Look like I hit a soft spot there.
There is a reason why MMO's have taken off. People like to play games with others. Hang off the statement "multiplayer will never happen" but the truth is one day every game will offer multiplayer in some form. Im guessing the main reason why no multiplayer has ever been implemented is because of the cost of the extra (net)coding?, why spend more money to improve a product when there is already a solid market foaming for the bug filled unfinished game with each release? I do give thanks to Bethesda for leading the way and setting the standard for RPGs.
i much rather enjoy playing single player rpg's, and decorating YOUR house is something alot of people like to do, even thou its not visable to others
-Placing throphy's
-PLacing unique weapons
-etc
it gives a feeling of progression, for your OWN
MMO's and RPG's are are totally diffirent, they both have a diffirent architecture to them, one caters to multiplayer experience, Balance, servers, costumer support 24/7, it all adds HUGE costs to the project
im glad The elder scrolls isnt a mmorpg, seeing how many new mmo's fail AND tes games are in nature great single player rpg's, great rpg's with flaws, becuz hey you cant have it all right?