Desert Rose

Post » Fri Oct 08, 2010 6:40 pm

This is my first character sheet I'll post my second later.

Name: Grob the Goblin Smasher
Gender: Male
Age: 34
Race: Orc

Who you're fighting for: Khajiit

Birthsign: Warrior

Skills – 10 max – non game skills allowed: Blunt, Hand to hand, Heavy armour

General Appearance: Tall, well muscled, looks like your average orc
Hair: Black top knot
Eyes: Large yellow eyes

Weapons: Two-handed axe

Armour/Clothing: Orcish armour

Other Items: A necklace of goblin teeth

Personality: Just like your average orc, he loves battle and hates elves.

Brief History: Grob the Goblin Smasher was named that when he cleared a cave full of hundreds of goblins by himself. He is a mercenary and fights for the highest bidder.

Reason for Fighting: Khajiit hired him.
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Britney Lopez
 
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Post » Fri Oct 08, 2010 9:05 pm


Name: Grob the Goblin Smasher

Personality: Just like your average orc, he loves battle and hates elves.



I can see we won't be getting along here... ;)

But welcome! and glad you'll be here!
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Kelvin Diaz
 
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Joined: Mon May 14, 2007 5:16 pm

Post » Sat Oct 09, 2010 1:18 am

I can see we won't be getting along here... ;)

But welcome! and glad you'll be here!

That makes two of us. Kraven hates Dunmers....for their ownership of slaves.
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Britta Gronkowski
 
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Post » Fri Oct 08, 2010 6:17 pm

That makes two of us. Kraven hates Dunmers....for their ownership of slaves.


Yes, but only one of me is Dunmer. The other me is Bosmer, so...I think you might like Raven, at least a little bit. ;)
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Tyler F
 
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Post » Sat Oct 09, 2010 4:41 am

Yes, but only one of me is Dunmer. The other me is Bosmer, so...I think you might like Raven, at least a little bit. ;)

I like Raven. And her name is also the same I named another character of mine. She seems a likable one. I will be nice to Raven but rude to Varon. :P
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victoria johnstone
 
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Post » Sat Oct 09, 2010 2:48 am

I can see we won't be getting along here... ;)

But welcome! and glad you'll be here!

My second character is going to be a Bosmer, so they should get along with your character. :wink_smile:
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Claire Lynham
 
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Joined: Mon Feb 12, 2007 9:42 am

Post » Sat Oct 09, 2010 12:38 am

I like Raven. And her name is also the same I named another character of mine. She seems a likable one. I will be nice to Raven but rude to Varon. :P


Don't worry, Varon will win you over with his good-humor and his charms. ;)

My second character is going to be a Bosmer, so they should get along with your character. :wink_smile:


Ah, a nice little web of likes and dislikes is already forming here, I see. Muahahaha, I love it! :cookie: :poke: :hugs: :slap:
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Lillian Cawfield
 
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Post » Sat Oct 09, 2010 1:49 am

Ah, a nice little web of likes and dislikes is already forming here, I see. Muahahaha, I love it! :cookie: :poke: :hugs: :slap:


Yep. He he he he :rofl:
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Dona BlackHeart
 
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Post » Sat Oct 09, 2010 1:41 am

I would really like to join this. Is it too late to sign up?
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Adriana Lenzo
 
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Post » Sat Oct 09, 2010 3:50 am

I would really like to join this. Is it too late to sign up?

IT IS NEVER TOO LATE. You're always welcome to join :)

psst. Valenwood is where its at >:] Ok, I kid. You can join whatever faction .
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liz barnes
 
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Post » Sat Oct 09, 2010 3:38 am

I would really like to join this. Is it too late to sign up?



IT IS NEVER TOO LATE. You're always welcome to join :)

psst. Valenwood is where its at >:] But you should know that I'm a liar - don't listen to me, mothers tell their kids to stay away from 'that' boy.

Fix'd :P
Seriously, though, feel free to join Erandur (can I call you that?)!

*rubs hands together* I'm really happy with how this is coming along, I had my doubts, but you have certainly quashed them :)
Nice character, too, Captainrex. :)
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OTTO
 
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Post » Sat Oct 09, 2010 4:41 am

Seriously, though, feel free to join Erandur (can I call you that?)!


