Decapitation and Dismemberment

Post » Sat Feb 19, 2011 12:11 am

Todd said it will be more violent but come on guys do we really have to take it over the top. Fallout and Elder Scrolls are two completely different series unrelated to each other. So do we really need to have all this guts and gore for elder scrolls.it has never been that type of game. These two franchise were originally produced seperately so should be treated as such. meaning that i dont think we shuld look to fallout gore to make an example for skyrim. looks more to previous idk...elder scrolls games??? maybe add a few cuts here and there. but im not into this total dismemberment disembowling stuff. i thot it was cheesy on fallout and i want skyrim to be anyting but cheesy. too much gore makes it cartoonish u want realistic gore.


Nobody is asking for Fallout 3 level gore (at least I dont think anyone is, its not like I read every post in this thread) however it would be fairly reasonable to expect that if you swing a battle axe at somebodies neck there is a good chance that his head is going to seperate from it.
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Steeeph
 
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Post » Fri Feb 18, 2011 8:48 pm

"...if we were older. Then we wouldn't have to wait so long"... ummm got detracted a bit there... The Beachboys aside...

Wouldnt it be nice to see some decapitation and dismemberment when we kill enemies or get killed ourselves. I'd love to hack an enemy in two with a claymore.. or see his head go flying off with a successful sword stroke.

On the flip side I'd love to see my character die in awful ways as well... His limbs blasted off by a powerful fireball.. flying off in multiple different directions as fountains of blood spurt from their ruined stumps... mmm....

(all cosmetic on death so that it doesnt have to affect actual gameplay... though it would be nice if it did... chop off a guys left arm and he can no longer use a shield... hack off his legs and he cant stand anymore.)


Is this before or after we get drunk at a Nord Tavern? :P

But yeah, this would make the game more realistic and I would not mind the idea. Unfortunately they prob wont implement it cuz the blood and gore will be along the lines of oblivion. Let’s hope deadly reflexes comes to Skyrim :P
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Steve Bates
 
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Post » Sat Feb 19, 2011 6:24 am

Hell yeah, everyone loves a bit of blood and guts. as long as they don't go overboard like fallout, theres something odd about punching a guy in the face and both his legs fall off..... :sadvaultboy:
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^_^
 
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Post » Sat Feb 19, 2011 11:48 am

Todd said it will be more violent but come on guys do we really have to take it over the top. Fallout and Elder Scrolls are two completely different series unrelated to each other. So do we really need to have all this guts and gore for elder scrolls.it has never been that type of game. These two franchise were originally produced seperately so should be treated as such. meaning that i dont think we shuld look to fallout gore to make an example for skyrim. looks more to previous idk...elder scrolls games??? maybe add a few cuts here and there. but im not into this total dismemberment disembowling stuff. i thot it was cheesy on fallout and i want skyrim to be anyting but cheesy. too much gore makes it cartoonish u want realistic gore.



Fallout 3 gore level aside. Skyrim would be more realistic if you could chop a head off or a limb. Otherwise it`s very unrealistic..
Think of all the savage warfare over the centuries when primitive weapons such as the sword, axe, hammer or spear were being used on the battlefield. My god the carnage would be horrible at the end of a days fighting. It wouldn`t just be some cuts showing..try limbs and heads lying around. The fact that TES has never done that is not a good reason. A grittier and more violent approach would be brillaint in Skyrim - doesn`t mean you have to throw buckets of blood around, only apply a realistic consequence to a huge axe or sword shearing into flesh and bone. Have a more violent mode would be great as a toggable option. Oblivion combat felt like cartoon stuff to me.
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Kelly Osbourne Kelly
 
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Post » Sat Feb 19, 2011 4:09 am

That's a shame really, as It's viewed as a classic (IMDB rates it at 8.4)

The start upto the fight isn't very funny, but it's the fight scene itself (albeit awfully fought), it's led to such quotes as "It's just a flesh wound..." "I'm invincible!" "I've had worse!" and so on, infact the film pretty much radicalised most comedies at the time.

After John Cleese's character claims he was turned into a newt, the knight who is doing an investigation on the witch asks "A newt..?" and he replies, "...I got better..." that quote alone has viralled it's way into many films after it.

I can't think of any other way to explain it, I can't think of one person who hasn't liked it.


Eh, I haven't said I've disliked it, only that I don't understand it, as some people don't understand or like grotesque spanish humor (which I love :D).
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April D. F
 
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Post » Fri Feb 18, 2011 11:35 pm

Eh, I haven't said I've disliked it, only that I don't understand it, as some people don't understand or like grotesque spanish humor (which I love :D).


