Devs: heres a few more bugs

Post » Thu Jun 24, 2010 10:40 am

Just keeping a running tally of everything I've found that could use soem polish so far, my previous posts aside, here's
some quirks that need ironing out.

Tumbleweeds in certain locations ( Like Novac) don't blow around as they should and instead are stuck in one spot and can't
be moved even by running into them. It's like hitting a lightpole.

The lights from the Lucky 38 tower don't always illuminate at night when you at a very far distance, such as looking toward the strip from the goodsprings graveyard.
Exiting the game and reloading the save can fix this, and in that case it's a bug.

Surplus ammo doesn't seem to be recognized as an ammo type until you drop it on the ground and pick it back up.

Samual Kerr at 188 Trading post doesn't speak any dialogue when you click goodbye. He stands there for several seconds before returning you to normal gameplay.
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Reanan-Marie Olsen
 
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Post » Thu Jun 24, 2010 2:51 am

/bump
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Angus Poole
 
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Post » Thu Jun 24, 2010 5:42 am

/bump
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leigh stewart
 
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Post » Thu Jun 24, 2010 2:29 pm

Rather than bumping your post and cluttering the forum, why not post in one of the MANY other collective bug threads?


Also this is not a bug... He just doesn't say anything
Samual Kerr at 188 Trading post doesn't speak any dialogue when you click goodbye. He stands there for several seconds before returning you to normal gameplay.

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Bones47
 
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