So I decided to indulge my nostalgia and play F3

Post » Sat Apr 09, 2011 7:49 am


Yet those people are perfectly happy using technologies with hundreds of years of scientific research behind them :shrug:


That has nothing to do with the age of the world. :D All because something is hundreds of years old does not mean the world is millions of years old.
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Matthew Warren
 
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Post » Sat Apr 09, 2011 11:16 am

New Vegas has too many things going on to be a post nuclear holocaust game, don't get me wrong, it's my favorite game but it just doesn't feel like the great war ever happened.

Too many things going on?
Feels like the great war never happened?
Maybe it feels that way because it's been 204 years and people are actually trying to rebuild and not sit on their asses all day?
I mean, by the next west coast game it'll probably be in year 2340 and the world will have progressed even more.
Why?
Cause by then it's been 263 years.
If each game is going to be set some years/decades forward from the next then it wouldn't make sense for the world to feel like the bombs were dropped yesterday.

FO3 could be acceptable if it was set in 2097, Enclave is called something else (Thou EVILZORS!!!) and are not from Navarro/oil rig and BOS are called The Guardians or something and have no relation to the west coast BOS.
That would make the setting more fitting.

Anyway, so it feels like the great war never happened?
Does the gameworld have to have bomb craters and bombed buildings every 40 meters like FO3 in order to feel "post apocalyptic"?
I thought that the factions, culture and wildlife show clear signs of what the result of the post-apocalypse were. :shrug:
Anarchy can't live on forever.

By the way, if CW is such a hell hole, why do it's people still live there? I mean, if I were to live at some place that svcks I would escape to a better place.
In Sweden we have a lot of people moving here from middle-eastern countries.
They move here cause of various reasons of the living condition in their home countires.
So..
You don't like living somewhere?
Do you have the capability of putting one leg in front of another?
Then move.
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Erin S
 
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Post » Sat Apr 09, 2011 8:35 am

That has nothing to do with the age of the world. :D All because something is hundreds of years old does not mean the world is millions of years old.


What i was implying is that the science that is used to determines Earth's age has gone trough the same checks to become valid as the science behind the technologies that make your computer work.

Oh well, it doesn't really surprise me what people are willing to believe, not after learning of the Flat Earth Society :lmao:

Meanwhile, on topic: the world of New Vegas definetly looks more like a "200 years after the apocalypse" world. If Fallout 4 has that with Bethesda's flavor, it'll be quite an interesting experience. And since TESV is almost absolutely ceratainly released before Fallout 4, we can use it to evaluate how their game design is evolving. (Or devolving :D)
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Ian White
 
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Post » Sat Apr 09, 2011 9:39 am

Too many things going on?
Feels like the great war never happened?
Maybe it feels that way because it's been 204 years and people are actually trying to rebuild and not sit on their asses all day?
I mean, by the next west coast game it'll probably be in year 2340 and the world will have progressed even more.
Why?
Cause by then it's been 263 years.
If each game is going to be set some years/decades forward from the next then it wouldn't make sense for the world to feel like the bombs were dropped yesterday.

FO3 could be acceptable if it was set in 2097, Enclave is called something else (Thou EVILZORS!!!) and are not from Navarro/oil rig and BOS are called The Guardians or something and have no relation to the west coast BOS.
That would make the setting more fitting.

Anyway, so it feels like the great war never happened?
Does the gameworld have to have bomb craters and bombed buildings every 40 meters like FO3 in order to feel "post apocalyptic"?
I thought that the factions, culture and wildlife show clear signs of what the result of the post-apocalypse were. :shrug:
Anarchy can't live on forever.

By the way, if CW is such a hell hole, why do it's people still live there? I mean, if I were to live at some place that svcks I would escape to a better place.
In Sweden we have a lot of people moving here from middle-eastern countries.
They move here cause of various reasons of the living condition in their home countires.
So..
You don't like living somewhere?
Do you have the capability of putting one leg in front of another?
Then move.


As someone once said in Big Town (before the LW's arrival) "Where are we going to go? Lamplight won't have us. Megaton won't take us in. Rivet City is too far. Can you imagine us shlucking across the Wasteland being prey to everything that moves?"

It's not that they don't want to move, it's that they have a marginally better chance at living if they stay rather than making the attempt. Remember, most people in the Wasteland do NOT have the LW's skill with weapons.
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Nicole Kraus
 
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Post » Fri Apr 08, 2011 11:21 pm

Not everyone belives that the world has been around for millions of years :D

Please...

Ppppppppllllllluuuuuuuuuuhhheeeeeezzzzeeeeeeee!!!!!!


Do not tempt me like this. I will be banned from the forum for years. As it is I had to take a walk around the block and a cold shower just to type this.

