Desert Rose

Post » Fri Oct 08, 2010 5:33 pm

Desert Rose

? ? ? ?

3E 398. Elsweyr are on the back foot. Zelinin had been a total loss and hiring the Nords was an unimaginable mistake. The casualties had been large, too. Some killed, most injured, others captured by the Bosmeri forces.

This is the War of the Xylo, later known as The Five Year War.
It all began in 3E 394 when Khajiit Bandits attacked a Bosmer logging Caravan heading for Valenwood from the Tenmar Forest. The Caravan never mad it to the Xylo River. Clan Leaders of Valenwood claim the attack was savage in a way that it wasn’t an attack on the beings, but the race itself.

3E 395, the Bosmer retaliate by attacking the South-western Elsweyr city of Torval. The Khajiit claim that this is how the war began. Bosmer insurgents allegedly attacked the city without provocation and took the lives of over 1000 citizens. They would have kept going, too, if it wasn’t for Khajiit Jungle Tribes driving the Bosmer back into Valenwood.

For three years, intense, merciless and closely matched warfare has been raging. Many different and previously unseen fighting tactics have emerged during this war, notably the Khajiit tree-cutting teams (See: http://imperial-library.info/content/oblivion-mixed-unit-tactics) that literally felled the trees where the Bosmer archers were positioned.

For all this time no clear leading side has emerged. Recently, however, Valenwood has gained a tiny edge. Earlier in the year, the Mane of the Khajiit had employed Nordic advisors to assist with tactics to help Elsweyr to win her war. However, this advice was not well suited to Khajiit forces (See: http://imperial-library.info/content/morrowind-cherims-heart-anequina), the plate mail the Nords supplied was too heavy and hot for the furry Khajiit.
The last of these conflicts was the Battle of Zelinin where Elsweyr was badly beaten. Furious, the Mane sent the advisors back to Solitude, so the Khajiit could revert back to their old way of fighting.

This is the time between Zelinin and the ultimately table turning Heart of Anequina

One of these ‘other’s, mentioned above is the Commander of a determined, but relatively inexperienced company of Elsweyrian Guerrilla Soldiers.
The company is rather loyal to their Commander and is desperate to find him. They will save their wise Commander, for they want to show Valenwood that they are not down and out and that Valenwood are not as strong as they believe.
Departing from a small town near Corinthe called Heimthor, the band of soldiers will trek to Valenwood, or thereabouts, until they come across their Captain, not caring how many Bosmer they kill along the way.

Meanwhile, Valenwood is celebrating its recent string of victories and is beginning to believe that the war is theirs. Clan leaders are not the least bit worried about Elsweyr sending the Nords home. Even though Elsweyrs little troubles seemed to arrive at the same time as the Men from the North.

One particular group of Bosmer Partisans is particularly happy with their success in Zelinin. In fact, it’s almost drunk with it, unaware that the war is still raging on.
Their pleasure is justifies, however. The small band of men made many captures and kills during Zelinin. One Prisoner Of War they are perhaps most proud of is a Commander of an Anequinean Company.
The group has great plans for this cat. Torture, teasing and some more torture before finally murdering him. They view this as a huger success, as the company, without their revered chief, would be lost.
Little do they know, that company is out there, searching for their Commander.

? ? ? ?

Who are you? Well that depends. Who do you want to side with?
Elsweyr: You are one of the Guerrilla Soldiers that have lost their commander, as mentioned above. You will be in a Company with the rest of the Elsweyr team, which will also contain Healers and other species of Khajiit, such as Alfiq and Senche-Raht
Valenwood: You are one of the Partisan guards, holding the Khajiit commander prisoner. The Commander just happens to be the same one the Elsweyr Group lost
.
You do not have to be the home race of the country you’re representing (i.e. A Nord fighting for Elsweyr would be fine), just as long as it makes sense (e.g. A Bosmer fighting for Elsweyr doesn’t make sense).

What are you doing? Once again, that depends on who you side with.
Elsweyr You will be travelling to Valenwood and to the camp of the Valenwood Partisans. There will be fights and challenges along the way. You will also need to be developing strategies on how to attack.
Valenwood You will be guarding your fortress and looking after the prisoners. When I say looking after, I mean making sure they don’t escape. To make it more interesting, we will develop a sub-plot.

PvP battles are also likely and will be encouraged. More info in the rules.

