Matt Bee
 
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Post » Sun Jul 24, 2011 1:32 pm

I'm too lazy to look for the source, but Todd has confirmed "locational limb damage is in, but not like in fallout 3"

Not sure what this implies though.
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Marcia Renton
 
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Post » Sun Jul 24, 2011 9:50 pm

It would definitely be nice to see dismemberment. Crippling sometimes made some enemies a little too easy to defeat. I'll never forget how everyone used to say how easy deathclaws were, just cripple their legs with the dart gun. smh.
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Yama Pi
 
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Post » Sun Jul 24, 2011 4:44 pm

you never see gore in demos so we dont know if its in are not theres a few games that didnt show gore in the demo but in reality were really bloody, like dragon age origins
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Angela Woods
 
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Post » Mon Jul 25, 2011 3:13 am

Cutting off limbs sure, crippling? Nah. It was annoying in Fallout rather than challenging.

He means on other enimies not yourself dude.which you should be able to get crippled too.like break their arm they drop their sword.
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Nice one
 
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Post » Sun Jul 24, 2011 12:47 pm

I dunno, based on what we've seen it seems dismemberment is NOT in.

Remember that part in the demo where he does a finishing move on that wolf? Judging by the slash, and how they said
Skyrim would be grittier than Oblivion, I expected the wolf's head to come off. But nope.
I'd say that's a clear indication.


UNLESS....!


Unless it can be toggled in the options menu. Maybe they had it turned off for some reason or another.
That's the hope I'm personally clinging to for now.

Why do people feel the need to have ridiculous gore...? The blood isn't enough...? :facepalm:
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Nathan Maughan
 
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Post » Sun Jul 24, 2011 6:56 pm

I want to see this: http://www.youtube.com/watch?v=pJRtwkmgptQ&feature=related
in the final release. I can't see why anyone would object to it, but it doesn't matter to me if you disagree. Ok, maybe not exploding heads, but decapitations and impalements would be awesome.
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Kevan Olson
 
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Post » Mon Jul 25, 2011 3:09 am

Why do people feel the need to have ridiculous gore...? The blood isn't enough...? :facepalm:



How is that "ridiculous gore"?

Based on the angle of the stroke, the blade should cut deeply into the wolf's neck, likely severing the head fully or partially.
Cause and effect. You may not know this, but bladed combat makes quite a mess.

I personally don't want Fallout 3 style gore. THAT was over the top, but in line with previous Fallout games.

To have the occasional limb/head hacked off though? Sure. It is only to be expected when using edged weapons.
The instance with the wolf, when the head should almost definitely have been severed, but somehow isn't, is a form of
immersion breaker for me. It left me thinking "Eh? What? That's not what I expected. That sword must be bloody DULL!"


Of course, for those who want to keep people and animals intact, there should be a "toggle dismemberment" in the options. Simple.
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Ally Chimienti
 
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Post » Sun Jul 24, 2011 2:06 pm

I just want to use blast spells or something to completely vaporize people.
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Alycia Leann grace
 
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Post » Mon Jul 25, 2011 12:57 am

How is that "ridiculous gore"?

Based on the angle of the stroke, the blade should cut deeply into the wolf's neck, likely severing the head fully or partially.
Cause and effect. You may not know this, but bladed combat makes quite a mess.

I personally don't want Fallout 3 style gore. THAT was over the top, but in line with previous Fallout games.

To have the occasional limb/head hacked off though? Sure. It is only to be expected when using edged weapons.
The instance with the wolf, when the head should almost definitely have been severed, but somehow isn't, is a form of
immersion breaker for me. It left me thinking "Eh? What? That's not what I expected. That sword must be bloody DULL!"


Of course, for those who want to keep people and animals intact, there should be a "toggle dismemberment" in the options. Simple.

I love the condescending tone of this post..... :tongue:. Though physics may sometimes allow for this sort of thing, in a game, in my opinion, it's just unnecessary... For example, Fallout just angered me with it's unnecessary amounts of gore :shrug:...
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Lillian Cawfield
 
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Post » Sun Jul 24, 2011 7:21 pm

If you want insane gore or decapitation go play a FPS or Fallout. While Skyrim is arguably more dark than other TES games I still feel that a high level of gore has no place in the series.


