» Tue Jan 11, 2011 9:33 pm
I agree with what everyone has said; the effects on the environment, the power coursing through you, all that. I have one thing to add, however. I think that some spells should have cast times. Not to steal too much from WoW of course, but I think having all spells being cast instantly does not fit into my feeling of how magic works. Perhaps a master of destruction could cast his spells instantly, and magical touches could be instant (like a fiery punch, maybe), but a novice orc warrior should not be able to shoot fireballs from his hand every second. I liked how spells could fail in Morrowind, it made the game feel more realistic. Of course anyone can try to cast powerful spells, but only a master could cast them easily. Imagine the effects on the charge up of a big spell? The earth rumbling, the fireball building, your veins coursing with raw magical energy. These are all things that could make magic feel powerful, not just some little orb of red glowing mush that flies ever so slowly after your opponent.