Where are you?
Elsweyr: Just East of the Northern Xylo River, in the village of Heimthor.
Valenwood West of the Xylo River, South West of Heimthor, near a village called Thaira. Elsweyr does not know this.


? ? ? ?

Rules
? Romance is allowed, although I see it as unlikely
? Write in third person
? No Character Controlling, unless the controlled characters are ‘extras’ (healers, Senche-Raht, extra guards, etc)
? Only interact with Characters that are controlled by a user (no having a full conversation with a healer or Alfiq)
? You can be strong and tough, but don’t be uber. No one is good at everything.
? No Mind Reading
? You can have more than 1 character, but no more than 3.
? PvP and fights are allowed, but please notify all parties that you wish to involve and get clearance from them and the GM’s (Ni! & Schmuty Buncis)
? Ni! will be the GM for Elsweyr, Schmuty Buncis will GM Valenwood.

? ? ? ?

Character Sheet

Name:
Gender:
Age:
Race:

Who you're fighting for:

Birthsign:

Skills – 10 max – non game skills allowed:

General Appearance:
Hair:
Eyes:

Weapons:

Armour/Clothing:

Other Items:

Personality:

Brief History:

Reason for Fighting:

PM ALL CHARACTER SHEETS TO NI! & SCHMUTY BUNCIS BEFORE POSTING

Approved Sheets:

-----
This is an idea that has been playing around in my head for a while and I finally put it into action. I was lucky enough to get Schmuty Buncis to co-host it with me.
Suggestions to the story and improvements are welcome :)
User avatar
sarah taylor
 
Posts: 3490
Joined: Thu Nov 16, 2006 3:36 pm

Post » Fri Oct 08, 2010 6:27 pm

Can you please put me in reserve good sir.
User avatar
alicia hillier
 
Posts: 3387
Joined: Tue Feb 06, 2007 2:57 am

Post » Fri Oct 08, 2010 9:39 pm

Done :)
User avatar
Jacob Phillips
 
Posts: 3430
Joined: Tue Aug 14, 2007 9:46 am

Post » Fri Oct 08, 2010 10:29 pm

I am interested, but I'll need a crash-course on RPing, because I'm not quite sure if I understand how it works... :)

Also--one question concerning the rules: It says no character controlling and that you can only interact with characters controlled by other players. It also says you can play up to three characters. Okay, this is probably a stupid question, but I'm new to this, so I'm going to ask--am I allowed to make the two or three characters I am playing interact with each other? I'm sure you're going to be like, um...duh! But I really don't know quite how it works here. I did a form of group RPing on another site that had nothing to do with this, and I don't know how much alike the rules are. :confused:
User avatar
Jack Walker
 
Posts: 3457
Joined: Wed Jun 06, 2007 6:25 pm

Post » Sat Oct 09, 2010 12:35 am

I reserve the hell out of this. You guys are awesome.
User avatar
herrade
 
Posts: 3469
Joined: Thu Apr 05, 2007 1:09 pm

Post » Fri Oct 08, 2010 11:15 pm

I am interested, but I'll need a crash-course on RPing, because I'm not quite sure if I understand how it works... :)

Also--one question concerning the rules: It says no character controlling and that you can only interact with characters controlled by other players. It also says you can play up to three characters. Okay, this is probably a stupid question, but I'm new to this, so I'm going to ask--am I allowed to make the two or three characters I am playing interact with each other? I'm sure you're going to be like, um...duh! But I really don't know quite how it works here. I did a form of group RPing on another site that had nothing to do with this, and I don't know how much alike the rules are. :confused:

I just re-read the rules again and it does look a bit confusing. Yes, you can do that! I'll change the wording a bit.
User avatar
Tikarma Vodicka-McPherson
 
Posts: 3426
Joined: Fri Feb 02, 2007 9:15 am

Post » Fri Oct 08, 2010 10:10 pm

I just re-read the rules again and it does look a bit confusing. Yes, you can do that! I'll change the wording a bit.


