Dedicated server executable locks up on spawnServer

Post » Mon Nov 08, 2010 12:39 pm

Hi, I have this problem with the dedicated server executable since release of the game.

The application stops responding when a spawnServer is issued.

The server configuration files are OK, as they are running perfectly well on other computers.

The brink dedicated server is up to date (updated by steam).

The PC is a Windows Server 2008 R2 64 bit, a AMD Athlon 65 3700+.

I installed the latest stable of the MS visual c++ redistributable 2010 for x86 and x86_64.

Brink also wont create any log files, not matter if i set the cvar to 1 or 2.

Changing the executable compatibility mode to win7 or win xp wont help either.

Other people have this problem as well: http://www.splashdamage.com/forums/showthread.php?t=26048

Any ideas?
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Sarah Unwin
 
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