Don't mean to off-topic the discussion, but I can never understand the humour of Monty Python, even after purposely torturing myself by watching a few of their movies.
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Emmie Cate
 
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Post » Sat Feb 19, 2011 5:56 am

Todd said it will be more violent but come on guys do we really have to take it over the top. Fallout and Elder Scrolls are two completely different series unrelated to each other. So do we really need to have all this guts and gore for elder scrolls.it has never been that type of game. These two franchise were originally produced seperately so should be treated as such. meaning that i dont think we shuld look to fallout gore to make an example for skyrim. looks more to previous idk...elder scrolls games??? maybe add a few cuts here and there. but im not into this total dismemberment disembowling stuff. i thot it was cheesy on fallout and i want skyrim to be anyting but cheesy. too much gore makes it cartoonish u want realistic gore.


This

I for one have no interest in added gore and dismemberment. That is what I hated most about Fallout anyway, which reminded me of some cheap slasher movie. I think the ES games have done it right so far.

Storm
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Tamika Jett
 
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Post » Sat Feb 19, 2011 6:00 am

Nop. Wouldn't want it.

I'd much more prefer more blood than body parts flying all over the place.
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Del Arte
 
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Post » Sat Feb 19, 2011 7:35 am

The thing to remember is that TES isn't Fallout (though sadly Fallout has become TES). TES isn't a very mature game-world with the games being labeled with a T-rating. Fallout is different. Fallout has always been controversial, and it's a very mature game world.
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Joe Bonney
 
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Post » Sat Feb 19, 2011 10:11 am

I want it.Definately dismemberment when talking bout axes and blades but when shooting with bow,no.

I loved killing every single legionary in their camp with "Knock knock" in New Vegas.Then decapitating them and throwing their heads in the river.
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Heather beauchamp
 
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Post » Sat Feb 19, 2011 4:57 am

The thing to remember is that TES isn't Fallout (though sadly Fallout has become TES). TES isn't a very mature game-world with the games being labeled with a T-rating. Fallout is different. Fallout has always been controversial, and it's a very mature game world.


I would say the reverse, TES has always been a mature game, with storylines dealing with necromancy, necrophilia, dark rituals, sadistic killings and barely any humour apart from the odd Easter egg.

Fallout has always been a game surrounded by dark humour, references to movies and other games dealing with a light hearted response to drugs/alcohol and prostitution, in the first game you could even kill [CENSORED] which these days would lead to a mass amount of controversy.

Fallout 3 was more mature than the others, but the universe in itself is a slap-stick apocalyptic future.
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clelia vega
 
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Post » Sat Feb 19, 2011 8:00 am

Fallout 3 was more mature than the others, but the universe in itself is a slap-stick apocalyptic future.

I would argue that it doesn't make Fallout 3 less "Mature", it makes it less "Serious". And that, I believe, was exactly the intent with the retro-futuristic theme.

With regards to Decapitation and Dismemberment - I can live without these, I don't think that the TES game world needs to take gore to that level in order to be a successful and fun RPG. If it was a game bent on showing the absolute worst/gross stuff, I could see that in a game like Hunted where the theme fits and belongs. I don't "think" the goal of TES was to take realism That Far, but we may see more of it in Skyrim due to Fallout-flavoring that the team inevitably has having just come off making that game. We'll probably see more gore than in Oblivion, but less than Fallout 3.
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Isaac Saetern
 
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Post » Sat Feb 19, 2011 10:31 am

I want to set the level of violence in the options menu. From the old guy, born before the time that gore, decap and dismem was fun.
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Nichola Haynes
 
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Post » Sat Feb 19, 2011 11:56 am

I would argue that it doesn't make Fallout 3 less "Mature", it makes it less "Serious". And that, I believe, was exactly the intent with the retro-futuristic theme.


Yeah that was kind of the message I was trying to get across, people tend to interchangeably use the words mature/serious as an age audience with games, serious games are for grown ups, whereas non serious are apparently intended for teens (peoples views are obviously subjective).

My point was that in comparison to the others, I thought Fallout 3 was more serious natured in comparison to the two previous games, and obviously that was Interplay's intentions all along, infact that's what they're trying to promise with the fallout mmo, a world of black humour filled with murder, six and drugs.

Gore can be serious, and it can be used as a means of shock humour (bloody mess), I'd like to see an amount of gore in Skyrim, but not an extensive amount, maybe just finishers + explosions would be enough to satisfy my bloodlust.

Traps would also be great format for gore, I found them lacking in oblivion but maybe a rogue based class could plant trip wires to trigger one of those impaling traps that swing around and happen to catch you in the chest, ala Apocalypto, or a mage setting a fire trap on a door/chest that explodes when used.
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M!KkI
 
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Post » Sat Feb 19, 2011 3:26 am

And dood you should totally be able to put your fist through somebodies chest when fighting in hand to hand and rip their heart out and eat it in front of them.




YEs!! That should be the ability you get for maxing hand-to-hand. hahaha
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N Only WhiTe girl
 
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Post » Sat Feb 19, 2011 1:10 am

YEs!! That should be the ability you get for maxing hand-to-hand. hahaha


Grandmaster of unarmed combat: http://www.youtube.com/watch?v=wi225VNmQU4
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Melly Angelic
 
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Post » Sat Feb 19, 2011 12:55 pm

But how realistic is it to sever a person's leg with a sword with ease, for example? We're not made of jelly.

