Demo walkthrough

Post » Wed May 26, 2010 8:35 pm

No Levitation confirmed???

Yup. BGS thinks the same way I do and says it ruins good level design. No levitation comfirmed.
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Steve Smith
 
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Post » Thu May 27, 2010 10:04 am

Yup. BGS thinks the same way I do and says it ruins good level design. No levitation comfirmed.

Ruins good level design you say? I agree.
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Cody Banks
 
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Post » Thu May 27, 2010 7:14 am

Thanx for the info man i really appreciate it
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I’m my own
 
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Post » Thu May 27, 2010 2:10 am

Much more detailed than every other version I've read, thanks for posting. Still no description of player dialogue, though.
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Casey
 
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Post » Thu May 27, 2010 12:35 am

Yup. BGS thinks the same way I do and says it ruins good level design. No levitation comfirmed.



The only way levitation ruins good level design is if the level wasn't designed with levitation in mind. Using "ruining good level design" is just an excuse. You could design good levels with levitation in mind and be just fine, or better yet, design levitation so that it cannot be misused.

I personally loved it in Morrowind when I found secret caves that had treasure that you could only reach with levitate.
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Emily Martell
 
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Post » Wed May 26, 2010 11:52 pm

In ancient times they had alot of tech it was just diff from what we use today, but not so much you wouldnt recognize it though, they had cranes, and they used ropes and pulleys, saws/hammers/sledges/axes/adzes/lathes/ect,... as long as they keep it "low-tech" I am pleased,... no guns, no gun powder, would be acceptable tho because they just wouldnt feel right in TES even if they had such in the bronze age

I'd like to point out gun powder or something like it already exists in TES.

In Tribunal you used a Dwemer Satchel charge and I'm pretty sure the Redguard have cannons.
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Kevin S
 
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Post » Thu May 27, 2010 5:46 am

I will assume "climbing" was a figure of speech, as Todd was likely just going upwards a path on a mountain.

Levitation was a game breaker in Morrowind, so no surprise it's not coming back.

Nothing new, but nice to see a more detailed account of the demo.

Hopefully we get a good showing at E3 this year.
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Mashystar
 
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