Okay, cool! So it's not just me! *sigh of relief* I think I'm definitely in. Reserve, please. :D
User avatar
Matt Fletcher
 
Posts: 3355
Joined: Mon Sep 24, 2007 3:48 am

Post » Fri Oct 08, 2010 4:37 pm

I am making the 2nd character sheet already.
User avatar
Dorian Cozens
 
Posts: 3398
Joined: Sat May 26, 2007 9:47 am

Post » Sat Oct 09, 2010 2:55 am

So could one of my characters be on the Bosmer's side and the other on the Khajiit's side
User avatar
Vicki Gunn
 
Posts: 3397
Joined: Thu Nov 23, 2006 9:59 am

Post » Fri Oct 08, 2010 3:03 pm

So could one of my characters be on the Bosmer's side and the other on the Khajiit's side

Of course!
User avatar
CORY
 
Posts: 3335
Joined: Sat Oct 13, 2007 9:54 pm

Post » Fri Oct 08, 2010 5:59 pm

Here is my character sheet, yo. For all the world to observe and enjoy.

Name: Juhanor
Gender: Male
Age: 27
Race: Cathay-Raht Khajiit

Who you're fighting for: Elsweyr

Birthsign: The Steed
Skills – 10 max – non game skills allowed: Sneak, Lockpick, Athletics, Acrobatics, Hand-to-Hand, Quick Running, Blocking with Hands

General Appearance: He looks like Pepjiit, the Pepsi? Khajiit- minus the tiara thing

Hair: Dusky orange fur Eyes: Blue Weapons: Glass battle gauntlets

Armour/Clothing: Black silk pants, holster for longbow, sack, leather belt
Other Items: 15 sweet rolls, three bottles of wine,

Personality: Juhanor, like most Khajiit, is a very carefree individual. Unlike some of his feline brethern, Juhanor is very chivalrous, and tries to protect both women and innocents as much as he can. Juhanor also loves sweetrolls, and would kill to get his hands on them.

Brief History: Juhanor grew up in the jungles of Elsweyr, and learned many arts there, from eating sweetrolls to moving in an acrobatic way. After reaching the age of 20, Juhanor ranged out from his tribe, and with the help of other Khajiiti, mastered many different martial arts styles, from Goutfang to the Whispering Claw. One day, Juhanor was enjoying a bag of sweetrolls in Torval, when a gang of high-pitched Bosmer scum bumped into the Cathay, knocking his sweetrolls to the ground. After brutally murdering them and receiving a "Local Hero" award, Juhanor decided that killing more Bosmer was a good idea, and left the city to fight with his jungle brethren against the Valenwood attacks.

Reason for Fighting: Due to an incident involving a sweet roll, a gang of Bosmer, and a filthy street, Juhanor now hates Bosmer, and as such wants to kill them all.
User avatar
IsAiah AkA figgy
 
Posts: 3398
Joined: Tue Oct 09, 2007 7:43 am

Post » Fri Oct 08, 2010 2:23 pm

Cool CS. You're in. Though, Ni will have to give his Ok first (I think???)
User avatar
x_JeNnY_x
 
Posts: 3493
Joined: Wed Jul 05, 2006 3:52 pm

Post » Sat Oct 09, 2010 12:34 am

Already delivered an "I like love it," so I think I'm okayed all around. Can't wait to start.
User avatar
Ellie English
 
Posts: 3457
Joined: Tue Jul 11, 2006 4:47 pm

Post » Sat Oct 09, 2010 3:09 am

Master Thief--I like your Khajiit. It will be a shame that we have to be enemies. The sweetroll thing is hilarious. I can't wait to see how you utilize his obsession in the story, lol...

Character Sheet 1 of 2

Name: Raven (a nickname. Real name is Marawen, but most people don’t know it)
Gender: Female
Age: 25
Race: Bosmer

Who you're fighting for: Valenwood

Birthsign: The Thief

Skills – 10 max – non game skills allowed: Marksman, Sneak, Blade, Alchemy, Acrobatics, Illusion, Alteration, Speechcraft, Restoration, and Cooking :)

General Appearance: Short in stature, but thin and shapely. (She would make a good ballerina, if there was such a thing in TES…) Many consider her comely in form and face.
Hair: Long, straight, black—usually pulled back in a ponytail or bun on the top of her head.
Eyes: dark brown with a flame-like ring of green around her pupils. Her gaze is “striking,” and intense.

Weapons: Elven Bow and arrows, Akaviri katana, and an Enchanted ebony dagger that is a family heirloom (enchantment: Burden and Drain Strength).

Armour/Clothing: She prefers not to bother with armor too much because it inhibits her movement. Most of the time, she wears a maroon tunic, black leggings, and thin leather boots.