Sure, the name is pretty long, I know! :P

And I just sent my character sheet, can't wait to start this RP! It's my first one in a WHILE, so if I'm rusty, I apologize.
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Elizabeth Davis
 
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Post » Sat Oct 09, 2010 2:19 am

I can't wait this is my first elder scrolls RP.
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Joanne
 
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Post » Sat Oct 09, 2010 12:11 am

Here's my character sheet!

Name: Aiden Aloric
Gender: Male
Age: 23
Race: Dunmer

Who you're fighting for: Valenwood

Birthsign: The Warrior

Skills – 10 max – non game skills allowed: Blade, Blunt, Block, Cooking, Heavy Armor, Marksman.

General Appearance: 5'11", slightly muscular, and light skinned.
Hair: Long unkept white hair
Eyes: Red (I'm not too sure if that is the default dunmer eye color, as I am colorblind. )

Weapons: Silver Longsword, Silver Dagger, Silver Bow, 45 silver arrows (is that too much? He's a warrior, so I figured he could carry the sword and knife on his belt, and the bow and quiver on his back)

Armour/Clothing: Steel set of armor, except for the helmet, as it constricts his eyesight. Sometimes he wears a dark red hood.

Other Items: Herbs and spices for his hobby, cooking.

Personality: Very friendly, although his body language tells another story. He jokes around a lot, and he is very playful, unless the situation is dire. He has a bit of an anger problem, but it only comes out if he is pushed very far.

Brief History: Aiden was born and raised in Valenwood. He was an only child, and was raised by an only parent, his father, Maric. His mother was killed by a group of bandits while she was picking herbs near their house. Aiden never knew his mother, but he took up her favorite hobby: cooking. His father was a rough and tumble kind of guy, so Aiden was raised with a sword in his hand. When he turned 18, he headed off on his own, to make a living for himself.

Reason for Fighting: He wants deeply to make his father proud, and down in his heart he hopes that it will avenge his mother's death, at least in his own eyes.
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Paula Ramos
 
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Post » Fri Oct 08, 2010 5:35 pm

Hell to the yes everyone! Nice CS all!

We're still accepting, by the way. . .
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neen
 
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Post » Sat Oct 09, 2010 2:51 am

I'm actually rather tempted to join this. I used to RP here on these forums a while back, and thoroughly enjoyed it.

The only issue is, I can't guarantee being able to post every day. Every other day should be fine, but yeah. If that's a problem, then I'll just lurk and see how it turns out. If it's not, well then I best get typing up a character sheet or two!

Edit: Oh, and all my characters would be siding with Elsweyr.
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RAww DInsaww
 
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Post » Fri Oct 08, 2010 1:56 pm

You're welcome to join still! If you fall back, just drop us a line and we'll fill you on the current details.
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BrEezy Baby
 
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Post » Fri Oct 08, 2010 3:51 pm

You're welcome to join still! If you fall back, just drop us a line and we'll fill you on the current details.


Cheers! *toddles off to write some char sheets*
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Cameron Wood
 
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Post » Sat Oct 09, 2010 3:52 am

Name: Jo'Khart
Gender: Male
Age: 39
Race: Khajiit (Dagi)

Who you're fighting for: Elsweyr

Birthsign: The Steed

Skills – 10 max – non game skills allowed: Destruction, Illusion, Alteration, Sneak, Athletics, Acrobatics, Battle-magick

General Appearance: Slightly larger than a house cat, maybe two feet at the shoulder when on all four legs. Not chunky or muscular by any means, long whiskers and a tail with what seems to be a perpetually singed tip.
Hair: Medium length tan color fur.

Weapons: Pure magicka

Armour/Clothing: A few sets of close fitting (not tight but not baggy) robes, of different colors and designs but usually greens, browns, yellows and blues.

Other Items: An amulet that he has fashioned into a belt due to his size. A simple triangle of metal with a small pearl set into it giving him uncanny speed and agility.

Personality: Highly intelligent and speaks in a very formal manner, even if with friends which can make sifting through conversations with him a challenge in listening. He recently turned to a more experimental use of magick, trying spell effects out in ways that they rarely get used due to him being intelligent and somewhat eccentric. All around, not a bad guy to hang out with though humor is not something he is good at.

