Desert Rose

Post » Fri Oct 08, 2010 6:26 pm

So, when do we begin?
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Roanne Bardsley
 
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Post » Sat Oct 09, 2010 2:02 am

So, when do we begin?

Prolly not today, unfortunately. It's ANZAC Day in Australia and New Zealand, so both Ni and I cannot start it today :(

Also, so far they're are 8 Elswryians (wrong spelling :/ ) and 6 Valenwood. . .ers (?) if I counted correctly [and that's including Ni and I].
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Kate Norris
 
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Post » Sat Oct 09, 2010 2:34 am

I'm actually rather tempted to join this. I used to RP here on these forums a while back, and thoroughly enjoyed it.

The only issue is, I can't guarantee being able to post every day. Every other day should be fine, but yeah. If that's a problem, then I'll just lurk and see how it turns out. If it's not, well then I best get typing up a character sheet or two!

Edit: Oh, and all my characters would be siding with Elsweyr.

You have chosen wisely, Count Lauriel.
Unless the RP gets super busy, I doubt posting every day will be necessary. I think you should be able to keep up posting every other day or so. Like Schmuty said, we'll be able to fill you in on the deetz.

So, when do we begin?

Eventually...




Probably on Tuesday/Wednesday New Zealand time.
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SUck MYdIck
 
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Post » Fri Oct 08, 2010 3:21 pm

Probably on Tuesday/Wednesday New Zealand and Australian time.

Fixed.
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Love iz not
 
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Post » Sat Oct 09, 2010 5:22 am

We have 8 for Elsweyr and 6 for Valenwood. I would like one or two more Bosmeri forces before we begin. I'm looking at you, one that is viewing this topic but hasn't yet signed up.
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jodie
 
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Post » Fri Oct 08, 2010 1:55 pm

We have 8 for Elsweyr and 6 for Valenwood. I would like one or two more Bosmeri forces before we begin. I'm looking at you, one that is viewing this topic but hasn't yet signed up.

Gah dammit, listen to what he says. I messaged one other person yesterday, but they haven't replied (and they were online today) :sadvaultboy:

Ahem. If th RP starts tomorrow (Tuesday), then I'd probably won't be avaliable cuz I'm busy (that is, if it's in the morning. During sometime in the evening I might be here)

Also, if my character gives any orders, it may be open ended, like, "Secure the enemy camp", it is your descision on how to do so, just so long as you do it.
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Racheal Robertson
 
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Post » Fri Oct 08, 2010 10:39 pm

Approved by Schmuty Buncis. I'm quite excited, this is a rather interesting plot, with some rather interesting people, and I've not RP'd in ages. All around, can't wait for this to start and RP with you guys.

Although, all you Valenwood'ers :nope: Haha! (If I'm honest, I almost went Valenwood with a Dunmer, but I feel I need a change from Dunmer).


Name: Aravi
Gender: Female
Age: 23
Race: Suthay. Khajiit

Who you're fighting for: Elsweyr

Birthsign: The Thief

Skills: Sneaking, climbing, athletics, hand to hand, hunting and tracking.

General Appearance: Aravi is slender, even for a Suthay. She stands about 5ft 7. Many people instantly disregard her as a weakling, which isn’t strictly untrue as she lacks the up-front power of many of her other Khajiit brethren. However, she more than makes up for this in speed.
Hair: Aravi’s fur is darkest grey, something which singled her out in her childhood as someone to be bullied, as anyone who differs from the norm is.
Eyes: Faded blue.

Weapons: 5ft long blowpipe, with a selection of darts. A small dagger, given to her by her parents, which she carries more for sentimental value, as when she gets into close combat, she tends to use her claws and teeth.

Armour/Clothing: No armour to speak of, only a pair of black leather shorts, which come to halfway down her thighs and a halter top, with appropriate straps to accommodate her blowpipe. Her shorts have a brace on her right hand side, made for her blowpipe darts and to sheath her dagger.

Other Items: A small pouch of moon sugar, hanging from the belt of her shorts.

Personality: A loner from early on in life, Aravi has developed a mindset in which she is the only person upon which she can depend. This leads her to distrust most others, even viewing them with a degree of dislike. However, secretly she longs to feel accepted and wanted, but she doesn’t realise that her sharp tongue and quick wit often pushed those who might care about her away. Like most Khajiit, she has a sweet tooth when it comes to moon sugar.

