I rather wait six months extra for a good game that I can play for a lot of time, rather than getting it sooner and being pissed because it doesn't work as it should. I don't mind bugs, I do mind major gameplay flaws. The last "Wolfenstein" was a great example of this.
I stopped thinking that way quite a while ago. Because delays have too often been absolutely random and did not improve the quality of a game at all (or just slightly beyond
an absolute catastrophe).
Lots of people played it at PAX (I think that's where it was) and I have heard nothing but positive reviews.
To be honest, the lucky people (who did get through the whole mission on the Security side) got about half an hour of gameplay without the option to customise stuff (only the chance if they were smart enuff).
Of course the first impression was great, because that demo was pretty solid. I got totally hyped through this demo as well.
It can't be compared to a real test, still.
space/future would sound fail-ish and its kind of copying battlefield 2142
The next step for the COD-franchise would rather be copying Ghost Recon in terms of technology (not gameplay, of course. Ghost Recon is waaaaaaaa.......aaaaaaay more tactical.)