@The Greatness: I wouldn't make thousand models, if I wasn't sure it would work. This would be a pain in the butt for me too!!!
I'm modding for more than 2 years now and although I can't do things like scripting, I'm very well aware what MW game engine is capeable of and what not. Besides that, I've watched dozens of game production videos and I know techniques that were used in several other games and should also work very well in MW.
If you take a look at MW from the technical side, the whole exteriors is nothing else than meshes and textures, meaning water, sky, rain, snow, ash storm and whatever. All that can be altered aftter your own needs. I can make models, paint textures, animate... so it shouldn't be a problem to have that submarine world working. The player will be able to buy special equipement to make submarine exploring as comfortable as on land. Swimming speed will be increased, oxygen tanks will allow almost unlimited breath capacity, infravision devices will be used in dark depth, summonable torpedo fish robots will take care of enemies by exploding on contact and much more. I've collected a whole pool full of ideas, which I never could use for MW and now the TC shall profit from that.
PS: If anyone has good ideas for this TC and even better yet knows how to do it technically, please let me know. I'm in planning phase now.
TheDaywalker :rock: