Dumb character - every dialogue is different
Persuasive? Makes many quests play out different
Violent? You can dead-end yourself and the game doesn't even bother to tell you - tough cookies.
I hope the devs will revisit this GEM and then try to have even 1/3rd of the depth in one of the upcoming Fallout games.... Arcanum shows what real multi-path complexity looks like....
Sigh.
J