Determine the true quality of F4

Post » Mon Nov 30, 2015 6:20 am

To do so, I've done the following thought experiment: Imagine Fallout 4 being remade in the Fallout 3 engine. Including the world, quests, characters, dialogue wheel and gameplay mechanics (respawning enemies, legendaries, invincible companions, resetting locations). What I'm trying to say is and whether it be realistic or not - would the world and quests of Fallout 4 in the Fallout 3 engine be considered a good game without the new fancy gunplay, power armor, modifications and Workshop? Definitely great additions to the game, but still. Would it be fun to roam around in the world of F4 in the Fallout 3 engine, doing that Workshop quests that sent you to random locations so you can clear everything in there out. Would it be fun to have so little influence towards the factions and locations? Would it be fun to not being able to play an evil character as well as not being able to kill all those Essential NPC's?

The world of Fallout 3 being remade in F4's engine (including all the additions) on the other hand would be one of the best gameplay experiences ever imo.

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Emmanuel Morales
 
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Post » Sun Nov 29, 2015 10:53 pm

...what?

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Andrew Lang
 
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Post » Mon Nov 30, 2015 10:26 am

Fallout 4 being remade in the Fallout 3 engine.

Would it be fun?

Where couldn't you follow my statements?

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Jhenna lee Lizama
 
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Post » Mon Nov 30, 2015 7:06 am

You're not going to change anyone's mind because this isn't really objective. Even if it were objective, people wouldn't care in their hearts anyway.

Take me for instance. I love the game and FO3 has nothing to do with why.
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Danger Mouse
 
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Post » Mon Nov 30, 2015 6:14 am

THIS.

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Chris Duncan
 
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Post » Mon Nov 30, 2015 7:03 am

Understandable. But I really think that it's the overall package of F4 that most players love. With its great gunplay, open world exploration, power armor and moficiation system as well as the Workshop. I'm pretty sure that if someone was going to remake F4 in the F3 engine as best as he could, the game would be considered terrible. Because what made the previous games great was the RPG aspects, choices that mattered and a coherent world.

Now F3 in the F4 engine would be something entirely different and true GOTY material imo.

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A Boy called Marilyn
 
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Post » Mon Nov 30, 2015 12:51 pm

It's not the same engine? It all looks and acts the same to me.

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Richard Thompson
 
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Post » Mon Nov 30, 2015 5:06 am

Taking away the improvements to the combat is probably the biggest thing.

Fallout 4 has leagues better combat than 3/NV.

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Jon O
 
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Post » Mon Nov 30, 2015 10:23 am

Why is it so important to you to get all of us that like the game to hate the game?

Really please explain this.

Do you get some sort of frequent flyer miles or evil doer care package on retirement, get lost.

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stevie trent
 
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Post » Mon Nov 30, 2015 12:20 pm


I play in VATS unless I am doing perimeter sniping prior to entering an area- in the same manner I did in F3/NV, and am not using PA, mods, or doing any settlements. Seems better than F3 to me at this point.
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Jessie Butterfield
 
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Post » Mon Nov 30, 2015 3:14 am

I'm not a graphics aficionado, so I would hardly notice. I also like settlement building. So I would miss it greatly.

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Gen Daley
 
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Post » Mon Nov 30, 2015 2:14 am

People need to understand that games, like all things, undergo stages of evolution. For better or worse. Truth is it's all subjective. Fallout 4 is just another stage of evolution. You can not like it. Just as I'm free to enjoy it. It's not about what if Fallout 4 had 3s engine or of 3 had 4s engine.

People have a hard letting go. People still haven't gotten over the fact that it's not the same as Fallout 1+2. I'm enjoying Fallout 4. Just as much as I enjoyed 3,2 and 1.