Other Items: Her mother’s necklace (http://s1220.photobucket.com/albums/dd459/Lady_Syl/?action=view¤t=AvalonAmberNecklace.jpg), poisons and potions that she makes herself, alchemy equipment, a couple of extra clothing items, a journal with some quills and ink, food and drink.

Personality: Intelligent and spunky, slightly prideful but friendly and sympathetic. Confident (sometimes too confident) and flirty, too. ;) She does have a vulnerable side, but she prefers to hide it because she considers it a weakness. She is fiercely patriotic and may have some superiority issues…

Brief History: Orphaned at a young age, she was raised in Elden Root by a cruel and jealous woman who her parents had believed to be their friend. She was mistreated and abused, and so developed a hard shell to protect herself, and she doesn’t trust easily. She ran away when she was thirteen, and was taken in by Ruslan, a Redguard warrior who became her mentor and a father-figure to her. When she was 21, Ruslan was killed when two burglars broke into his house while she was away. She still harbors some feelings of guilt over this because she was supposed to have been there, but had snuck away for a tryst with her boyfriend at the time—she believes that, had she been there, Ruslan would still be alive…

Reason for Fighting: She became interested in the war shortly after the attack on Torval. Though she holds no ill feeling toward the Khajiit, she feels that her entire race and homeland is being threatened, so she enlisted as an archer, having been trained by Ruslan.
User avatar
Brian Newman
 
Posts: 3466
Joined: Tue Oct 16, 2007 3:36 pm

Post » Sat Oct 09, 2010 1:48 am

Character Sheet 2 of 2

Name: Varon Athren
Gender: Male
Age: 27
Race: Dunmer

Who you're fighting for: Valenwood

Birthsign: The Mage

Skills – 10 max – non game skills allowed: Destruction, Marksman, Alteration, Illusion, Mysticism, Blade, Acrobatics, Restoration, Conjuration, Light Armor.

General Appearance: Dark skinned, a sort of brownish-grey color. Fairly tall, by Dunmer standards, and slim (but not wimpy) in build….
Hair: Bluish-black, shoulder-length, and usually in wind-braids or loose.
Eyes: Red, like all Dunmer.

Weapons: Ebony bow with glass arrows, his father’s glass longsword, and a steel dagger.

Armour/Clothing: He wears iron armor over a navy blue doublet and dark brown leggings. He also has a burgundy tunic that he sometimes wears, when not fighting.

Other Items: A mini-portrait of his deceased fiancée, poisons for his arrows, a few extra clothing items, food and drink.

Personality: He appears to be bad-ass, but it’s really more of a show. He puts on a show of apathy, but he’s actually very caring and has a romantic side that he’s kept hidden since the death of his fiancée. He’s a bit of a show-off, and this sometimes repels people, especially because he’s not as tough and fearless as he wants people to think. He’s certainly no wimp, but he’s perhaps a little too confident in his skills and charms.

Brief History: Born and raised in the city of Cheydinhal in Cyrodiil, he was briefly engaged until his fiancée, Elvasa, died of disease. He was a bit of a troublemaker and got in trouble with the law when he was caught pulling a prank on Count Indarys. To avoid arrest and imprisonment, he fled the city, only to find himself with a bounty. Refusing to turn himself in for what he considered a “harmless prank” that “did more damage to the Count’s ego than anything else,” he escaped from Cyrodiil by stowing away on a ship headed for Valenwood. He found himself in Southpoint and decided to start over there with a new life and because he was already a member of the Mages Guild, he was content simply to have a bed at the local guildhall and nothing more.

Reason for Fighting: He heard that the Valenwood forces were in need of skilled mages and archers. Being pretty well-trained in both, he decided to join up just to give him something to do. He was present at the Battle of Zelinin and barely escaped with his life.
User avatar
Colton Idonthavealastna
 
Posts: 3337
Joined: Sun Sep 30, 2007 2:13 am

Post » Fri Oct 08, 2010 3:49 pm

My first character, for Ni to approve or decline.


Name: Daenalin

Gender: Male

Age: 20

Race: Bosmer(Wood Elf)

Fighting for: Valenwood

Birthsign: The warrior

Skills: Spear, marksmanship, Blade, Block, Hand to Hand, Sneak.

http://oi54.tinypic.com/9ftp8w.jpg He has a friendly demeanour and open face, giving him a boyish look. Even from before training in the arena, Daenalin boasts a muscular build.