Brief History: Aravi was born in a small settlement to the west of Corinthe. She lived there all her life with her mother, father and a few other families.. From an early age she was taught to track and hunt in the jungles of the south and the dunes of the north. Bullied all her life by the other children in the settlement, she had enough by the age of 15 and left home with nothing but her blowpipe and the dagger that her parents had given her on her 10th birthday. For the eight years between then and now, she roamed Elsweyr, hunting to live. When she ran out of darts, she’d fashion more out of the bones of animals she killed for food, using either their fur or (if possible) feathers as flights. She returned home once, only to find her old home ransacked. Who did this? Aravi knew as soon as she saw the few immaculately made arrows that remained embedded in shields and when she found no remains of any living creature, apart from a pile of bones, she knew exactly what happened here.

Reason for Fighting: Her entire settlement was murdered in cold blood by a group of raiding Bosmer.
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Ladymorphine
 
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Post » Fri Oct 08, 2010 5:33 pm

I already sent the sheet to Schmuty Buncis and he approved, so here it goes (oh, an the name of the char is a reference to something...):


Character Sheet

Name: Nee-Wom
Gender: Male
Age: 23
Race: Argonian
Who you're fighting for: Elsweyr

Birthsign: The Steed

Skills – Sneak, Spear, Athletics, Dodging, Short Blade

General Appearance: His scales are of a brownish green, almost with a muddy look. They are well-suited for the swamps of his home province, and served as a fine camouflage for the time he spent there in guerrilla. He his of short stature, and maintains a fit body: one cannot expect to survive much time as a warrior if one is not physically able;
Hair: He sports no hair, as all Argonians do, rather he has a single brown fin running across the top of his head ;
Eyes: Emerald-green;

Weapons: A barbed spear; two steel daggers which he keeps at his belt;

Armour/Clothing: He usually wears no more than a pair of green shorts and an olive shirt; belt with some pouches and where he also keeps his two daggers;

Other Items: A backpack for travelling, obviously, where he keeps his gear plus a small tree-shaped wooden statuette which he holds to very dearly. It is a reminder of Argonia and his roots.

Personality: Nee-Wom is a friendly individual. He likes to talk, having grown up in a big family, and is eager to befriend new people. However, he holds a particular resentment against Dunmer in general, thanks to the years he spent fighting them, and the number of friends and hatchkin he has saw them kill. He is agile not only of movement but also of thought and speech, and quite an active and unquiet fellow, with a short patience, had he not been born under the sign of The Steed. That does not mean, however, that he has a bad temper. Quite the contrary infact, he is an easy guy to deal with.

Brief History: Nee-Wom was born near the northern borders of Black Marsh, in a small village. Among his family he had a normal childhood for an Argonian, and his daily routine consisted of few more than lurking around the swamps with his numerous brothers and sisters, swimming and playing. However, near his tenth birthday, the village where he lived was raided by a Dunmer party that ventured and his parents killed.
Together with some of his kin, he was welcomed by a band of wandering outlaws, who dedicated their lives to the goal of protecting the borders of Black Marsh from slavers. He grew surrounded with warriors, and as Nee-wom got older, he learned how to fight with the spear and the blade, as well as the arts of fighting in the swamp and forest. Many guerrilla attacks on Dunmer groups ensued.
Eventually though, the group dispersed, and Nee-wom (already a young man) travelled to Cyrodiil with his two older brothers, the only ones left from the hatch. They entered the province by South, through the county of Leyawiin. His brothers settled in the city, but Nee-Wom was not born for a quiet life. He seeked more fighting, and as such, he travelled north, to the Imperial City, where he joined the Arena. As a gladiator there, he fought for some months, but founding no real thrill in those battles, he couldn’t wait for an opportunity to leave.
Eventually, he heard of the War raging between Valenwood and Elsweyer, and quickly took a boat down the Niben. He reached Elsweyr, and proceeded to enlist as a mercenary in a company.

Reason for Fighting: Nee-Wom has no particular reason to support the Khajiit in their war against the Bosmer. It just happens that he is a mercenary, and he wants to fight while profiting. As soon as he arrived in Elsweyr, he enlisted himself as a mercenary.


Here it is :D Hope it isn't too newbie. I had thought of making a rough old anti-social mercenary character, but upon seeing how much introverts there were already, I thought someone had to keep things funny :biggrin: so my character is pretty much a friendly guy. I do hope there aren't too many clichés stuck in there lol

Looking forward to RP with everyone, I see lots of interesting characters around!

ps: Schmuty Buncis I made a correction to the sheet here, because I had referenced a belt in the "weapons" section, for the daggers, but forgot to include it on the "clothing" section : / I hope that isn't a problem!
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Lexy Corpsey
 
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Post » Fri Oct 08, 2010 6:56 pm

Already mentioned this to Schmuty but stick me on reserve for Valenwood.
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Floor Punch
 
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Post » Fri Oct 08, 2010 10:07 pm

Already mentioned this to Schmuty but stick me on reserve for Valenwood.

