I wouldn't say it was a step backwards, just a step forwards in the wrong direction.
I'll agree with the slow panning and automap problem, but the rest of it's fine. Perhaps a wireframe option could be turned on, eliminating the textures in D4?
Intro cutscenes? You mean when the camera takes a swing around the pyro for seemingly no reason? You can skip them by pressing just about any key but escape.
Actually I thought the stormtroopers were alright, except when they got hit with some kind of weapon that caused them to run like mad to the other side of the room. Cracks me up every time. I'd like to see future versions use more squad-like tactics now that AI has advanced. Crouching, throwing grenades (correct me if I'm wrong, but they were originally going to "throw" impact morters right?), strafing, multiple reactions to the same outcome, reactions when hit, etc. Oh, and I'd like to see them fall down sometimes when I throw a missile their way.
I don't see the point of screenshots saving in TGA format, but barring that I've never taken enough to encounter the problems you're talking of. A massive thank you to EA for:
- Producing great quality games time and time again
- Providing excellent technical support
- Never destroying any highly acclaimed studios for profit
- Never ripping people off
- Never wasting people's time