Hair: Daenalin resembles a wild man with long, black hair and a wild lifestyle. He is tall in comparison to some of the other Bosmer, but equal in skill, courage and strength.

Eyes: Brown.

Weapons: A wooden bow and a quiver full of arrows. A silve hunting dagger.

Armour/Clothing: No armor. Daenalin often wears a sackloth pants that coveres his lower area. He relies on his speed and agility and sneak to best his opponents.

Other Items: Blue tooth necklace given to him from his lover while a slave in Morrowind.

Personality: Daenalin is skeptical and abrasive, showing signs of immaturity and is known to be quite abrasive and sixist. He is always sharp-witted. Daenalin is very loyal to his companions, brothers, and allies. Many times he has helped them when he was able and when he was needed. However, Daenalin also seems to realize the cruciality--and sometimes necessity--of them having to fight their own battles.

Brief History: Daenalin grew up in Valenwood in a family of fierce warriors. When he was young, he was on a hunting trip as the Khajiiti tribe invaded his village and killed some of his family members. Luckily, Daenalin wasn't present. The young bosmer, alongisde his older brothers, escaped the carnage. As they planned to move deeper into the jungles they were captured by a mercenary force that was in the area. He was then sold into slavery along with some other khajiiti individuals and eventually ended up in Morrowind, where he was forced to help build the new arena he would later fight in. Daenalin and another slave named Shavaash were bought at the same time, for 100 drakes from House Redoran. They manage to survive training and were part of few out of the six to go on to become gladiators. Daenalin was often mocked by an Argonian in his native language calling him the "size of a mouse". He was flouted by other combatants, normally by them urinating in his food and judging him by his size structure. As the months passed, the time came where had to prove himself worthy of being a gladiator. He was to fight a champion known as Kraven Desselius. As they battle, Kraven gains the upper hand and eventually Daenalin does down him, but Kraven regains strength and bests Daenalin in the fight. Pleased by the fierce determination of the bosmer, the slave masters granted Daenalin the liberty to be a gladiator and fight in the arena such as Kvatch and the great arena in the Imperial City. Along with the other slave combatants, fortune was built on the blood of his brothers. After years of hardships, he realized this was not his life, he was called for greater things beyond the walls of his slave quarters. Daenalin joined with the rebellious slave named Kraven Desselius. Together, they were able to secure weapons from an arriving carriage and slay their slave masters. Later, Daenalin smuggled out of Morrowind and back to his homeland, to where he begins a new life of tranquility and peace. But as the khajiit menace arises, Daenalin finds it his responsibility to fight in the war to save his kin and defend his race.

Reason for Fighting: Daenalin felt that Valenwood was where he ultimately was born, he feels that it's his calling to defend his lands from those responsible for his life in slavery.
User avatar
Karen anwyn Green
 
Posts: 3448
Joined: Thu Jun 15, 2006 4:26 pm

Post » Fri Oct 08, 2010 5:31 pm

Hey, room for another? I'm done university for the summer and still unemployed so I wouldn't mind jumping in. I was going to make two guys for Valenwood, but I think I'll throw together a guy for the underrepresented Khajiiti side as I see only MT has made a character for them so far.

May I suggest a map to go into the OP as well? Perhaps http://www.imperial-library.info/sites/default/files/gallery_files/cyrodiillargelowrescr7.jpg or http://www.imperial-library.info/sites/default/files/gallery_files/minibigmaproadslore31gv.jpg? Both would be useful as well I suppose.
User avatar
Pete Schmitzer
 
Posts: 3387
Joined: Fri Sep 14, 2007 8:20 am

Post » Sat Oct 09, 2010 2:14 am

My second character. I feel plain for using him in this RP as I am using him in the "Immortal Timeline". But since this is Valenwood, I would like to involve him in tales that took place after his slavery and whatnot.

Name: Kraven Desselius

Gender: Male

Age: 24

Race: Imperial

Fighting for: Valenwood

Birthsign: The warrior

Skills: Strength. Endurance. Athletics. Long-Blade. Agility. Block. Hand to Hand.

http://oi54.tinypic.com/23komfo.jpg Kraven has light-brown skin tone and is usually the tallest Imperial in the area where he walks in. He has long, shoulder-length black hair, which he wears behind him in a savage manner and allows it to fall onto his shoulders. He usually wears a dark-colored light vest, which covers his right side and comes down diagonally from the left shoulder.

