Decapitation DEFINITELY Confirmed (as by Pete)

Post » Tue Sep 20, 2011 7:38 am

I'm still not fond of it being a perk. I think it should be like most other games with gore, and just have it as a toggle in the options menu. It can come with it turned off my default, but for those who enjoy it should be able to turn it on. Spending a perk point for decapitation seems kind of silly, but I know I'm going to do it. It will make the feel of the game more realistic to me, and gore can be appealing if it's done right, and in somewhat of a realistic manner.
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I love YOu
 
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Post » Tue Sep 20, 2011 5:24 am

Awesome! :D

That said, why only one handed?...I'm pretty sure you can sever a head with a claymore :P
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djimi
 
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Post » Tue Sep 20, 2011 12:30 pm

And no, they don't need to release every bit of information on every perk, the game has enough interest drawn to it as is; this isn't some indie company pulling a new and unique RPG out of their ass. Revealing everything to us wouldn't gain them more interest in any kind; the people who complain day and night about this game will still play it as will the people who praise every single little detail.


Yes, I know that they don't need to release every bit of information, because it's aTES game, made by BGS.

But they should. That's basic stuff all of us will know 10 minutes after installing the game, so why not tell us now, so we have some character planning to do instead of spamming the forums with complaints, praises, speculations and pure nonsense, just to pass the time until the game is released. Bioware/EA isn't an indie company either, but they released not only more info about DA:O, but also a facegen ap and even a quite nice browser game to showcase the system.

If *you* personally don't want info about the game you are about to buy, then feel free to avoid those threads, but don't speak for all of us.
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Robert Jackson
 
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Post » Mon Sep 19, 2011 10:59 pm

Very glad it's a perk indeed.

Alot of decapitations in video games look terrible and ruin the game for me, also it's not really all that realistic. Guess I just wont take that perk. :)


Unless it's a finishing move. :hubbahubba:
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Katie Louise Ingram
 
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Post » Tue Sep 20, 2011 2:30 am

The two-handed perk is "Limbsplitter"
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Fluffer
 
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Post » Tue Sep 20, 2011 9:01 am

Unless it's a finishing move. :hubbahubba:

You still need to pick that perk to even have a chance for it to occur. Finishing move, or not.
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Adam Kriner
 
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Post » Tue Sep 20, 2011 12:40 pm

I'll definitely take this perk. I'm a pacifist.
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lucile
 
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Post » Tue Sep 20, 2011 3:09 am

The two-handed perk is "Limbsplitter"



and gut spiller and skull splitter

and brain masher :D

SOME MANY BEAUTIFUL POSSIBILITIES :ahhh:
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gemma king
 
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Post » Mon Sep 19, 2011 10:30 pm

I wonder if you can collect heads viking and celtic style. would be sick! probably not tho.
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Ross Thomas
 
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Post » Tue Sep 20, 2011 4:04 am

The two-handed perk is "Limbsplitter"


Makes sense, two-handed swords are brute-force bludgeoning weapons, it would be quite easy to sever an arm, but rather hard to sever the head (instead of splitting it)

Still, I hope it's some kind of insta-dead-chance perk and not just a gore-setting that ended up in the character stats.
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Monika
 
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Post » Tue Sep 20, 2011 7:02 am

That's one perk I will avoid.
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Jessica Lloyd
 
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Post » Tue Sep 20, 2011 12:13 pm

Makes sense, two-handed swords are brute-force bludgeoning weapons, it would be quite easy to sever an arm, but rather hard to sever the head (instead of splitting it)

Still, I hope it's some kind of insta-dead-chance perk and not just a gore-setting that ended up in the character stats.


I didn't see any decapition-related perks in the one-handed perk tree. It might be the "Stand and Deliver" perk.
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Trish
 
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Post » Tue Sep 20, 2011 10:50 am

If decapitation is in the engine, modders will certainly be able to add decapitation for two handed weapons. Modders added decapitation and dismemberment into Morrowind which had no built in mechanism to handle it.
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Guinevere Wood
 
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Post » Tue Sep 20, 2011 12:04 am

That sounds freaking fantastic!

Now I really hope I'll get to play an uncensored version of the game.
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chirsty aggas
 
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Post » Tue Sep 20, 2011 12:08 pm

I didn't see any decapition-related perks in the one-handed perk tree. It might be the "Stand and Deliver" perk.



Its either savage blows or the unnamed top of the line perk.. Above savage blows.. Watch the video..
And I'm pretty sure limb splitter is the axe perk in two handed
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John N
 
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Post » Tue Sep 20, 2011 8:31 am

Awesome! :celebration:

Yes, I'm a sick bastard.

Yeah, and if NPC's have the same perks as PC, I wonder how 'kewl' it will be if your head rolls down the side of a hill with 1 hit.
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Natalie Harvey
 
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Post » Tue Sep 20, 2011 1:03 am

I'm glad they have fun perks like this. I was afraid of all the perks being as boring as + x% damage :celebration:
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Jessica Lloyd
 
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Post » Tue Sep 20, 2011 9:10 am

Small chance of decap and only with one-handed? :o It somewhat sounds like bloody-mess perk from fallout..
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bonita mathews
 
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Post » Tue Sep 20, 2011 5:02 am

Yeah, and if NPC's have the same perks as PC, I wonder how 'kewl' it will be if your head rolls down the side of a hill with 1 hit.

...in 1st person! :shocking:
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jessica robson
 
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Post » Tue Sep 20, 2011 12:18 pm

I'm glad it's a perk.

If it's anything like Fallout, it will look too goofy for me. At least this way I can just choose not to unlock it.

Totally in Fallout there were some idiotic perks but you had to take 1 at least.
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Chenae Butler
 
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Post » Mon Sep 19, 2011 11:10 pm

Yeah, and if NPC's have the same perks as PC, I wonder how 'kewl' it will be if your head rolls down the side of a hill with 1 hit.

That would be badass. No reason decapitation and special kill moves should be PC only.
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suzan
 
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Post » Tue Sep 20, 2011 7:41 am

That would be badass. No reason decapitation and special kill moves should be PC only.

Yeah, I suppose it wouldn't really matter if it happened to the PC. The consequences of death are pretty light.
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Sian Ennis
 
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Post » Tue Sep 20, 2011 2:01 pm

I wonder if the game will glitch and allow us to behead essential NPCs?
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louise hamilton
 
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Post » Tue Sep 20, 2011 1:54 am

Not a big deal, could care less either way if it's in or not.
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Fiori Pra
 
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Post » Mon Sep 19, 2011 10:49 pm

I think some gore, decapitation for example, definitely has its place in games
so brimfull of violence as Skyrim, as all the Elderscrolls games, are. It can be
made in many ways. In ways that don't look too gory, too detailed. I found FO3
to be a little over the top myself and used addons to tone it down a bit. But, it
definitely has it place in games like these. Best way to do it IMO...add it, but
have an option to turn it off. Maybe even put it under 'parental controls'?
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Emma Parkinson
 
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