And it's Billions of years. Billions, with a 'B' The Earth has been around for well over 4 B i i i i l l l l y u y y y u u u u n n n n n n n years—life has only been on it for mere millions.
But you didn't hear that from me
:whisper:
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Gracie Dugdale
 
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Post » Sat Apr 09, 2011 4:13 am

As someone once said in Big Town (before the LW's arrival) "Where are we going to go? Lamplight won't have us. Megaton won't take us in. Rivet City is too far. Can you imagine us shlucking across the Wasteland being prey to everything that moves?"

It's not that they don't want to move, it's that they have a marginally better chance at living if they stay rather than making the attempt. Remember, most people in the Wasteland do NOT have the LW's skill with weapons.

Who says they have to go to Megaton or Rivet City?
How about becoming nomads and traveling until they reach a more prosperous town or just traveling far enough so that they are in a more safe area to set up a town?
And you don't need the LW's skills or equipment.
Tons of slavers and hunters move along the CW and survive.
I think that they could make a one way trip out of there if they truly wanted to.
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matt oneil
 
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Post » Sat Apr 09, 2011 9:12 am

If you nuke the world, within 200 years people would know very little about the pre-war world.

Primary and secondary kill would waste a lot of people initially, and everything that modern society is dependant on would disappear - no more fuel once the existing stockpiles are gone, no plastics, no infrastructure maintenance...everyone is back to the stoneage, certainly within a couple of generations.

On the whole, F3 gave a pretty rosy picture - plenty of guns, plenty of ammo, plenty of working pre-war technology. Those things simply don't happen without a massive amount of organisation behind them.

FNV paints far too rosy a picture still....there's way too much pre-war tech out there. Seriously, two hundred year old heavy machinery working quarries? But they can't get a train going? And no-one has thought of getting a car in working order, but they think "Great, I'll just machine up some high-precision firearms on the old lathe here"...

Back to the issue in question though - I think that after 1 generation of births, most people would really be only interested in what is happening now, as opposed to unrecorded history. Anything relating to the past would most likely be considered and treated as myth.
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Angela Woods
 
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Post » Sat Apr 09, 2011 7:31 am

Who says they have to go to Megaton or Rivet City?
How about becoming nomads and traveling until they reach a more prosperous town or just traveling far enough so that they are in a more safe area to set up a town?
And you don't need the LW's skills or equipment.
Tons of slavers and hunters move along the CW and survive.
I think that they could make a one way trip out of there if they truly wanted to.


You're forgetting that before the LW arrived, most ALL of the people in Big Town couldn't hit the broad side of a barn. And Big Town is the 3rd largest town in the CW, with Rivet City and Megaton taking up slots #1 and #2. Tenpenny Tower won't accept them, they do not have the caps for it. Meresti Station or the Citadel won't take them in, and Arefu doesn't have the space. And Paradise Falls would just enslave them all (since Big Town is one of their "harvesting" locations.)

Also, what's "more safe" than a town that's been walled off with only a small bridge as it's access point? Arefu, probably, but they have space issues.

Yes, the people of Big Town can make a one-way trip... but they'll die the second they face something more dangerous than a Mole Rat.

Let's not forget that Slavers are armed to the teeth, and that the Hunters suffer a large amount of casualties (I've never come across a hunting party that didn't have at least ONE member get killed by the thing they're hunting.)
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Strawberry
 
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Post » Sat Apr 09, 2011 12:43 am

Please...

Ppppppppllllllluuuuuuuuuuhhheeeeeezzzzeeeeeeee!!!!!!


Do not tempt me like this. I will be banned from the forum for years. As it is I had to take a walk around the block and a cold shower just to type this.

And it's Billions of years. Billions, with a 'B' The Earth has been around for well over 4 B i i i i l l l l y u y y y u u u u n n n n n n n years—life has only been on it for mere millions.
But you didn't hear that from me
:whisper:


Calm down :D I just differ in belief. I just dont happen to think that the Earth has been for millions of years :) but..thats for another topic.

@Tojka, Yes, I understand this "Carbon dating" stuff, but I am still skeptical.


And no, I am not stupid. My belief is very valid indeed, and its not some crazy cult theory as you implicated

"Oh well, it doesn't really surprise me what people are willing to believe, not after learning of the Flat Earth Society"

I am not dum and I and belive what I belive because science can't prove its theory. In my opinion, moist of the science theories are too far fetched.