Brief History: Born in Elsweyr but soon moved around the Empire to learn magick at his own pace because his family was constantly on the move. His magickal prowess comes from his mother and for a Khajiit, he lived a pretty good life in avoiding the troubles many of his people had to endure back home. When he and his family parted ways he continued to study magick under the Guild members in Bruma where he had split from his family. He has never seen one of his kind (Dagi) during his extensive travels and it is one of the reasons which he travels back to ELsweyr for. He did not travel long when he met his friend Arnand who he is with now. The two don't get into much and they have often been separate from each other for many months as they follow their own calling but they met up in Bravil and have journeyed together into Elsweyr.

Reason for Fighting: Journeyed back to his homeland with no knowledge of the current fighting but soon found himself fighting for his homeland.



Name: Arnand Ashford
Gender: Male
Age: 31
Race: Breton

Who you're fighting for: Elsweyr

Birthsign: The Tower

Skills – 10 max – non game skills allowed: Blade, Athletics, Medium armor, Shield Training, Alteration, Climbing, Marksmen

General Appearance: A tall, dashing man of roughly 6'4" with a strong, sturdy build of 185 pounds. His face (and body) are tanned slightly and his face is clean-shaven with high cheek bones and a small, pointed nose. His body is tall but with sturdy, broad shoulders.
Hair: Long and black, tied into a ponytail.
Eyes: A light blue. Round shaped but small.

Weapons: http://getasword.com/blog/wp-content/gallery/types-of-swords-medieval/sabre.jpg with plain black scabbard. A simple http://cdn2.iofferphoto.com/img/item/202/557/954/g_welsh-short-bow-915d0.jpg w/ quiver of 20 arrows. A small dagger as well used both for fighting and as a tool so it is quite worn.

Armour/Clothing: A fine shirt of http://www.swordsofmight.com/images/products/detail/Riveted_Aluminum_Chainmail_Shirt.jpg over a very light long sleeved shirt. A nice green or blue or brown (depends) vest is worn over these as well. Wears a pair of nice, shin-high leather boots that seem brand new despite being worn for a decade. A simple pair of black trousers and a hood (but no cloak) for travel. The gauntlet on his right (sword) hand is simple worn leather and cloth. The one on his left hand is a strange black material like the Dark Brotherhood armor, with veins of red running through it from finger to wrist and three horizontal mithral bands crossing the wrist as well. This is enchanted with spell reflection in the way of basically "catching" the energy of incoming spells and returning them back with less power then originally cast. (see history for more info)

Other Items: A journal, map, basic survival gear including Jo'Khart's clothes, spellbook and such.

Personality: Though not shy, some might wish he was as he can be somewhat abrasive with his sarcasm and general rudeness towards women. He is still a good companion as he has a strong sense of loyalty and to the surprise of many, his pride is non-existent. He can go serious however if the moment calls for it but he would still prefer a flagon of ale and a wench in his lap any day as he is quite the womanizer. He is sometimes looked upon as crazy as the gauntlet speaks to him telepathically and Arnand mouthes his telepathic reply often.

Brief History: A noble High Rock-born lad of the Ashdford family in the eastern part of the Reach. Being in such a tough area, his martial skills were brought up at the same time as the rest of the things he learned as a noble. His family had the unfortunate fate of getting into a small family -on-family war and eventually being destroyed in a raid. Arnand was not in the house that night luckily and when he learned his families fate, he fled to nearby Skyrim with the money he found in his families secret money space.

He gained his enchanted gauntlet when he stumbled upon the ruins of a tower in Skyrim. Inside, he found the slain body of what must have been a powerful wizard. Sensing the powerful magick in the gauntlet he took it, only to read in the wizards notes that the thing was sentient and could not be removed until death. Being sentient it chooses who its master is and when it grows dissatisfied with its current one, it simply ceases to function when the wearer goes to reflect another spell, hopefully killing or defeating its wearer to be passed on. Though not proven, the wizard also said he had extremely bad luck after he put it on and Arnand has come to agree that it causes the wearer to have bad luck sometimes.
Many years on the road led him to Bruma where he met Jo'Khart who became one of his most trusted friends.

