So if destruction is no good for a mage...

Post » Sun Dec 11, 2011 11:23 pm

Should a mage just completely forget about the destruction tree? I was contemplating a hardcoe conjuring mage with summons and bound weapons and all.

What is the solution for a magic wielding adventurer if he can't shoot fireballs and bolts of lightning?
User avatar
Oyuki Manson Lavey
 
Posts: 3438
Joined: Mon Aug 28, 2006 2:47 am

Post » Sun Dec 11, 2011 8:20 pm

Change destruction with a mod and it should be fine.
User avatar
Euan
 
Posts: 3376
Joined: Mon May 14, 2007 3:34 pm

Post » Mon Dec 12, 2011 12:20 am

Change destruction with a mod and it should be fine.


I'm on console. :confused:
User avatar
Queen
 
Posts: 3480
Joined: Fri Dec 29, 2006 1:00 pm

Post » Mon Dec 12, 2011 7:08 am

turn down the difficulty if the game is too hard for you.
User avatar
RObert loVes MOmmy
 
Posts: 3432
Joined: Fri Dec 08, 2006 10:12 am

Post » Sun Dec 11, 2011 4:20 pm

If you are on console use Conjuration.
User avatar
Big Homie
 
Posts: 3479
Joined: Sun Sep 16, 2007 3:31 pm

Post » Sun Dec 11, 2011 11:33 pm

I haven't gotten that high level yet to tell if destruction is truely underpowered, but I have severe doubts that it could be bad enough that it would make a pure-mage unplayable. Mages have the largest variety of useful ranged spells and abilities... so long as you keep your wits about you you should be able to handle anything the game throws at you. Comparing the DPS of different class builds is moronic when you consider how many other aspects to combat there are.
User avatar
Kayleigh Mcneil
 
Posts: 3352
Joined: Thu Jun 29, 2006 7:32 am

Post » Sun Dec 11, 2011 7:35 pm

It was an honest question. I was only reflecting the many posts I've seen of people claiming that destruction is next to useless at higher levels. I was just wondering what the solution might be for people who like to play mages. That's all.
User avatar
Rudi Carter
 
Posts: 3365
Joined: Fri Sep 01, 2006 11:09 pm

Post » Sun Dec 11, 2011 9:45 pm

It was an honest question. I was only reflecting the many posts I've seen of people claiming that destruction is next to useless at higher levels. I was just wondering what the solution might be for people who like to play mages. That's all.


The only people who claim its useless at higher levels literally think they should be able to use Destruction, and only Destruction, in achieving every possible goal in the game. They ignore Conjuration, Alteration, Illusion, and Restoration, then complain mages lack spells and power.
User avatar
Laura Richards
 
Posts: 3468
Joined: Mon Aug 28, 2006 4:42 am

Post » Sun Dec 11, 2011 3:49 pm

Yeah it's pretty bad, every thread of people complaining about destruction, they're all talking about mages as if they were exactly like warriors in every way except that they use spells instead of swords for damage. But there's so much more to it then that. You probably have to be a little bit more clever to survive as a mage, but isn't that how it should be anyways?
User avatar
elliot mudd
 
Posts: 3426
Joined: Wed May 09, 2007 8:56 am

Post » Sun Dec 11, 2011 7:01 pm

Think about this. A warrior puts on some heavy armor, and a couple of points into the relevant tree, and tanks damage pretty well with little input on his part.

Now a mage puts points into a crowd control/utility tree and uses the related spells at the right time to avoid certain death. What is the mage's reward for playing more skillfully than a warrior? Poor damage output. If mages are squishier and take greater skill to survive, there should be a reward for that. There isn't. After all, aren't mages traditionally glass cannons?
User avatar
Emma Parkinson
 
Posts: 3401
Joined: Wed Jul 26, 2006 5:53 pm

Post » Sun Dec 11, 2011 6:14 pm

Yeah, let's ignore the fact it's a valid play-style that has always been effective in TES up until Skyrim. How about there are more play-styles than yours? Just because you don't like playing the game that way doesn't make it wrong.
User avatar
i grind hard
 
Posts: 3463
Joined: Sat Aug 18, 2007 2:58 am

Post » Mon Dec 12, 2011 4:43 am

Restoration in left hand and fist in the right. Haha idk

Cheers
User avatar
Hearts
 
Posts: 3306
Joined: Sat Oct 20, 2007 1:26 am

Post » Sun Dec 11, 2011 7:06 pm

Restoration in left hand and fist in the right. Haha idk

Cheers


I'm sorry, but do any of your posts ever have any meaning or a point? Honestly not trying to be an arsehole, but I keep seeing stuff like this from you.