Anyways, FNV did have a MUCH better 200 years after the apacalypse feeling. FO3 felt like a "5 years after the apacalypse feeling."
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Joe Alvarado
 
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Post » Fri Apr 08, 2011 10:42 pm

You're forgetting that before the LW arrived, most ALL of the people in Big Town couldn't hit the broad side of a barn. And Big Town is the 3rd largest town in the CW, with Rivet City and Megaton taking up slots #1 and #2. Tenpenny Tower won't accept them, they do not have the caps for it. Meresti Station or the Citadel won't take them in, and Arefu doesn't have the space. And Paradise Falls would just enslave them all (since Big Town is one of their "harvesting" locations.)

Also, what's "more safe" than a town that's been walled off with only a small bridge as it's access point? Arefu, probably, but they have space issues.

Yes, the people of Big Town can make a one-way trip... but they'll die the second they face something more dangerous than a Mole Rat.

Let's not forget that Slavers are armed to the teeth, and that the Hunters suffer a large amount of casualties (I've never come across a hunting party that didn't have at least ONE member get killed by the thing they're hunting.)

Don't really care for their lame excuses.
Either make it or die trying.
If they make it, great.
If they die trying, well, they were going to die anyway but at least they gave it a chance.
That simple.
Just sitting around in Big Town and whining about that their lifes svck isn't going to chance anything.

And yeah the hunters can die sometimes but I've seen a lot of them actually survive, the whole team actually survives more often then a member dies for me.
That is until I follow them and due to level-scaled spawned enemies they die. :P
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Robert Jr
 
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Post » Sat Apr 09, 2011 3:01 am

If you nuke the world, within 200 years people would know very little about the pre-war world.

Primary and secondary kill would waste a lot of people initially, and everything that modern society is dependant on would disappear - no more fuel once the existing stockpiles are gone, no plastics, no infrastructure maintenance...everyone is back to the stoneage, certainly within a couple of generations.


They certainly wouldn't be able to maintain a 21st century lifestyle.......but if some entity can restore some semblance of order stabilizing the tech level at a 18th or even 19th century level is doable.

FNV paints far too rosy a picture still....there's way too much pre-war tech out there. Seriously, two hundred year old heavy machinery working quarries? But they can't get a train going? And no-one has thought of getting a car in working order, but they think "Great, I'll just machine up some high-precision firearms on the old lathe here"...


They do have trains going.....the Powder Gangers were being used to repair and maintain the train tracks. They also tell you in Sloan that the rock they mined was hauled to the cement factory outside of Boulder City by train. Unless they have a massive bio-diesel facility somewhere most likely they are using steam locomotives rescued from museums or built new in the NCR.

The climate in the Mojave doesn't lend to corrosion so it's possible that the NCR was able to repair and put back into operation the various heavy machinery at the quarry....though many of the parts probably had to be fabricated special order back in the NCR and shipped to the Mojave. The undertaking had been underwritten by the NCR military to secure construction materials to fortify the area, after all. Why they were letting the no doubt massive expenditure to restart mining operations along with production at the cement factory go to waste by not sending in troops...or even a Ranger squad...to clear out the Deathclaws does mystify me though. Oliver really is a idiot.

A car isn't much use if you have no gas, but weapons to deal with raiders and critters are always in demand...and even 19th century machine tools can do work more precise than what is needed to build a quality rifle, pistol or shotgun. Given how stoutly built old machine tools usually were, many of the units being used in the Mojave were probably already old in 2077. You'd think though you'd see more wagons and such.

Back to the issue in question though - I think that after 1 generation of births, most people would really be only interested in what is happening now, as opposed to unrecorded history. Anything relating to the past would most likely be considered and treated as myth.


I agree.....most of the preserved knowledge of the old world would be of a technical nature. A training manual for operating a machine lathe or a military Tech Manual for a assault rifle would be far more valuable than a history of the 19th century or the works of Shakespeare. There would probably be "prospectors" who specialize in locating technical and reference works that are in demand by those using or maintaining pre-war industrial machinery.
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Latisha Fry
 
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Post » Sat Apr 09, 2011 6:56 am

Referring to Fallout 3, a 2 year old game, as some kind of nostalgia trip down memory lane... You kids these days.

It's not like the residents of the various locales you visit in F3 and its DLC are brimming with knowledge or intellect. I mean, really, these are people who subsist almost entirely on 200 year old snack foods.
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Danii Brown
 
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Post » Sat Apr 09, 2011 11:58 am

DC was destroyed to hell by nukes and now the only thing on people's minds is to survive. Building and recovering isn't an option.
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Richard Dixon
 
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Post » Sat Apr 09, 2011 11:23 am

DC was destroyed to hell by nukes and now the only thing on people's minds is to survive. Building and recovering isn't an option.

Building and recovering is part of the survival though.
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Katy Hogben
 
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Post » Sat Apr 09, 2011 6:43 am

DC was destroyed to hell by nukes and now the only thing on people's minds is to survive. Building and recovering isn't an option.