Hair: Long black and uncut.

Eyes: Brown.

Weapons: A silver spear, a hunting dagger and a long-sword.

http://oi56.tinypic.com/2n8ng8x.jpg Most of the time, Kraven finds himself in hot or humid locations such as Morrowind or Valenwood. He is accustomed to not owning any shirts and prefers to walk without any. For pants, Kraven wears any loose and comfortable wear. At times, Kraven can be seen with a red blanket-type attire he uses to cover his hip or his back.

Other Items: A silver ring and a wolf necklace.

http://oi52.tinypic.com/2ypls91.jpg Originally, Kraven Desselius was a quiet, shy and timid young man. After he was sold to slavery, he proved to be a difficult case in House Hlallu. He was stubborn and would obey no man, thinking only of escaping and going back to Cyrodiil. This led to him being humiliated and badly treated by the other slaves. But as he was repeatedly beaten by his father, he grew up to be a strong willed, proud, and powerful gladiator. He thrived whilst battling in the arena under the roaring crowd. He feels he cannot depend on anyone else. He cannot stand to be tended to by others either. Despite his fierce demeanor and savagery, Kraven displays a kind side to his violent nature which can be seen when around those he loves and cares for. When his lover died, Kraven had to find new meaning in life and is forced to find it in the life of a gladiator, but to do this he had to forget his past. He accomplishes this, becoming a formidable warrior in the arenas around Tamriel.

Brief History: Kraven Desselius was born in a poor family of farmers off the edge of the Cyrodiil border. He grew up to serve as a stable child, often feeding the horses, hunting and fishing for food and among the other things.He was the son of a farmer named Karstus. An abusive alcoholic, Karstus blames the boy for all of his misfortunes, and often calls him the "worst" of his existence, so much that he took to calling Kraven that. His father takes him into the farming business at a young age, and Kraven is bullied and abused well into advlthood. As the years passed on, Karstus owned much drakes to the Empire and did not pay the taxes. He risked losing his home and farm, and thus even planned on using his wife to gain septims. After an argument with his wife, Karstus nearly beat her to death. In fear of being arrested & of losing his farm, Karstus left with Kraven to Morrowind where he could begin a new life; Which ultimately would prove to be a hard one.

As Karstus took Kraven to Morrowind(With threats that if he did not come along, he would kill Kraven's mother), they were caught in the middle of a fight between Dunmer forces and Argonians. The warlords of Morrowind wee victorious over the argonians in a small battle, rendering them powerless. Caught in the cross-fire, Kraven and his father were taken into slavery after their carriage was raided by the dark elves. Karstus and Kraven were taken to the slave market to be sold. Having ties to farming, they were both sold to House Hlaalu for labor in the plantations. There, Kraven fell in love with a Dunmer maiden named Senella unbeknownst to those surrounding, even his father.

With no qualms about hurting his own son, Karstus often got into fights with Kraven, blaming him for being in the current situation and was quickly sold to House Redoran to become a gladiator. To Kraven‘s benefit, he and a few other slaves remained in the plantations. He began meeting secretly with the maiden, Senella. Until one night Kraven's life took an unfortunate turn of events. He uncontrollably killed his own lover due to a curse that was tied to his own bloodline.

Upon waking up in the morning, Kraven realized the enormity of the horrendous things he had done. Members House Redoran located him and locked him in chains and took him to the gladiatorial training pits to fight. As a newly purchased slave enlisted into Redoran, Kraven reveled in the opportunity put before him, to become a gladiator, to reap the glory that he had always longed for. But to attain it, he had to begin at the bottom of the gladiator food chain and fight the titans above him. His rebellious tendencies were tamed by the promise of one day being reunited with his mother in Cyrodiil.

As the years passed, Kraven became one of the most accomplished gladiators in the Vivec city, prized by his master for his prowess inside the arena and his skill and discretion in the service of less noble missions not within it. Despite the brutality of a gladiator’s way of life, Kraven exhibited a capacity for more subtle feelings strange to his brethren. He eventually rose to the top, earning famous titles such as "The Beast Of Kvatch", "Champion Of Vivec" and "Kraven, the Undefeated Cyrodiilian." This was after he killed his own father in a duel to the death in the Imperial City arena in which Kraven and Karstus exchanged meaningful words of honor and respect. However, he longed for freedom and formed a small slave revolt against Redoran. Kraven and his fellow slaves and combatants fled Redoran after slaying most the slavers. He went to Skyrim and found himself a target for an Imperial Bounty Hunter named Veronica.