Ping! I sure will bruz!

MACHARIUS IS RESERVED

Need I make it any more obvious?
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Jennie Skeletons
 
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Post » Fri Oct 08, 2010 2:03 pm

We got more Elseweyr people. And how do you pronounce Elseweyr? Else where?
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Anthony Santillan
 
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Post » Fri Oct 08, 2010 11:24 pm

We got more Elseweyr people. And how do you pronounce Elseweyr? Else where?


Where else? ;)

We need more Valenwood-ers!
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Charlie Sarson
 
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Post » Fri Oct 08, 2010 8:30 pm

Yes, we do. In the beginning, I thught there would be more Valenwooders and tree-huggers. But the table was turned. We need two more.
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Penny Wills
 
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Post » Fri Oct 08, 2010 5:17 pm

i'm really interested in this. i was really looking forward to joining the khajiit, but since you need more tree-huggers, i'll join them. i'll get my character sheet up this evening or tomorrow. if i can still join.
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Nicole Kraus
 
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Post » Fri Oct 08, 2010 5:26 pm

i'm really interested in this. i was really looking forward to joining the khajiit, but since you need more tree-huggers, i'll join them. i'll get my character sheet up this evening or tomorrow. if i can still join.


Oh you can. We can't start until we have more tree-huggers. You can be any race though (except khajiit, cuz I'm pretty sure they wouldn't fight against their own people...). Although, i think it would be an interesting character if you were allowed to be a khajiit fighting for Valenwood... :teehee:
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Sammykins
 
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Post » Fri Oct 08, 2010 4:14 pm

We got more Elseweyr people. And how do you pronounce Elseweyr? Else where?

I've always pronounced it like Else where.

i'm really interested in this. i was really looking forward to joining the khajiit, but since you need more tree-huggers, i'll join them. i'll get my character sheet up this evening or tomorrow. if i can still join.

Sure can, feel free to make one for the Khajiit and one for Valenwood if you want. I don't think a 9/8 siding will matter too much.

But once we get Macharius and Gavril's sheets we should be all set to go!
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Lifee Mccaslin
 
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Post » Fri Oct 08, 2010 5:22 pm

Yay! Exciting! :ahhh:
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Lawrence Armijo
 
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Post » Fri Oct 08, 2010 4:06 pm

Can't wait for it! :celebration:
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Enie van Bied
 
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Post » Fri Oct 08, 2010 4:07 pm

We got more Elseweyr people. And how do you pronounce Elseweyr? Else where?


Someone I know pronounces it Els-wire. But elsewhere is correct as it seems the name comes from a Khajiit proverb. "perfect society is always elsewhere"
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Farrah Barry
 
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Post » Sat Oct 09, 2010 5:23 am

Can't wait for it! :celebration:

That makes two of us!
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Alexxxxxx
 
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Post » Sat Oct 09, 2010 2:12 am

Oh my God this is gonna be awesome! One question though, are we gonna start a new thread for this, since we're already almost on 5 pages, or just keep going on this one?
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Aman Bhattal
 
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Post » Fri Oct 08, 2010 6:34 pm

Can we have SI item and Imperial Dragon Armour?
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Emma Louise Adams
 
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Post » Sat Oct 09, 2010 2:47 am

Oh my God this is gonna be awesome! One question though, are we gonna start a new thread for this, since we're already almost on 5 pages, or just keep going on this one?

Start a new thread. I need to change the OP a little and it just looks bad with half a thread of sign up posts. We will keep this open as a discussion thread, though.
Can we have SI item and Imperial Dragon Armour?

No. Imperial Dragon Armour is reserved for the Septims and Champion of Cyrodiil. And SI items probably wouldn't be available in that time. Sorry.
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Felix Walde
 
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Post » Fri Oct 08, 2010 12:50 pm

Start a new thread. I need to change the OP a little and it just looks bad with half a thread of sign up posts. We will keep this open as a discussion thread, though.


Sounds good. Can't wait.
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Gemma Archer
 
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Post » Fri Oct 08, 2010 1:42 pm

Yes my orc shall crush all elves mu ha ha ha ha ha
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Robert Jr
 
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