Building and recovering is the way to survive. It's been 200 years and D.C.'s residents haven't even managed to engage in basic agriculture (which people in California were doing in Fallout 1, more than a century before F3 takes place,) in addition to building towns and cities.
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Emily Shackleton
 
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Post » Sat Apr 09, 2011 7:54 am

Building and recovering is the way to survive. It's been 200 years and D.C.'s residents haven't even managed to engage in basic agriculture (which people in California were doing in Fallout 1, more than a century before F3 takes place,) in addition to building towns and cities.


I'd think there's no basic agriculture is because there is far too much radiation laying around. That and because there's no where really safe to put it at the moment. You always have somebody trying to kill you.
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Kanaoka
 
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Post » Fri Apr 08, 2011 11:48 pm

I'd think there's no basic agriculture is because there is far too much radiation laying around. That and because there's no where really safe to put it at the moment. You always have somebody trying to kill you.


which means they are stupid for living there. They can't grow anything and people are always trying to kill them. I would think many of them would leave that area and go to a place that is green and safer.
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Esther Fernandez
 
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Post » Sat Apr 09, 2011 8:57 am

What gets me is that there is UMPTILLION VAULTS IN DC and yet... ONLY ONE OF THEM HAS A G.E.C.K.??? FFS how HOPELESS is the CW?!?! Are you seriously going to expect me to believe that ONLY ONE VAULT has a standard Vault-tec G.E.C.K.? Really? REALLY? And even after two-HUNDRED years, only TWO places that can be classified as a city? It would've been understandable if it was only like what.... 20 years? But no. That would've made too much sense.
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Sammykins
 
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Post » Sat Apr 09, 2011 3:40 am

I think a lot of you are underestimating the effects of radiation fallout. Nuclear War would have devasting effects on the environment even after 200 years. The radiation would take years upon years to disappear completely. If I'm not mistaken, DC was hit the worst, therefore the radiaton would be the highest and most harsh. I would think that 200 years is not nearly enough for radiation to disappear. Not to mention the people in DC were constantly figthing threats like mutants and Raiders as well as no clean water. It's very hard to do anything without water. You can't have plants without water. And also the soil was probably heavily irradiated which explains the lack of plant growth.
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Sudah mati ini Keparat
 
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Post » Sat Apr 09, 2011 10:27 am

I find it highly unlikely that people would still be alive in the CW at all. No plant life = no agriculture = no huntable game = no food = dead in months. It is that simple.
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Kirsty Wood
 
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Post » Sat Apr 09, 2011 2:12 pm

I think most of you are still forgetting it is a game Did you ever survived the Nuclear Holocaust in a retro-futuristic future? No, you didnt. Wanna see how it would merely look buy a trip to Ukraine.
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Isaac Saetern
 
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Post » Sat Apr 09, 2011 8:08 am

I think most of you are still forgetting it is a game Did you ever survived the Nuclear Holocaust in a retro-futuristic future? No, you didnt. Wanna see how it would merely look buy a trip to Ukraine.


"Its a game" is no reason for logic to go out the window. I for one like knowing the reason why people are where they are and how they got there. Settlements in FO3 are just there, no real back story to them and no way to show how they are feeding themselves.
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Erin S
 
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Post » Sat Apr 09, 2011 10:32 am

I think most of you are still forgetting it is a game Did you ever survived the Nuclear Holocaust in a retro-futuristic future? No, you didnt. Wanna see how it would merely look buy a trip to Ukraine.


Worst. Excuse. Ever.

Like Styles above me said, it's still not a reason to throw the logic outta the window.
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Jonathan Windmon
 
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Post » Sat Apr 09, 2011 2:36 pm

The CW is so implausible its crazy.

Humans don't live in pre-war shacks, they build, farm, and thrive. If they can't survive in one area, they move.
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Ezekiel Macallister
 
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Post » Sat Apr 09, 2011 5:12 am

I have to agree and disagree on this. 200 years may SEEM like a lot of time but the problem is that back during the 1700s to 1900s, there were no real threats other than the regular threat by other countries. But a military force was plausible because civilization had been built up to that time. But the nukes wiped the Earth clean of all civilization other than Vegas and the other cities that survived.

And that brings me to my next point. The Capital Wasteland doesn't have a surviving city to base its defenses on. D.C is completely overrun by Super Mutants while Vegas was completely under Mr. House's control. Remember, these wastelanders don't know how to start settlements and create farms, government systems, etc. Besides, remember that caring for only yourself and your family is the key to survival in the nuclear wasteland so why help others?

Only really good politicians and people with OVER 9000! speech skill(had to put that in) could create a system of government. Either that or prove their worth like Caesar.
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Jennifer Munroe
 
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