The hay on the roof and the "stone" ground looks flat and unrealistic.
I'm unsure about the water on page 48. It looks a bit flat... but it's hard to say from the angle. And it should be kinda flat if it's in a "still" environment (not much wind, just a small lake, etc).
Still, these two examples are definite proof of that we won't have tessellation.
It's kinda sad, but I guess it would be "too much" in a big world like TES games always are.
Tessellation though... would make Skyrim possibly the best looking RPG ever made. :yes:
I think the textures on these pages could use quite a bit more "depth". More parallax occlusion mapping would be nice.
http://www.youtube.com/watch?v=gcAsJdo7dME
http://www.youtube.com/watch?v=zdvZPIQpsQo
On a note, I think Bethesda should tweak the HDR and the Dynamic Shadows a bit. They can look a bit better; and not hurt performance or anything.
Tweaking them just a bit more... and lighting is perfect