Destruction levelling scale depending on difficulty

Post » Fri Sep 19, 2014 10:32 am

- Mod description

I would like to make mod which changes the Destruction's Skill Use Mult value according to current difficulty set.

- Current Idea

  • Script's OnLoad : Get Current Difficulty, set according value
  • Game Menu OnClose : Get Current Difficulty, set according value

- Current problems

  • Skyrim Legendary Edition has 6 difficulties in total, however fDifficultyMinValue = http://forums.bethsoft.com/topic/1507547-destruction-levelling-scale-depending-on-difficulty/-2 and fDifficultyMaxValue = 2, and thus there are only 5 ?!
  • I don't know how to check for menu's onClose event as well as how to get current difficulty
  • I don't know how to set the Destructio's Skill Use Mult variable. My current thoughts is Game.GetPlayer() -> ForceActorValue, but I don't know what is the correct parameters for that.

I am new to creation kit but I have some programming experience so if you could show me a short snippet or help me on how to find these values I would greatly appreciate it.

Thank you

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jessica breen
 
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