Decorative Objects clipping through tables in settlement

Post » Sun Nov 29, 2015 1:28 pm

I have googled this issue and it seems common. Is there any fix from the official forums?

I remember having this very same issue building a house in Oblivion actually, seems it can't be fixed for some reason.

Tried placing object with "take" without the builder console, but the issue is persisting.

Any ideas? Seems like decorating a settlement is practically impossible.

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Jarrett Willis
 
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Post » Sun Nov 29, 2015 1:56 pm

I feel you Telvanni.

With the tons of items to collect, housing feature, etc. It's beyond me why an item placement system (disabling any collision/physics during placement, allowing item clipping and floating) was never released in any Bethesda vanilla games.

I'm a mouse/keyboard user, but even with a console controller it could be handy :

  • Classic drop and drag, plus a key in item placement mode to fix objects in place/remove any physics forever.
  • For more precise purposes and to avoid physics problems (physics engines will always have some) : enter in item placement mode, 3 keys for X Y Z axe (press to make appear axes over the object), 1 key to move along axes, another to rotate around axes. Position it, then press a key to fix/remove physics.

This could be only allowed in cells or areas owned by the player if they care about exploits (but who cares in a single player game which can be modded ?).

This feature is awaited by tons of players since Oblivion (2006). In fact the best vanilla game for that was probably Morrowind :D The placement was tedious, but at least when something was placed it was there forever.

I don’t have F4 yet (waiting for keybinds to be fixed, azerty+arrow user here <_<), but the new building system gave me false hope at first. Once again it seems we’ll have to wait months or years for modders to do the job (at least PC players have some hope). Unfortunately it’s hard for them : no access to the full game source, have to wait for Script Extender functions, eventually to UI mods/functions. Would be so much easier for Bethesda devs...

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Kahli St Dennis
 
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Post » Sun Nov 29, 2015 5:55 pm

Yeah, I remember placing objects in Frostcrag spire, like staves, and coming back to find they were all over the shop! But I think a mod was created which let you fix objects and make them static back then. It will be a long time here before that, since we need to wait for the GECK before anything happens.

Totally agree about the y, x, z axis, and they should also allow objects to clip. As it is now not only decorating is impossible (i.e. try placing beer bottles and vodka on a counter, only to come back to them sinking through it) and the builder is very poor I feel. Not to mention the myriad of missing objects.

If you or anyone has a temporary fix it would be appreciated, the "take" placement does not work for me.

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Danny Blight
 
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