Reason for Fighting: Being incredibly loyal to his friend, he journeyed with him to Elsweyr to learn of his Dagi heritage and promised to fight with him.
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Ludivine Poussineau
 
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Post » Fri Oct 08, 2010 8:20 pm

Hello

I have, for some time, wanting to participate in a Forum RP, but I never really got the chance. I would love to join this one, as I love the concept, but there are two things holding me back, being the first that I don't know if I am up to the task, and the second (which connects with the first one) is that I don't really understand how it plays. Could someone please explain me if there are game mechanics (by which I mean dice rolls, skills and stats, etc) or,

if it is merely a matter of playing by post, where the players kind of write a story together? If it is the latter, which seems to be the case by the other RPs I have seen around, where do the skills in Character Sheets enter into place? And can anyone control other characters while writing their post (e.g. if I am writing about my character taking a stroll on the campsite, can I make him have full conversations by myself with NPCs and the characters of other players) ?

I would be very grateful for any response, and I hope I am not disturbing by posting this here :) I am really interested in joining and even have planned some ideas for a character :P But don't know if I could play it...

Many thanks!
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Lily Something
 
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Post » Fri Oct 08, 2010 9:53 pm

I'll answer that, urrinor. Basically, we as the players write a story together, under the direction of the GMs (those who are hosting the RP). The skills come into play by giving your character the tools to do this; my character, Juhanor, would be good at martial arts and other physical activities, because he is skilled in Hand-to-Hand, Athletics, and Acrobatics. As such, I could say something like "Juhanor lashed out with his foot, hitting the bandit in the chest; the man collapsed as his ribcage broke into plenty of little pieces." On the other hand, I couldn't say "Juhanor waved his hands in the air, gathering magic power about himself, which he then unleashed upon the bandit; the man was immediately set on fire and burned alive very quickly," because Juhanor doesn't have any magical abilities.

In a way, skills make your character strong, as well as prevent them from being far too powerful.

Generally speaking, you can control NPCs, but not other characters... unless the owner of the character gives you permission to do so. A good example would be if the member is going to be busy with matters elsewhere; then you can control the character with permission.
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Lyd
 
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Joined: Sat Aug 26, 2006 2:56 pm

Post » Fri Oct 08, 2010 7:29 pm

Ah, thank you for helping! :D

Thanks for the explanation. So there is no skill or combat dice rolls, and the players can decide the outcome of fights by themselves, considering their character and their enemy? Hm... sounds interesting. How is the order of the posters decided then? And do the GMs have characters of their own/also write, right? So the plot can advance properly?


I think I might give it a go, but I will probably read some other RPs around here before I try to apply (people just seem so sure about what to do in other threads)... my only fear is that I will not be able to match the ability of you guys as writers :P

ps: Does the idea of an Argonian fighting for Elsweyr seem too far fetched? :| I would really like to role an Argonian, but I feel more like participating in the khajiiti part...
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Jack Bryan
 
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Post » Sat Oct 09, 2010 1:08 am

Nah; the Argonian can always be a mercenary. Anyone can post at anytime they want to; yes, the GMs have their own characters, and can use them to advance the plot if they so choose. Sometimes, GMs just make a post about the situation, not in-character; that works to advance the plot as well.
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R.I.p MOmmy
 
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Post » Sat Oct 09, 2010 1:48 am

Ok, sent my sheet :D Yes, I had intended of making him a mercenary, but I was kind of doubtful if it would be aceptable, what, with this rivality Argonians and Khajiits seem to have. Trying my luck though!

Do I have to wait for a response by PM before posting the sheet here in the thread? :S
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casey macmillan
 
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Post » Fri Oct 08, 2010 4:47 pm

Ok, sent my sheet :D Yes, I had intended of making him a mercenary, but I was kind of doubtful if it would be aceptable, what, with this rivality Argonians and Khajiits seem to have. Trying my luck though!

Do I have to wait for a response by PM before posting the sheet here in the thread? :S


Welcome! Glad to have you! And yes, you should probably wait until it gets approved to post on this thread. :)
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hannah sillery
 
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