It depends on the sword. You get a good sword, and you can chop multiple people in half with a single swing. Of course it's not easy, but if you're trying to kill someone anyways, it's kinda hard to not end up dismembering them. A good Katana can cut 2 maybe even 3 people in half from the torsos in a single swing. A claymore can do pretty much as much as you want. You're not going to easily decapitate someone with a dagger, but, say, a wakizashi, or a cutlass, that's definitely in the realm of realistic. We are not jelly, but once you get past the bones...
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Wayland Neace
 
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Post » Sat Feb 19, 2011 4:50 am

It depends on the sword. You get a good sword, and you can chop multiple people in half with a single swing. Of course it's not easy, but if you're trying to kill someone anyways, it's kinda hard to not end up dismembering them. A good Katana can cut 2 maybe even 3 people in half from the torsos in a single swing. A claymore can do pretty much as much as you want. You're not going to easily decapitate someone with a dagger, but, say, a wakizashi, or a cutlass, that's definitely in the realm of realistic. We are not jelly, but once you get past the bones...



I agree.. bones are not made of jelly. Thats what the warhammer is for... :)
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Lucky Boy
 
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Post » Sat Feb 19, 2011 1:25 am

I want dismember! is a great thing to have in this game!
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Kara Payne
 
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Post » Sat Feb 19, 2011 2:08 am

I hope that they have dismemberment and things in the game.

It should depend on what weapon you are using (IE an Axe vs a mace would be different in terms of visible dmg) and the type of attack you do compared to the location.

Also however I hope that we simply get some VISIBLE dmg to characters when they are damaged. So if you are low healtha nd have been fighting, it looks lilke such, cuts on you, blood, bruises, etc.

However apart from melee weapons doing such things I also hope that magic has the same types of finishing moves/neat tricks, throwing a fireball at someone near death and then seeing it engulf them and catch them a blase as they run around helpless.

I also think it would be nice to have such things be capable to happen to your character.

To give an idea of fitting dismemberment, I think SEverance is a good example:
http://www.youtube.com/watch?v=hi6luPpXzGU

Game had location based dismemberment a plenty, heads flying off, limbs (which you could pick up and use as a weapon if you wanted, though they were useless really).
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Mrs Pooh
 
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Post » Fri Feb 18, 2011 10:07 pm

I hope that they have dismemberment and things in the game.

It should depend on what weapon you are using (IE an Axe vs a mace would be different in terms of visible dmg) and the type of attack you do compared to the location.

Also however I hope that we simply get some VISIBLE dmg to characters when they are damaged. So if you are low healtha nd have been fighting, it looks lilke such, cuts on you, blood, bruises, etc.

However apart from melee weapons doing such things I also hope that magic has the same types of finishing moves/neat tricks, throwing a fireball at someone near death and then seeing it engulf them and catch them a blase as they run around helpless.

I also think it would be nice to have such things be capable to happen to your character.

To give an idea of fitting dismemberment, I think SEverance is a good example:
http://www.youtube.com/watch?v=hi6luPpXzGU

Game had location based dismemberment a plenty, heads flying off, limbs (which you could pick up and use as a weapon if you wanted, though they were useless really).



This is exactly the game I was thinking of actually. Only played it for one day in a gaming cafe wayyy back in 2004 or something... but i loved it. Hard as hell.. ridiculous amounts of blood and gore (your character looked like he had been tortured with rusty butter knives for a full week by the time you were on low health) ...I gonna download this asap!! Thanks for reminding me of the name.

And the aforementioned carrying around of your opponents limbs..! Whoopee!!
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Bigze Stacks
 
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Post » Sat Feb 19, 2011 5:33 am

dismemberment would just be stupid. At most there should only be blood spots where you hit people
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Nicole Elocin
 
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Post » Fri Feb 18, 2011 10:52 pm

This is exactly the game I was thinking of actually. Only played it for one day in a gaming cafe wayyy back in 2004 or something... but i loved it. Hard as hell.. ridiculous amounts of blood and gore (your character looked like he had been tortured with rusty butter knives for a full week by the time you were on low health) ...I gonna download this asap!! Thanks for reminding me of the name.

And the aforementioned carrying around of your opponents limbs..! Whoopee!!



Severance is hands down my favorite melee action game, the combat in it is simply superb and leagues above any other melee combat system. I wish there were games that used it's system, sadly none come close.
Glad I could help you remember :).

dismemberment would just be stupid. At most there should only be blood spots where you hit people



Stupid? What do you think happens when you cleave your axe into someone's leg full force? Dismemberment is a part of what happens in melee combat with weapons like Axes and swords.
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Kaylee Campbell
 
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Post » Sat Feb 19, 2011 10:55 am

No, it wouldn't be nice
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OJY
 
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