A year later, Kraven had enough of being chased by enemies and hunters. He moved to Valenwood where he could live a quiet & secluded life with his new lover and wife and coinscedentally, some of his fellow combatants from house Redoran such as Daenalin. Little did he know he would be involved in a war between the Dunmer and the Khajiit.

Reason for Fighting: Kraven feels that it is necessary to defend his new permanent home in the jungles. He wishes to fight against the Khajiiti only to honor the bosmer tribes and to help live a quiet life with no war or conflict.
User avatar
danni Marchant
 
Posts: 3420
Joined: Sat Oct 07, 2006 2:32 am

Post » Sat Oct 09, 2010 4:55 am

Your characters sound pretty cool, Werewolf&Vampire. I look forward to writing with you in Valenwood. :)
User avatar
Kristian Perez
 
Posts: 3365
Joined: Thu Aug 23, 2007 3:03 am

Post » Fri Oct 08, 2010 8:53 pm

Thanks! I also look forward to Rping with you guys as well. And nice characters Syl and Master Thief. They look fuun and promising. And damn it, Thief. You made me crave some sweets becuase of the sweetroll reference. And I can't have any.

But judging by the CS, it's obvious we need more people for Elseweyr. I was planning on making a Khajiit I already used before in another RP, but I cannot manage 3 characters at once.
User avatar
Evaa
 
Posts: 3502
Joined: Mon Dec 18, 2006 9:11 am

Post » Fri Oct 08, 2010 10:28 pm

Thanks! I also look forward to Rping with you guys as well. And nice characters Syl and Master Thief. They look fuun and promising. And damn it, Thief. You made me crave some sweets becuase of the sweetroll reference. And I can't have any.

But judging by the CS, it's obvious we need more people for Elseweyr. I was planning on making a Khajiit I already used before in another RP, but I cannot manage 3 characters at once.


Yeah, I would love to be a Khajiit, too--but like you said, managing three characters would be pretty hard to do.

And I am definitely looking forward to RPing with all of you! ^_^
User avatar
Chelsea Head
 
Posts: 3433
Joined: Thu Mar 08, 2007 6:38 am

Post » Sat Oct 09, 2010 4:57 am

We've got another Khajiit :D Welcome, Tamira!

Hey, room for another? I'm done university for the summer and still unemployed so I wouldn't mind jumping in. I was going to make two guys for Valenwood, but I think I'll throw together a guy for the underrepresented Khajiiti side as I see only MT has made a character for them so far.

May I suggest a map to go into the OP as well? Perhaps http://www.imperial-library.info/sites/default/files/gallery_files/cyrodiillargelowrescr7.jpg or http://www.imperial-library.info/sites/default/files/gallery_files/minibigmaproadslore31gv.jpg? Both would be useful as well I suppose.

There certainly is room for you! Even if there wasn't, there'd be room for you :) I would appreciate it if you did make a Khajiit/someone that represents Elsweyr, because there's only 3 of us.
The map is something I've tinkering with, I've got the first one on my computer and been toying with how far I should zoom in and the location of Thaira.
Snip

Snip2

Excellent! *adds Werewolf&Vampire to his copy of the OP*
User avatar
Rhi Edwards
 
Posts: 3453
Joined: Fri Jul 28, 2006 1:42 am

Post » Sat Oct 09, 2010 3:20 am

Decided to post my charrie ^^
----------------------
Name: Renrij’Va.
Gender: Male.
Age: 25.
Race: Khajiit (Pahmar).

Who you're fighting for: Elsweyr.

Birthsign: The Serpent.

Skills:
- Sneak
- Acrobatics
- Athletics
- Hand-to-Hand
- Unarmored
- Tracking
- Climbing

General Appearance: Practically indistinguishable, as far as general physique is concerned from the wild mountain lions that inhabit the Cyrodiil, Elsweyr, Valenwood borders. His likeness to the wild insentient felines has had many confuse him for being just this; a simple animal. But he’s no more different than his bipedal Khajiit cousins, capable of both speech and thought processes like they are; his pale grey striped/spotted fur is generally kept in clean condition if not being rather unkempt he’s not necessarily sloppy when it comes to putting on a good visual first impression and is particularly proud of his tail which reminds of a rather thick furred, bushy dust mop, sporting pale blue-grey eyes and a well expressional face despite his inability to convey any advanced gestures to compliment their meanings, communicating silently with basic feline body-language.
Hair: Pale blond almost white in colour, mane reminiscent of that seen in adolescent lions.
Eyes: Pale blue-grey.