Alternatively wait for the inevitable mod.
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Tiffany Carter
 
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Post » Sun Jul 24, 2011 5:40 pm

It has been confirmed that they have 'some kind of system' like that, but different from Fallout's. They are keeping it hush hush, so I can only assume it's nowhere near ready to show off.
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Syaza Ramali
 
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Post » Sun Jul 24, 2011 3:06 pm

To have the occasional limb/head hacked off though? Sure. It is only to be expected when using edged weapons.
The instance with the wolf, when the head should almost definitely have been severed, but somehow isn't, is a form of
immersion breaker for me. It left me thinking "Eh? What? That's not what I expected. That sword must be bloody DULL!"


Do you realize how incredibly sharp a blade would have to be to slice through tendons and bones cleanly enough to result in decapitation and dismemberment? Unless every Rusty Iron Sword we pick up is supposed to have been hand crafted by Akaviri master sword makers or something I'd find that sort of thing more immersion breaking than not having it.

When you see people getting chopped to pieces in movies like Braveheart that is just Hollywood sensationalism.
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JERMAINE VIDAURRI
 
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Post » Sun Jul 24, 2011 10:49 pm

I want to see this: http://www.youtube.com/watch?v=pJRtwkmgptQ&feature=related
in the final release. I can't see why anyone would object to it, but it doesn't matter to me if you disagree. Ok, maybe not exploding heads, but decapitations and impalements would be awesome.

def putting in the decapitation would be an amazing gameplay aspect. To all you people that are panzies...sry but this is what happens when you take a sword to a persons neck!
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Jonny
 
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Post » Sun Jul 24, 2011 1:31 pm

I'm totally down for the crippling system. I think it'll add more depth to the battles....as long as you don't cripple their arms, make them drop their weapons, only for them to pick it back up again and use it like nothing even happened. That always bothered me in fallout 3. How are you using that ish if your arm has been crushed by a sledgehammer???

As for dismemberment, hell yes. Though, it should only happen very rarely and depending on the condition of the enemy armor/location of the strike/strength and condition of your weapon/roll of the dice. Make it a rare enjoyable experience, and not over the top.
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Richus Dude
 
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Post » Sun Jul 24, 2011 10:33 pm

they should be in but i don't know if they could show them in demo
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Rachyroo
 
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Post » Mon Jul 25, 2011 3:07 am

I'm totally down for the crippling system. I think it'll add more depth to the battles....as long as you don't cripple their arms, make them drop their weapons, only for them to pick it back up again and use it like nothing even happened. That always bothered me in fallout 3. How are you using that ish if your arm has been crushed by a sledgehammer???

As for dismemberment, hell yes. Though, it should only happen very rarely and depending on the condition of the enemy armor/location of the strike/strength and condition of your weapon/roll of the dice. Make it a rare enjoyable experience, and not over the top.


indeed I don't want people to fall apart every time I touch them with a dagger :wink_smile:
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Chad Holloway
 
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Post » Sun Jul 24, 2011 4:06 pm

No, keep these two franchises as far away from each other as possible.
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Neko Jenny
 
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Post » Mon Jul 25, 2011 1:01 am

No, keep these two franchises as far away from each other as possible.

You should've said that before Fallout 3 came out and was oblivion with guns.
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Allison Sizemore
 
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Post » Mon Jul 25, 2011 12:11 am

I love the condescending tone of this post..... :tongue:. Though physics may sometimes allow for this sort of thing, in a game, in my opinion, it's just unnecessary... For example, Fallout just angered me with it's unnecessary amounts of gore :shrug:...


I agree. The one thing that ruined fallout 3's over all gritty tone for me was the almost comical gore. To slice off limb, it takes many slashes. Ever see a butcher? It takes at least 3 cleaves to break any bone over an inch thick with even the sharpest of cleavers. No way they would slice off in one hit.
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Sylvia Luciani
 
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Post » Sun Jul 24, 2011 12:25 pm

I want to see this: http://www.youtube.com/watch?v=pJRtwkmgptQ&feature=related
in the final release. I can't see why anyone would object to it, but it doesn't matter to me if you disagree. Ok, maybe not exploding heads, but decapitations and impalements would be awesome.


There are finishing moves, just more tasteful.

I'm not too sure about loss of limbs/exploding heads though.... Maybe have a gore option?
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Kayla Oatney
 
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