Yeah, let's ignore the fact it's a valid play-style that has always been effective in TES up until Skyrim. How about there are more play-styles than yours? Just because you don't like playing the game that way doesn't make it wrong.




:thumbsup: Thank you.
User avatar
Elisabete Gaspar
 
Posts: 3558
Joined: Thu Aug 31, 2006 1:15 pm

Post » Mon Dec 12, 2011 1:33 am

Think about this. A warrior puts on some heavy armor, and a couple of points into the relevant tree, and tanks damage pretty well with little input on his part.

Now a mage puts points into a crowd control/utility tree and uses the related spells at the right time to avoid certain death. What is the mage's reward for playing more skillfully than a warrior? Poor damage output. If mages are squishier and take greater skill to survive, there should be a reward for that. There isn't. After all, aren't mages traditionally glass cannons?


Depends on the mage. In other games DoT mages are not nukers and can be quite resilient. Anything that has a good life drain spell or protection spells can be very resilient. Playing as a full on destruction mage should make you a glass cannon but it seems that there is much discrepancy on whether destruction is a cannon or a paintball gun.
User avatar
Schel[Anne]FTL
 
Posts: 3384
Joined: Thu Nov 16, 2006 6:53 pm

Post » Sun Dec 11, 2011 10:51 pm

just play on adept or something something, people complaining are almost always on master difficulty and role playing pure mage so they get one hit because they still have 100 health and wear robes.
User avatar
CHARLODDE
 
Posts: 3408
Joined: Mon Apr 23, 2007 5:33 pm

Post » Mon Dec 12, 2011 12:17 am

Depends on the mage. In other games DoT mages are not nukers and can be quite resilient. Anything that has a good life drain spell or protection spells can be very resilient. Playing as a full on destruction mage should make you a glass cannon but it seems that there is much discrepancy on whether destruction is a cannon or a paintball gun.


Well even if you are investing in Restoration and Alteration with Destruction as your main source of damage you are going to have problems.
User avatar
Motionsharp
 
Posts: 3437
Joined: Sun Aug 06, 2006 1:33 am

Post » Mon Dec 12, 2011 4:08 am

Destruction is fine, hell the master level spells are awesome. also i have enough enchantments that i have 100% reduce cost on destruction so all my points are in health and stamina instead.
User avatar
phillip crookes
 
Posts: 3420
Joined: Wed Jun 27, 2007 1:39 pm

Post » Mon Dec 12, 2011 7:48 am

I've been levelling as a stealthy mage guy. My main skills are sneak, destruction (specialized to shock spells), and illusion(invisibility) with a bit of dabbing in archery. I play on expert and the only problems I have with killing is running out of magicka if there's 5+ guys, and I'm only in a situation like that if I fail to assassinate them all properly, or kill them all at once.

So as a destruction user, I have no problems with it.

And there's my two cents
User avatar
Taylor Thompson
 
Posts: 3350
Joined: Fri Nov 16, 2007 5:19 am

Post » Mon Dec 12, 2011 1:30 am

just play on adept or something something, people complaining are almost always on master difficulty and role playing pure mage so they get one hit because they still have 100 health and wear robes.


Er difficulty only solves it for destruction only users. If you tone it down for say a pure Mage then yes destruction is usable but now conjuration completely steamroles by itself. If I had to choose between destruction n conjuration or archery n conjuration I would go with the 2nd choice just because destruction is so weak. Also what's the point of being a battlemage if your one handed weapon rules over destruction. Sorry for my lack of grammar btw...
User avatar
GabiiE Liiziiouz
 
Posts: 3360
Joined: Mon Jan 22, 2007 3:20 am

Post » Mon Dec 12, 2011 3:56 am

I've been levelling as a stealthy mage guy. My main skills are sneak, destruction (specialized to shock spells), and illusion(invisibility) with a bit of dabbing in archery. I play on expert and the only problems I have with killing is running out of magicka if there's 5+ guys, and I'm only in a situation like that if I fail to assassinate them all properly, or kill them all at once.