Weapons: His natural teeth and claws.

Armor/Clothing: Nothing, apart from a pair of leather bracers on his forepaws, and a tattered, faded green scarf which holds great sentimental value to him.

Other Items: Nothing apart from what he wears.

Personality: An individualist to a fault, Ren’ doesn’t really believe in teamwork unless it’s a critical survival situation, but most of all he dislike finding himself beholden to anyone a situation which common teamwork could impose upon him. The Khajiit rather anarchistic, holding a deep dislike for figures of authority and people with power, especially elves and human believing that no one is entitled by birth to their position of power. More than anything he claims to thrive in his solitary existence stating that he does better on his own than being dependant on another; this is merely a shield to mask a dislike for responsibility. This anti-social, solitary behavior and general distrust, and suspicion of others hide a spiritually wounded individual that has tried to make best for him-self in the face of overwhelming adversity. In response to the death and despair surrounding him he adopted a savage view of nature; the survival of the fittest is the only rules, and consequently he has strong ideas of self-reliance, self-awareness, and self-confidence, however as far as religion is concerned he’s an atheist. It’s difficult to gain his trust and respect but once you’ve earned it and manage to keep it he remains a loyal friend to the death and once he opens up to a person different sides of his personality become apparent; what was once an overly serious and sullen individual reveals his more frivolous sides; likes his affinity for pranks, storytelling, and generally just the enjoyment of life, rather different for one whom on the surface seem very wrapped up in the concept of death. Deep down he’s a little child-like with an easy, laidback view of the world around him; despite his philosophy’s serious overtones.

Brief History: Born to an Ohmes mother and a Suthay-raht father, Ren was eldest child of the family with his Alfiq little sister. He spent his youth exploring the forests of the Elsweyr and Valenwood border, the fact that he was born a pahmar limited his choices of occupations common in a world dominated by bipedal creatures, and this was especially true outside the Elsweyr border where his type was incredibly rare. The only prospects he could hope for as far as paying jobs went were as a mercenary; joining the Renrija Krin or perhaps as a private guard, but Renrij’Va had never felt much at home in the urban places; preferring the open country and untamed wilderness to the crowded expanses of cities. He spends the majority of his time wandering the wild lands and seeking wealth and treasure where ever he finds it; a travelling adventurer just like millions of others before and likely to come after him, his adventurer profession often drags him into unfamiliar territories like the cities and it’s various taverns. He knows he is very out of place in a city setting, more so outside his native Elsweyr, an uncomfortable feeling to say the least. He is a Renrija Krin mercenary using his adventurer profession more as a cover than anything, spending the majority of his time patrolling the Elsweyr borders.

Reason for Fighting: Elsweyr is his home, even if mingling with politics is not his cup of tea. He fights to keep it free from foreign influences and most of all to if not indirectly protect what remains of his family; especially his alfiq little-sister.
User avatar
Juan Cerda
 
Posts: 3426
Joined: Thu Jul 12, 2007 8:49 pm

Post » Fri Oct 08, 2010 12:56 pm

I'd love to join, but I am not acquainted with The Elder Scrolls series, so I doubt I could keep up.

But heres a thumbs up for Schmuty and Ni. :thumbsup: :goodjob: :tops:

Good luck.
User avatar
BlackaneseB
 
Posts: 3431
Joined: Sat Sep 23, 2006 1:21 am

Post » Fri Oct 08, 2010 10:43 pm

I'd love to join, but I am not acquainted with The Elder Scrolls series, so I doubt I could keep up.

But heres a thumbs up for Schmuty and Ni. :thumbsup: :goodjob: :tops:

Good luck.


Pfft, lame excuse is lame. Join.

EDIT: Sheets out to Ni!
On second thought, I'll just stick to the Elsweyr side for now with the two guys I made.
User avatar
Devils Cheek
 
Posts: 3561
Joined: Sun Aug 13, 2006 10:24 pm

Next

Return to The Elder Scrolls Series Discussion