Anyone knows how this works ? It applies the effect on the skeleton.nif, is there a flag on the nif ? And how could it be disabled ? Really curious about it - apart from the use I have in mind.
It's a fullscreen imagespace shader applied by the engine. When in effect, every actor that is alive in the screen gets the LifeDetected effect shader played on them. To disable it, you'll need to modify the appropriate shaders in the stock SDPs.
So you don't think it's possible to disable it for a single (base) actor ?
Yes (in all probability) to the particle effect but no otherwise - The imagespace shader can't be disabled selectively (or totally, for that matter) in a certain portion of the screen. To disable the particle effect, just play a dummy effect shader of your own that adds invisible particles (use a transparent texture as the billboard) - That should effectively overwrite Detect Life's.