So as a destruction user, I have no problems with it.

And there's my two cents


Thus your main source of damage is not Destruction, which is where the problem is. You said it yourself "if I fail to assassinate them all".
User avatar
xx_Jess_xx
 
Posts: 3371
Joined: Thu Nov 30, 2006 12:01 pm

Post » Mon Dec 12, 2011 12:41 am

I've been levelling as a stealthy mage guy. My main skills are sneak, destruction (specialized to shock spells), and illusion(invisibility) with a bit of dabbing in archery. I play on expert and the only problems I have with killing is running out of magicka if there's 5+ guys, and I'm only in a situation like that if I fail to assassinate them all properly, or kill them all at once.

So as a destruction user, I have no problems with it.

And there's my two cents



Exactly. My 56 mage playing on master difficulty has gotten all his kills with destruction spells.

The only problem seen with destruction on the forums is a small group of people who want a seriously gimped, 1 dimensional, badly played character to be 'balanced'.

Just ignore them and have fun.
User avatar
Ludivine Dupuy
 
Posts: 3418
Joined: Tue Mar 27, 2007 6:51 pm

Post » Sun Dec 11, 2011 11:51 pm

Should a mage just completely forget about the destruction tree? I was contemplating a hardcoe conjuring mage with summons and bound weapons and all.

What is the solution for a magic wielding adventurer if he can't shoot fireballs and bolts of lightning?


A conjuration mage does very well, I use bound weapons and an army of permanent pets. Just remember you really need Alteration and Restoration to back you up for sure.
User avatar
Kayleigh Williams
 
Posts: 3397
Joined: Wed Aug 23, 2006 10:41 am

Post » Mon Dec 12, 2011 3:38 am

You can make destruction work just fine. I play nearly all encounters with destruction, it is a beast. See my guide in my signature for how spells scale in this game.

You will find dissenters that will tell you destruction is horrible in nearly every single mage thread. At the same time, you will find plenty that will tell you that it is perfectly fine.

It boils down to a matter of differing opinion's on how magic should work. Many a forum goer fancies themselves a video game system's designer and are very opinionated on how they would like it, to the point of telling others to not use destruction or to install a mod that "fixes" it. (of which most of the mods have been the equivalent of lowering the difficulty slider)

I'm now level 54 on master difficulty with destruction as my primary source of damage, and I don't see the problem. If anything, the game may be too easy.


Granted, you'll never do http://www.youtube.com/watch?src_vid=Ltnrl9UOdAQ&annotation_id=annotation_533564&feature=iv&v=zunhTv0GsdA kind of single target damage with destruction, but really most people will agree that smithing removes any challenge from the game. And you don't want that anyways.

:foodndrink:
User avatar
carrie roche
 
Posts: 3527
Joined: Mon Jul 17, 2006 7:18 pm

Post » Sun Dec 11, 2011 4:49 pm

Exactly. My 56 mage playing on master difficulty has gotten all his kills with destruction spells.

The only problem seen with destruction on the forums is a small group of people who want a seriously gimped, 1 dimensional, badly played character to be 'balanced'.

Just ignore them and have fun.

How can a high level character be one dimensional? He had to use those perks and raise level in something to get to said level. Its only a handful of fan boys that are defending destruction.

Just ignore them and have fun.
User avatar
Ludivine Poussineau
 
Posts: 3353
Joined: Fri Mar 30, 2007 2:49 pm

Post » Mon Dec 12, 2011 2:54 am

Exactly. My 56 mage playing on master difficulty has gotten all his kills with destruction spells.

The only problem seen with destruction on the forums is a small group of people who want a seriously gimped, 1 dimensional, badly played character to be 'balanced'.

Just ignore them and have fun.


You really think these people are playing with ONLY destruction. Really?

You know what, I give up. I guess it's TOO simple a concept to understand. Destruction is the direct damage school, it lacks in doing that.

I'm done trying to reason with... people.
User avatar
Bird
 
Posts: 3492
Joined: Fri Nov 30, 2007 12:45 am

Next

Return to V - Skyrim