» Tue Dec 04, 2012 7:34 am
This thread is silly. As if we are anywhere near next gen consoles. 360 and PS3 have plenty of life left in them and I'm sure Crysis 3 will look amazing on 360. The Cryengine 3 has matured since the release of Crysis 2 and I'm confident the game will be better for it.
Lolwut!? Both consoles now are less powerful than some modern mobile phones. The life left in them is purely down to people allowing them to remain 'alive'. Technology moved on irreversibly years ago.
All Crysis games, with the exception of Warhead of course, are now on console. Obviously, future Crysis games will continue to be multiplatform. That's the way it is. How do you think Crytek was able to grow so fast after Crysis 2? Multiplatform sales and (multiplatform) Cryengine 3 licensing.
Yeah, because wars was also on con.. oh wait. Half of the products released under the name of Crysis are now on console, half. Not that it makes any sort of difference, or is any ground upon which to base an argument for its continuation.
I could easily be a PC elitist here, but I think I'll be a little more objective. Crysis 3 shouldn't be designed on PC and ported to console; BF3 did this, and on consoles it's just not all that great. DICE put too much into the game, and when it came to scaling it back, they just haven't been able to do it all that well. Of course, neither should the game be ported from console; that leads to more problems of graphics, FoV and control limitations.
What Crytek should do, if they intend to cash in on this gen of consoles (which they obviously do), is spend a little more time and money, and develop the game separately for each platform. Now that doesn't mean 'separately' in the sense that we're told Crysis 2 was developed, which seems to have consisted of developing the game to a very low threshold and then tuning it for each system; it means not letting the two builds influence each other. The game should be developed for the complexity and varied controls of the PC on the PC version, and for the restricted specs and controls of the console on the console version. That is the only way you'll get a game which makes the best use of both systems. Of course, we all know that'll never happen, and if it did, the forums would simply be awash with console gamers upset that they can't use fists like their PC counterparts.