Found a http://web.archive.org/web/20041204164056/http://www.rpgplanet.com/morrowind/goods/posts.asp to some old posts the developers made during Morrowind's creation. In the same vein, there is also this collection of http://planetelderscrolls.gamespy.com/View.php?view=DevQuotes.List. They are interesting I think, in terms of seeing how ideas developed, what the developers wanted to add but couldn't, and the general thought process behind what they did add. Maybe some things the developers wanted all the way back in '02 (like regional damage...) will get added in the next game.
So yea, just a little something for all those asking what it was like the last time around