» Fri Sep 24, 2010 4:02 am
Yes, I'd support it. More as a gameplay element than as fancy graphics - I don't really care if the armor is damaged exactly where the enemy hit it, as long as it's damaged visually. That could get us rid of one more bar, the equipment 'health' bar, and help further minimize the HUD (assuming it's to be "on" by default) and add immersion (just like old games in modern settings had health bars for cars, and nowadays the damage is usually directly visible; you know how badly damaged your car is by looking at it without anything disturbing your suspension of disbelief).