But then again I don't play for the RPG elements. I play to enjoy the world. I don't care about skills. I don't care about multiple dialogue choices. I care about exploring the world and Bethesda has done a bang up job with these games.
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Louise Andrew
 
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Post » Mon Nov 30, 2015 2:11 am

Granted I am not far in, but after the third "go clear out raiders in X location" from a "settlement" that consisted of one shack, with the same canned dialogue... and most of Boston is empty and boarded up... and I have to fast travel to get ammo or unload because I have to carry ten weapons so I can cycle ammo types... and the world is so empty that I'm actually missing Talon Company... Exploring this world is not fun.

Oh and the loading screens. The loading screens.

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Spencey!
 
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Post » Mon Nov 30, 2015 6:51 am

Really? FO4 on lowest settings has higher graphic fidelity than FO3 on ultra. That is an understatement. I suggest you go back and have a look at FO3 again and pay particular attention to the animations, water and lighting.

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Natalie J Webster
 
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Post » Mon Nov 30, 2015 1:55 am

Depends.....

Would we get Fallout 3/NV styled dialogue?
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Hazel Sian ogden
 
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Post » Mon Nov 30, 2015 12:47 pm

Yes, that's that I was trying to go for. But I probably described it pretty vague. My point is if the world of Fallout 4 with all its quests, dialogues, characters, choices, locations and so on is a interesting place with an authentic and coherent spirit. But thinking about exploring this particular Boston in the F3 engine makes me think that it's indeed not the RPG aspects of the game which makes F4 great for the players. But its improved FPS gameplay and its level mechanics similar to games like Borderlands/Destiny.

If Bethesda would just go with what made the series great in the first place again I would totally agree that their games are GOTY material. But as of now I'm only seeing a mediocre game that gets overly acclaimed due to the extensive marketing campagne and hype train.

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brandon frier
 
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Post » Mon Nov 30, 2015 7:15 am

Mate, they are right. It is objective - just think that some here are not even RPG fans or don't know what RP stands for. How do you expect them to share your view.

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Mrs Pooh
 
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Post » Mon Nov 30, 2015 6:02 am

Where do I say they should feel the same? I'm just saying that F4 in F3's engine probably wouldn't be considered a good game since the strong sides of F4 are merely the Exploration FPS aspects with its gunplay, modifications and open world.

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SUck MYdIck
 
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Post » Mon Nov 30, 2015 3:51 am

If Bethesda's quest designers reverted to utilizing the kind of basic fetch-this and kill-that quests that supported the original Fallout's main story, then there would be less need for essential NPCs (maybe).

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Casey
 
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Post » Mon Nov 30, 2015 4:43 am

@Dinrauko: Fetch quests have nothing to do with Essential NPC's. F4 is the worst game concerning fetch quests I've played in a long time other than MMORPG's. More of a problem is that they've dumbed down the RPG aspects of the game and now want the player to be able to do everything in one playthrough. That's why there are no skills anymore and that's why there are no consequences anymore - other than joining a question. They simply don't want a player to be evil and screw around with any quest giver. In F3/NV there would simply appear the message "Quest failed" if any side quest giver was killed. But as I've said, that's not what belongs into a Exploration FPS. Because that's what Fallout is now.

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Genevieve
 
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Post » Mon Nov 30, 2015 6:30 am


Your thought experiment doesn't answer the question about the "true" quality, it's still highly subjective because you think that FO3 (or at least its engine) is a benchmark. So where is the truth giving momentum, where is the question on 42?
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Jose ordaz
 
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Post » Mon Nov 30, 2015 12:38 pm

How? It looks (and feels) almost the same, the only difference is that you can throw grenades faster, and the guns actually feel real (which has nothing to do with the combat).

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Karen anwyn Green
 
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Post » Sun Nov 29, 2015 11:12 pm

Sounds like you haven't enjoyed any fallout game in a 3d medium.

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zoe
 
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Post » Mon Nov 30, 2015 1:37 am

Fallout 3 svcked. Go post in its subforum if that's what you want to talk about.

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Brandi Norton
 
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Post » Mon Nov 30, 2015 3:16 am

Yea go to fallout 3's subforum man, this is COD foru... err FO4 forum.

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Kate Schofield
 
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